Hearthstone

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Re: Hearthstone

Postby KysenMurrin » Thu Nov 07, 2013 1:10 am

Couldn't get any games played last night after I got to 29/40 minions destroyed because of "playful sprites" (aka, network/account bugs). Had a spare half hour this morning so logged on to play a game, but the new quest is Rogue/Warrior wins.

I put together a quick Warrior deck and hit practice to start levelling, but guess what? Playful sprites on practice mode, too! Bah.
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 1:08 am

Logged on for two quick games this morning and won both. Was surprised by the reward for 100 wins popping up. So now I have 400 gold.

Figure I'll do 3 arena entries next, rather than buying packs.

I made my deck a little more aggressive: took out a Mirror Image for a Mana Wyrm, made room for an Argent Commander (IIRC? The one with Divine Shield and Charge) and two Wolfriders, seems to be working out. Not entirely convinced by the 1-health Wolfriders, though.

Also need to sort out my AoE. Currently have 1 Arcane Explosion, 1 Blizzard, 1 Flamestrike, and 2 Cone of Colds. Not sure that works. Could maybe swap to two Blizzards or two AEs instead of one of each, but can't work out which would be better.

Unfortunately today's new quest is Shaman or Warlock, so I need another new hero levelled.
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Re: Hearthstone

Postby Sagara » Fri Nov 08, 2013 1:37 am

KysenMurrin wrote:I made my deck a little more aggressive: took out a Mirror Image for a Mana Wyrm, made room for an Argent Commander (IIRC? The one with Divine Shield and Charge) and two Wolfriders, seems to be working out. Not entirely convinced by the 1-health Wolfriders, though.


I don't see Wolf Riders happening for mages: Wolfriders are nothing more than a 3-mana frostbolt without the Freeze at that point. The Commander *is* nice, otoh, espcially if you run with a few taunters/Defenders of Argus.

KysenMurrin wrote:Also need to sort out my AoE. Currently have 1 Arcane Explosion, 1 Blizzard, 1 Flamestrike, and 2 Cone of Colds. Not sure that works. Could maybe swap to two Blizzards or two AEs instead of one of each, but can't work out which would be better.


Depends on the deck structure and metagame I guess. I'd rather have Blizzard's "All-purpose" approach for the increased cost. Only reason I'd use AE is for weenie decks (à la Murloc)

KysenMurrin wrote:Unfortunately today's new quest is Shaman or Warlock, so I need another new hero levelled.


If I get a vote I'd say Warlock. I've been working on a SuiLock deck (shuns discard effect and focuses on Health management in order to summon early big nasties like the Pit Lord), and it's *so* fast and furious it's ridiculous. And IF you get bogged down? BOOM, instant Jarraxus (when/if I ever get it in a pack :-p)
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 1:46 am

Maybe I should switch the Wolfriders back to Shieldmastas, then. At least, I think I swapped out the Shieldmastas? Haven't seen them for a while. Or maybe a Yeti.

Thing with AoE is, Blizzard feels a little expensive for its damage (though of course Freezing a strong line can buy you a turn) but AE feels very weak unless you get a line of low health minions.
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Re: Hearthstone

Postby Sagara » Fri Nov 08, 2013 2:03 am

Well, that's basically what they're here for - hard counter against weenie decks with a side-dish of some damage on bigger things. It's also fairly rare to see more than one 1 Health minion on the table. Blizzard already feels nicer than a Kobold/AE combo.

On the non-weenie side of things, consider you'll probably have 3 minions on the other side. Blizzard becomes a 6 damage spell for 5, with a build-in Freeze.

All in all, I feel it's worth the investment. It's not likely you're going to need that AE on turn 3 or 4.
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 2:47 am

Alright. Once I'm done with my Arenas I'll see if I can get myself a second Blizzard card.
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Re: Hearthstone

Postby Passionario » Fri Nov 08, 2013 6:34 am

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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 11:53 am

Okay, three arena runs: First, 3/3 with a Hunter. Then 1/3 with a godawful Warrior deck (lots of 2s, only one 4), then another 3/3 with a Hunter again.

Didn't get anything useful from the card packs. But I had 95 dust once I was done.
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 1:41 pm

So today I encountered Lord Jaraxxus (Eredar Lord of the Burning Legion) for the first time.

Is it just me, or is that card ridiculously overpowered?
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Re: Hearthstone

Postby bldavis » Fri Nov 08, 2013 2:58 pm

the issue with playing him is he replaces your character and has only 15 health

but yeah i agree, seems pretty OP

oh and open beta coming in dec/jan
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 3:16 pm

He replaces your hero, with a ridiculous hero power (though yeah, not useful for two turns), and almsot always is used to heal up to 15 health.

Anyway, apart from that one Warlock I am totally on fire right now. I've won every single match but that one for the last hour and a half.
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Re: Hearthstone

Postby KysenMurrin » Fri Nov 08, 2013 5:19 pm

And then I had two of the most ridiculous, frustrating, and yet somehow still fun Warrior matches ever.

