Hearthstone

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Re: Hearthstone

Postby KysenMurrin » Thu Nov 14, 2013 10:11 am

They need to rebalance some of these daily quests, I think. 60 gold for 5 wins with a particular class is way worse than 40 gold for 2 wins.
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Re: Hearthstone

Postby Sagara » Thu Nov 14, 2013 11:03 am

It only becomes a hassle when we have so few available quests. You can easily get bogged down with 2 domination quests and grind for hours to clear one. If we had, say, 5 slots in our quest log, we could grind one a day and still come out on top.
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Re: Hearthstone

Postby Andurin » Fri Nov 15, 2013 12:35 am

I got that now :( My quests atm are: win 2 with mage/lock (or priest... cant remember), win 2 with rogue/warrior and win 5 with rogue/warrior... And I only have a custom Paladin deck that I enjoy ^^ So now I proceed to que with the basic warrior deck and actually win at least one in three fights :) Prehaps I should make a custom warrior deck...
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 15, 2013 1:22 am

I had 5 with Warrior yesterday, luckily I have a basic Warrior deck made for previous dailies, but it took almost 3 hours overall to get 5 wins. Today, I got 2 wins Rogue/Druid, I have neither class levelled, but luckily my Arena draw was Rogue/Warrior/Druid, so I went Druid.

I just think reward for effort on the 5 wins quest is poor. 2 wins 40 gold = 20 gold per win. 5 wins 60 gold = 12 gold per win, and takes almost three times as long. I'd maybe be happier with 4 wins for 60 gold.
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Re: Hearthstone

Postby Passionario » Fri Nov 15, 2013 1:31 am

Andurin wrote: Prehaps I should make a custom warrior deck...

Always make custom decks, even at level 1. Basic decks are awful.
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Re: Hearthstone

Postby Sagara » Fri Nov 15, 2013 1:39 am

And if you can afford it, build the skeleton of a Murloc deck that you can stick to nearly every class.
Honestly, Constructed is only cost-effective for daily quests, so there's no point in building a badass deck of a specific class early on.

Meanwhile, it's very possible to win *too* much in Arena and end in an infinite loop of daily quest -> Arena -> Arena -> quest and so forth.

I'm actually no longer *playing enough* to spend all my gold (FYI, roughly 2h a day)
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 15, 2013 1:54 am

I tend to just copy the highest-rated "basic only" deck for a class from Hearthhead. Sometimes with small tweaks if they use a card I don't like, or I have an expert card that'll fit. Those decks work well enough for two wins or so.


Right now I only do Arena because it seems a better way to build my main deck than buying packs.
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Re: Hearthstone

Postby Passionario » Fri Nov 15, 2013 5:15 am

Sagara wrote:Meanwhile, it's very possible to win *too* much in Arena and end in an infinite loop of daily quest -> Arena -> Arena -> quest and so forth.

I'm actually no longer *playing enough* to spend all my gold (FYI, roughly 2h a day)

I, on other hand, managed to completely run out of gold thanks to a string of bad Arena runs. :(

Oh well, at least my Shaman constructed deck is doing reasonably fine. :)
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 15, 2013 6:40 am

Speaking of constructed, my Ranked play hasn't increased in rank since my second day in the beta. Been on 2-star Platinum for two weeks now. Seems like there are other people it's stuck for too, some on the lowest ranks, judging by tech support posts. Anyone here having that issue?

(My theory at the moment is that Blizzard won't be very concerned with fixing this bug, since they've got the new, simplified ranking system coming soon.)
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Re: Hearthstone

Postby Passionario » Fri Nov 15, 2013 6:57 am

I'm stuck on 1-star masters, but I assumed that it's because where my actual skill level is, and that I'd need to dramatically improve my win/loss ratio to progress further.
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 15, 2013 9:11 am

All that stuff I was saying about people who try to play all the cards in their hand as a way of gloating when they could just one-hit kill me? I just had a Warrior in Arena who had me on 6 health. He had a Boulderfist Ogre out, with 6 attack/2 health. What did he do? He played the minion that deals 2 damage and grants 3 attack to another minion... killing his ogre. It took him another 5 rounds to kill me after that. :lol:


Edit: Something I've noticed about my deck. The ones I'm losing against often are keeping a hand of cards for longer. I'm using multiple low cost cards a lot, so quickly run into the one-card-at-a-time part of the game, where I'm at the mercy of lucky draws. I may need to change that.
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Re: Hearthstone

Postby KysenMurrin » Sun Nov 17, 2013 3:06 am

So, since stuff about regions was being talked about in another thread yesterday, I've managed to get all confused about the issue.

I was sent a US beta key, I'm sure about that. So I redeemed it on the US battle.net, and installed the game, no problem. But now I look at my account, there's nothing to indicate which region my key belongs to, and it appears on eu.battle.net exactly the same as us.battle.net. There don't seem to be any region settings anywhere in the game.

Edit: Just noticed that whether I go onto Battle.net via EU or US, the Haerthstone account has "EU" on the download options. So I might actually be on the EU version. I have no idea how to tell for sure.

Edit2: Ah, nevermind. It's a real pain finding any information on this, but it seems that for Hearthstone beta they automatically put you into the home region for your Battle.net account regardless of what key you redeem. So I'm probably on EU.
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Re: Hearthstone

Postby Passionario » Sun Nov 17, 2013 5:26 am

Passionario wrote:I'm stuck on 1-star masters, but I assumed that it's because where my actual skill level is, and that I'd need to dramatically improve my win/loss ratio to progress further.

Update: 3-star masters. :)

Getting a big win streak did the trick. (Also, Shamans are godly)
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Re: Hearthstone

Postby Sagara » Sun Nov 17, 2013 1:44 pm

Okay, those domination quests are getting stupid and start make me want to just give the whole thing up.
When that day comes, seek all the light and wonder of this world, and fight.

