Hearthstone

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Re: Hearthstone

Postby Worldie » Sat Feb 01, 2014 8:06 am

+2 sp on ground + Freeze + icelance + icelance + high dmg minion hit.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby KysenMurrin » Sat Feb 01, 2014 8:10 am

So you either were already behind and hadn't been able to clear his minions, or you made a mistake and chose not to clear his minions. Baord control is much more important than hero life in most cases. Either way, not an OTK.

Edit: If I was playing against a Mage in Constructed these days, and I had seen them play Sorceror's Apprentice, Mirror Image, and Spellpower minions, I'd expect it to be the Frostbolt/Ice Lance combo deck, and I'd expect them to be using the combo when I was at about 20 health. Because that's how the deck plays - the combo is there to bring you into Pyro or double Fireball range. So I'd play around it, trying to keep my health above 20 and avoid leaving minions up.

I'm always trying to work out in my head what the opponent would need in hand to kill me.
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Re: Hearthstone

Postby Passionario » Sun Feb 02, 2014 10:36 pm

I'm beginning to warm up to Druid:

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Re: Hearthstone

Postby Worldie » Mon Feb 03, 2014 1:02 am

Any hint to build a working paladin deck?
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby Passionario » Mon Feb 03, 2014 2:12 am

Worldie wrote:Any hint to build a working paladin deck?

Start with the core stuff: Truesilvers, Consecrates, Aldor Peacekeepers and the like are 2-of in pretty much any Paladin deck. Add general high-value neutral stuff like Harvest Golems or Cairne. Then you need to decide whether you want to go for aggro or control.

For aggro, use a bunch of low-cost minions (even murlocs will do), prop them up with Sword of Justice and add Divine Favor for hand refill. For control, run Pyromancer/Equality, Tazdingo and Abomination to stave off the early rush, Lay on Hands for stabilization and the biggest epic/legendary hitters you have as finishers.
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Re: Hearthstone

Postby Worldie » Mon Feb 03, 2014 4:05 am

So since I got no legendaryes I guess I shoulnd't build a paladin deck.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby Passionario » Mon Feb 03, 2014 5:11 am

Worldie wrote:So since I got no legendaryes I guess I shoulnd't build a paladin deck.

Yeah, you probably shouldn't. Being a Paladin is all about overcoming adversity and rising up to the challenge, rather than making excuses and folding at the first sign of opposition. Have you considered making a Mage or Rogue deck instead? :roll: :roll: :roll:

:seriousanswer:: Start with Trump's Basic Paladin and gradually replace individual cards with stronger counterparts as you acquire them:

Bloodfen Raptor -> Knife Juggler
Novice Engineer -> Loot Hoarder
Razorwind Hunter -> Harvest Golem
Blessing of Kings -> Dark Iron Dwarf
Hand of Protection -> Argent Protector
Boulderfist Ogre -> Argent Commander
Chillwind Yeti -> Defender of Argus
Guardian of Kings -> Azure Drake
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Re: Hearthstone

Postby Worldie » Mon Feb 03, 2014 5:55 am

Well so far all I've read in the last 10 pages or so is "you need X Y Z legendaryes or you can't win".
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby katraya » Mon Feb 03, 2014 6:41 am

I was talked into trying this over the weekend by an old guildie. I've never played a card based game before so I had no idea wtf I was doing but managed to muddle through with his guidance. I've gotten a bit hooked so I plan on sticking with it for now.