Both games, in a row, myself and the Warrior were reduced to drawing 1 card a turn and barely any minions, barely able to deal damage to each other. The first, we got to 0 cards left and the Warrior won because their hero ability would let them live through the card draw. The second, I won, barely.
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Re: Hearthstone

Postby Aubade » Fri Nov 08, 2013 7:26 pm

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Re: Hearthstone

Postby Kai » Sat Nov 09, 2013 1:52 am

mind control up to 10 mana. hmm. card definitely needed to get tuned down, but a common at 10? you will see this 2-3 times during deck building quite often. at 10 mana you definitely want one. but more then that? maaaybe a second, but 10 is heavy. most of my games end before I reach 10 mana. but I guess something had to be done, was just too good as it is. I would have preferred to just let silence remove the mind control though.

and arena up to 12 wins. 9 is already a lot, not all that excited to be playing 10-11 games with one deck as it is. the deck building process is definitely more fun to me. would prefer to cap at 7 wins, but I guess there will be extra prizes and you can always retire at 8 (which is correct if you only want to play arena as the 9th win gives you a pack/gold card instead of gold).
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Re: Hearthstone

Postby sahiel » Sat Nov 09, 2013 12:34 pm

Just watched the Trump vs Artosis game in the Invitational at Blizzcon and there were some really nice decks. Artosis Paladin deck and Trumps priest deck were brutal, last game ended with a vicious Hellscream/Inner Rage combo.
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Re: Hearthstone

Postby Kai » Sat Nov 09, 2013 3:48 pm

hm, thought these decks were terrible. at least the priest one the eventual winner played. all 5+ mana junk. amount of times he had no turn 2-3-4 plays were insane. was told that they had to submit these decklists 4 weeks ago though, which kinda explains that. but 7-8 cards for 6+ mana just isn't right.
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Re: Hearthstone

Postby sahiel » Sat Nov 09, 2013 4:42 pm

Ah, I didn't get to watch the final only the semi finals so I never saw that deck. The ones in the semi finals certainly seemed pretty tight however, there were only a handful of no play turns in all 6 or 7 matches.
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Re: Hearthstone

Postby KysenMurrin » Sun Nov 10, 2013 10:08 am

Another arena, 2 wins 3 losses. I'm not very good at this. (The deck was terrible, though. I only drew two 3-mana cards.)


Outside of arena, I'm at a point where my deck isn't changing much, but I'm not sure if there are still some improvements could be made. Wouldn't mind some opinions. I don't have a lot of good cards yet, but there may still be weaknesses that could be addressed.

This is my current deck. Thoughts?

(I recently swapped Cult Master in for Ogre Magi, because I felt like I lacked draw power, and changed an Ice Lance for Mirror Entity. I've not actually drawn those cards in a game since the change, so unsure about it.)

Edit: I've swapped out my Ice Lance for a second Mana Wyrm. And I just completely tore apart a Warrior with a Wyrm played on turn one. It got up to 10 attack. It was the only thing I hit him with, spells for all the minions.
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Re: Hearthstone

Postby Passionario » Mon Nov 11, 2013 5:47 am

If you're looking for draw power on a budget, Acolyte of Pain is a good option for Mage, since it effectively turns your hero ability into "2: Draw a card".

If you're willing to craft some rares, Gadgetzan Auctioneer is awesome with all the spells you're slinging around. Azure Drakes, likewise, are a great investment.
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Re: Hearthstone

Postby KysenMurrin » Mon Nov 11, 2013 6:41 am

Don't think I have the Acolyte of Pain yet.

Need to look into crafting more, but dust income is very slow. And I haven't had a single card so far above Rare quality, never mind one I'd feel comfortable DEing (I've had something like 10 packs so far).

Latest observation on my deck: I don't like Loot Hoarder. I tried him on the logic that a 2-attack minion trades well with a standard 2-cost 3/2, unlike the 1/2 Novice Engineer, but I just don't like it.
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Re: Hearthstone

Postby KysenMurrin » Mon Nov 11, 2013 10:39 am

So this is my standard practice now: If someone has clearly beaten me on the next turn, I will give them the honor of dealing the killing blow. But if they do even one single action that is not related to killing me on that turn, I'll immediately concede and deny them it. I'm not sitting around while they clear out my board and empty their hand just for the hell of it.
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Re: Hearthstone

Postby Sagara » Tue Nov 12, 2013 3:32 am

Artosis' Pally deck seems really strong, but there's a few questions hanging in my head that I wanted to share:

2 Lays on Hands seems a bit much - I wonder why at least one Divine Favor didn't make the cut instead.
SAme with the absence of Acidic Swap Oozes. I got a feeling that his Pally deck against his Warrior deck would have been in big trouble. I'm thinking Knife Juggler could be a replacement - I get the synergy with Imp master, calss power and SoJ, but doesn't look that hot to me when facing Arcanite into Upgrade! into Arcanite into Gorehowl.
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Re: Hearthstone

Postby KysenMurrin » Tue Nov 12, 2013 7:14 am

Are the tournament matches viewable online anywhere without having to have had the Blizzcon virtual ticket?
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Re: Hearthstone

Postby Sagara » Tue Nov 12, 2013 7:54 am

Good question. At worst, I can do a rundown commentary of a couple (don't even DREAM of me typing the whole f*cking 25 games out).

The decks are available on Hearthpwn (and certainly elsewhere), though.
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Re: Hearthstone

Postby KysenMurrin » Tue Nov 12, 2013 8:44 am

Guess I'll make do with just taking a look at the decks. ;)
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