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Re: Hearthstone

Postby KysenMurrin » Sun Nov 17, 2013 2:32 pm

Last couple I've had were Mage wins and 3 wins on anything, so pretty easy for me. ;)
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Re: Hearthstone

Postby Sagara » Mon Nov 18, 2013 2:22 am

Well at least I got an insanely badass Shaman draft to cheer me up.
Seriously, I had never realized how insanely powerful Shaman can be - lots of combos and tricks and stuff.
When that day comes, seek all the light and wonder of this world, and fight.

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Re: Hearthstone

Postby KysenMurrin » Mon Nov 18, 2013 2:57 am

I'm thinking of trying Shaman after watching some videos. That, and I got some really nice cards for Shaman lately. Like Al'Akir legendary (Which has Windfury, Taunt, Divine Shield, and Charge, but low health).

Actually watching some play - one video from someone playing mage, then a couple of arena runs on Trump's live feed - has made a dramatic difference in how well I'm playing. Mostly a move to being more conservative with my card plays - not just playing something because I have the mana for it.
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Re: Hearthstone

Postby Sagara » Mon Nov 18, 2013 2:51 pm

Finally went 8/3 with my Shaman deck - no hex made me a sad Shaman.

At least I won enough to get into 2 new Arenas, and I already drafted the Mage for tomorrow and OBOOOOOOY

Got myself a Ragnaros and a Pyroblast!

*SMOKING!*
When that day comes, seek all the light and wonder of this world, and fight.

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Re: Hearthstone

Postby KysenMurrin » Mon Nov 18, 2013 4:15 pm

Nice. I just went into Arena as mage and drew a Pyro. Nothing else spectacular, though. (I was hoping for some fun Spellbender shenanigans, but so far I played it twice and only once popped, to absorb a Kill Command.) But, I'm doing better than usual: Currently at 4/1. Admittedly, one of those wins disconnected a few turns in.

Fun moment last game: Mirror Entity copied Nat Pagle. Alas, he silenced it before ending his turn. :(
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Re: Hearthstone

Postby Passionario » Tue Nov 19, 2013 12:32 am

Sagara wrote:Seriously, I had never realized how insanely powerful Shaman can be - lots of combos and tricks and stuff.

Told you so. :)
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Re: Hearthstone

Postby Sagara » Tue Nov 19, 2013 1:04 am

I remember being off-put by someone's description of the deck, that you "play every other turn" (due to Overload).

But seriously, it feels a lot like Mage with less finesse, but with weapons and kickass minions.
When that day comes, seek all the light and wonder of this world, and fight.

Worldie wrote:I used to like it [mean] back on Sylvanas.

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Re: Hearthstone

Postby KysenMurrin » Tue Nov 19, 2013 1:10 am

Think what I noticed about watching Shaman was how you can load your board with low level minions while still holding onto your more valuable cards. The Overload will take some planning and thought, but it does let you play your mana a turn early, could make for strong moves.

What do you think of Al'Akir? Its attack/health looks a little weak, even with all its abilities. I have plenty of other Shaman cards, though. Might build a deck tonight.


My arena did not end well. Two Priests in a row this morning, lost badly. Ended at 4/3. And the reward pack decided to give me two cards I already have instead of more gold/dust.
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Re: Hearthstone

Postby Sagara » Tue Nov 19, 2013 1:19 am

I'm not really focusing much on existing legendaries right now :-) they're way too expensive from my measily 600 dust.

Nevertheless, Al'Akir feels *ok*. It can be a good bomb, especially if you got to plan your way to it with Flametongue and stuff, but it doesn't feel as good of the other classes Lengendaries like Grom and Jarraxus.

Then again, I'm not a big fan of "fat with a big target on the face".
When that day comes, seek all the light and wonder of this world, and fight.

Worldie wrote:I used to like it [mean] back on Sylvanas.

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Re: Hearthstone

Postby KysenMurrin » Tue Nov 19, 2013 1:23 am

Oh yeah, I understand that. Relying on one big minion is always a risk, with all the insta-kills and MC out there. Generally better to spread your damage around multiple minions. (That's why if I have multiple buffs I will spread them around rather than putting them all on one guy.)

My biggest minions these days tend to be 4-attack, 5 or 6-mana.

I might try out building a deck around Al'Akir, see if I like it, then decide if it's worth keeping in there.
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Re: Hearthstone

Postby Passionario » Tue Nov 19, 2013 1:37 am

For the record, my Shaman decklist goes like this:

1 x Earth Shock
2 x Lightning Bolt
2 x Rockbiter Weapon
2 x Faerie Dragon
2 x Loot Hoarder
2 x Novice Engineer
1 x Stormforged Axe
2 x Feral Spirit
2 x Lava Burst
2 x Lightning Storm
1 x Mana Tide Totem (I plan to swap it for Bloodmage Thalnos eventually)
2 x Hex
1 x Doomhammer
2 x Azure Drake
1 x Bloodlust
2 x Fire Elemental
2 x Argent Commander
1 x Ragnaros

Note that every minion below 6 mana draws a card, is untargetable, or comes into play with a twin sibling, and everything above 6 mana deals significant damage on the turn it comes into play (usually taking something out as a result). In combination with 2-mana totems popping out on a regular basis, this means that the opponent will have to face significant card disadvantage during the contest for board control, especially if he uses removal. Meanwhile, having 13 efficient removal spells of my own ensures that I can always knock out key pieces of his strategy, if not dominate the board entirely. In the endgame, I've got several Pyroblast-style surprises: Bloodlust, Ragnaros, Doomhammer+Rockbiter and even a spellpower-boosted Lava Burst can all finish off an opponent who thought that he was safe for another turn or two.
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