Is there a good Hearthstone for Dummies page?
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Re: Hearthstone

Postby Kai » Mon Feb 03, 2014 6:49 am

Worldie wrote:Well so far all I've read in the last 10 pages or so is "you need X Y Z legendaryes or you can't win".


must be reading a different thread then. if you want to build a long-game-control deck, yes, you'll need a couple legendaries. plenty of good decks that use little or even none. the best two aggressive decks atm are probably hunter and warrior. Both these use actually 0 legendaries. and plenty of people got up to legend rank with these in the last ladder.
even the current most popular druid build - and the druid decks used to be stocked up on almost all legendaries available - cut most of them in favor of the three 2/2 guys + savage roar as a finisher.
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Re: Hearthstone

Postby Kai » Mon Feb 03, 2014 6:51 am

katraya wrote:I was talked into trying this over the weekend by an old guildie. I've never played a card based game before so I had no idea wtf I was doing but managed to muddle through with his guidance. I've gotten a bit hooked so I plan on sticking with it for now.

Is there a good Hearthstone for Dummies page?


good way to start is probably watching trump's early streams/videos. posted some on youtube i think, or otherweise the twitch.tv archive. I'd start with the ones a few months old as he probably goes over each card more then he does now. but that explains the basics of what cards are good and how to attack in what spots very well.
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Re: Hearthstone

Postby KysenMurrin » Mon Feb 03, 2014 7:35 am

Liquidhearth.com does some beginners style articles, and there's the occasional one on iHearthu.com .

Worldie - I made a Paladin deck for a quest recently and the only legendary I put in there was Cairne, who's probably replaceable (a Boulderfist Ogre is another big 6 which isn't as powerful as Cairne but could maybe do the job). I disenchant a lot of Paladin cards so I don't even have much option beyond Commons, but the deck worked well enough. (Well, I did have 1x Sword of Justice, which is pretty powerful.)


*

Three months in I'm finally doing alright at this game. I seem to have just hit the point where I can play Arena endlessly without having to go into ranked for gold. I'm not gaining gold overall, and not consistently getting 7 wins, but I'm winning just enough that quest rewards make up the difference.
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Re: Hearthstone

Postby Paxen » Mon Feb 03, 2014 7:44 am

Worldie wrote:Well so far all I've read in the last 10 pages or so is "you need X Y Z legendaryes or you can't win".


The problem isn't that you need legendaries to win - you don't. The problem is that you have to dig really, really deep to find any discussion or strategy articles that don't assume you got access to at least several good legendaries.
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Re: Hearthstone

Postby Worldie » Tue Feb 04, 2014 1:13 am

I just don't understand how everyone except me seembs to be drowning in legendary cards.
They cost 1600 dusts to craft and most cards give barely 5 or 20 if DEd ><
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby Kai » Tue Feb 04, 2014 1:23 am

i've had beta sine ealry october or so and I got 6 or 7 legendaries. hardly drowning in them. and I used to play a lot of arenas, almost 1 day. last few weeks hardly playing at all though, just some constructed here and there. arena really needs some new cards, pretty boring at this point.
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Re: Hearthstone

Postby KysenMurrin » Tue Feb 04, 2014 1:39 am

Worldie wrote:I just don't understand how everyone except me seembs to be drowning in legendary cards.
They cost 1600 dusts to craft and most cards give barely 5 or 20 if DEd ><

I disenchanted aggressively. I DEd legendaries to get slightly more useful legendaries (IIRC I've DEd The Beast, golden Illidan, Onyxia, Al'Akir, Cenarius, Baron Geddon twice, and Millhouse Manastorm). I DEd epics that I'm not using. I DEd most of the blank neutral minions that I don't think I'll put into a deck. I disenchant almost every Hunter or Warlock card I get, most Priest cards, a lot of Paladin cards, some Warrior cards. All gold cards are DEd unless I absolutely need it.

It still took a long time to get all the legendaries I have. I still don't have Ragnaros, I only have one dragon (Alex), and only one class legendary (Cenarius).

I've slacked off on it lately because I have most of the legendaries I want and I'm starting to want to play more classes, and at this point getting the rare cards for those classes is more useful than getting more legendaries.
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Re: Hearthstone

Postby Worldie » Tue Feb 04, 2014 7:45 am

Figured out early aggro works much better for Paladin compared to my control priest deck.

Here's how it looks like with the cards I got / managed to craft.
Image
Any suggestion on what can be improved?
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby Paxen » Tue Feb 04, 2014 8:11 am

KysenMurrin wrote:I disenchanted aggressively. I DEd legendaries to get slightly more useful legendaries


That's not an option for me - I got one legendary, Malygos. But then my card pool is pretty tiny overall (never bought anything (I don't like spending money on a beta), and only played for a month or two).
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Re: Hearthstone

Postby KysenMurrin » Tue Feb 04, 2014 8:17 am

If I had Malygos and got to 1200 dust, I would absolutely disenchant him for the last 400 to craft something else; Sylvanas, Ragnaros, Nat Pagle, Bloodmage Thalnos, Tinkmaster, Cairne, Ysera - any of the ones that are useful for most classes. If you have no other legendaries, I'd say Malygos is too niche to worry about keeping him around.
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Re: Hearthstone

Postby Paxen » Tue Feb 04, 2014 8:21 am

KysenMurrin wrote:If I had Malygos and got to 1200 dust, I would absolutely disenchant him for the last 400 to craft something else; Sylvanas, Ragnaros, Nat Pagle, Bloodmage Thalnos, Tinkmaster, Cairne, Ysera - any of the ones that are useful for most classes. If you have no other legendaries, I'd say Malygos is too niche to worry about keeping him around.


1200 dust oO

I need way too many other cool cards to have that many..
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Re: Hearthstone

Postby KysenMurrin » Tue Feb 04, 2014 8:25 am

Heh. Yeah, you get the basics down first - essential rare neutrals, essential epics and rares for your favoured class or two. Then you disenchant everything else and start on legendaries. Takes a while, though. A full weekend of back to back Arena has put me at about 400 dust. I still think DEing gives way too little.

Spending money does help, but I completely understand not wanting to do that.
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Re: Hearthstone

Postby Worldie » Tue Feb 04, 2014 8:58 am

Thing is, you talk about "disenchanting lesser epics / legendaryes". You are already assuming one got access to several of them!

How the hell does one get access to "several lesser legendaryes" to disenchant.


p.s. help me with the top deck :P
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby Skye1013 » Tue Feb 04, 2014 9:38 am

I don't have many rares and my only legendary is Mekkatorque... I've DE'd everything that isn't Paladin, Priest, Rogue or Shaman...

So far I've managed to craft about 75% of what I need for the Low Budget Rogue deck on IcyVeins. I figure if I can get that completed, it'll make it easier to increase my win ratio to up my gold intake... not to mention give me more drive to play.

As it is, I play sporadically, so building up dust is stupidly slow.
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Re: Hearthstone

Postby Worldie » Tue Feb 04, 2014 10:14 am

Skye1013 wrote:
As it is, I play sporadically, so building up dust is stupidly slow.

My same issue.

My point was if there was any way to have a successful deck for someone who can't really afford to spend 2 days grinding arena non stop.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby KysenMurrin » Tue Feb 04, 2014 11:37 am

Worldie wrote:Thing is, you talk about "disenchanting lesser epics / legendaryes". You are already assuming one got access to several of them!

How the hell does one get access to "several lesser legendaryes" to disenchant.


p.s. help me with the top deck :P

Well, I am speaking about what to do over time - I certainly didn't get my stuff over a couple of days of playing. I craft maybe one legendary every few weeks, apart from the times I bought packs (not doing any more of that).

As for the deck - I'm not so keen on Defender of Argus in an aggro deck like this. Get a second Dark Iron Dwarf instead. I'd maybe swap the second Cobra for a second Equality (they serve the same purpose, but Equality can be capitalised on in the same turn it's played).

I'd definately recommend getting Aldor Peacekeepers and Argent Protectors in there when you can. I know the Aldors are rare, I only had one for a long while and that's because it came in a pack, but they're worth aiming for. The Protectors allow you to trade minions much more effectively when you need to clear the board, which help keep pressure on the opponent.
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