Hearthstone

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Re: Hearthstone

Postby Worldie » Sun Nov 03, 2013 9:00 am

The problem with the Berserker is that it takes too much time to get it strong enough, thus giving lots of time to the opponent to react to it.

Cards that are a big danger as soon as popped are much better than it.
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Re: Hearthstone

Postby KysenMurrin » Sun Nov 03, 2013 11:34 am

Did my second Arena, lost three matches in a row again. I seem to be completely useless when playing an unfamiliar class with these random decks.
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Re: Hearthstone

Postby Skye1013 » Sun Nov 03, 2013 10:54 pm

Things may change if I start getting into a higher rating bracket, but for now it seems to work. I'm also pretty limited in the cards I have, so doing what I can with what I've got to work with.

I did manage to open a priest rare that when in play changes my heals into damaging spells.
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Re: Hearthstone

Postby Sagara » Mon Nov 04, 2013 12:16 am

Auchenai Soulpriest (I swear I did not look!)

That's odd to hear Kysen. You noticed any kind of logic? As in, always getting outdrawn and outpowered? Or never getting a good enough hand to begin, even after a full mulligan?
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Re: Hearthstone

Postby KysenMurrin » Mon Nov 04, 2013 1:56 am

I don't really know why. I just can't seem to use the deck I end up with effectively. Maybe I'm just no good at building the decks.

Is it using my Ranked Play matchmaking rank for Arena? That would obviously make things worse for me...
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Re: Hearthstone

Postby Sagara » Mon Nov 04, 2013 3:13 am

I wouldn't believe so - I'm 3* Gold, and have actually better statistics then when I started Arena.
It would also impede a bit the "everyone starts on the same footing" aspect.
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Re: Hearthstone

Postby KysenMurrin » Mon Nov 04, 2013 7:12 am

Probably just that I'm not familiar with the classes, then. It took me a lot of matches to get the hang of my Mage deck, and I'm suddenly expected to pick up one I've never played before and build a deck from random cards.

Speaking of which, the daily quests that require wins as a specific class are annoying. I've focused entirely on making my Mage work, and now the game wants me to win three PvP games as a Hunter or Druid, which are at level 1 with half the basic cards still not unlocked.
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Re: Hearthstone

Postby Sagara » Mon Nov 04, 2013 7:22 am

A good primer would be to beat each of the basic decks with every class. Gives a good idea as to how they roll.
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Re: Hearthstone

Postby KysenMurrin » Mon Nov 04, 2013 11:20 am

That's what I did to grind the Hunter up to level 10. Though I only had to beat 8 of the 9. Warrior I really struggled with, probably mostly because I didn't have all the cards yet. Anyway, I won my first unranked match after getting the basic cards, then lost about five or six in a row. Still need one more win for the quest.
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Re: Hearthstone

Postby sahiel » Mon Nov 04, 2013 1:03 pm

What the actual fuck?!

A 1.3 billion attack/health Lorewalker Cho...

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Re: Hearthstone

Postby KysenMurrin » Mon Nov 04, 2013 1:55 pm

Yikes. Only possible when the two players are cooperating, though, right?

Edit: Though, I suppose if the player with Cho manages to defend him and the other player starts buffing his own, it could turn into a bit of an arms race...
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Re: Hearthstone

Postby Andurin » Tue Nov 05, 2013 12:27 am

Mind control ftw? :p That looks awsome tho ^^ (Overpowered priests... :p )
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Re: Hearthstone

Postby KysenMurrin » Tue Nov 05, 2013 4:06 pm

I now have a basic Priest deck and a basic Hunter deck that I like, which is good for daily quests, but I'm still focusing on the Mage. Winning often enough now. Wondering if I can fit a silence or mind control into my deck.
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Re: Hearthstone

Postby Sagara » Tue Nov 05, 2013 4:11 pm

A priest deck should do without one Mind Control at least. It's a total game braker by itself IMHO.
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Re: Hearthstone

Postby Aubade » Wed Nov 06, 2013 12:38 am

I've just got into the beta last week. Been having a blast!
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Re: Hearthstone

Postby KysenMurrin » Wed Nov 06, 2013 1:48 am

Sagara wrote:A priest deck should do without one Mind Control at least. It's a total game braker by itself IMHO.

I mean for the Mage deck. (My Priest deck has two MCs.)

I have one of the Gnome cards that MCs a random minion. But a targeted Silence would probably be better than the random-out-of-four card. I just feel like some kind of counter that doesn't require me to kill a minion would be good to have in this deck, since my biggest weakness seems to be getting bogged down clearing the enemy minions.

I think the only Silence card I have is the owl. Wonder what I could drop to fit it in. It'd be good to be able to just silence one of the buff or draw-a-card minions.
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Re: Hearthstone

Postby Sagara » Wed Nov 06, 2013 2:37 am

I wouldn't go for the MC Gnome - apart from weenie rush deck, people won't be caught dead with 4 minions on the table (maybe Pallies or Shams, but even then). A board clear is already easy enough.

As for silence, it depends on how fast do you need it - Owl is a cheap silence, which means you can keep playing stuff alongside it, but it's so goddamn weak it might as well be a simple "silence a minion" spell. If you need those late game, Spellbreakers might be your stuff: a 4/3 for 4 with built-in Silence. It's common as well, so easy to craft.

I'm starting to distrust the Juggler/Weenie deck I had - I'm probably going to go for no special tricks, just pure bang for the buck. Probably going to re-cycle BoK in for the boosted Silver Hands surprise special.
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Re: Hearthstone

Postby KysenMurrin » Wed Nov 06, 2013 2:58 am

Re: "easy to craft", that assumes it's actually possible to get dust. Unless I DE my only copies of some of the cards I have (and most only give 5 dust), crafting's not happening often.

(I've already done the whole "screw it, it's only beta, I'll not end up using these cards and time soon" and DEd most of the ones I didn't want to hold. Even a rare that gave 100 dust (which gave me Blizzard, which is excellent).)
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Re: Hearthstone

Postby Sagara » Wed Nov 06, 2013 3:07 am

Ho. Are you aware there might not be another wipe at launch?
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Re: Hearthstone

Postby Aubade » Wed Nov 06, 2013 3:10 am

Hmm. I wasn't aware of that. ...perhaps DEing me entire shammy collection wasn't a good idea.....

I'm prettty noob at this game however. Ive been having a lot of fun with the mage and priest decks. As well as a run with druid for a day or two
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Re: Hearthstone

Postby Kai » Wed Nov 06, 2013 3:39 am

pretty sure they said there will be no more collection wipes, at least that's what they planned.
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Re: Hearthstone

Postby KysenMurrin » Wed Nov 06, 2013 3:42 am

I'm aware that I'm on a US beta and will be switching to EU at launch. ;) Plus I don't particularly care about keeping some of these cards I don't like the look of (like the Goblin Mercenary. I can't imagine myself ever using him.)

But yeah: Dust, hard to come by. Only get enough gold for a pack maybe every 2-3 days, most of those cards you want to keep. Maybe the arena awards will make a difference at higher levels, but I'm still at 6 games, 6 losses, and only got about 15 dust per try.
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Re: Hearthstone

Postby Sagara » Wed Nov 06, 2013 4:24 am

Arena is highly profitable from 4 wins onwards. It's fairly easy to get 50 gold and 50 dust on top of your pack with 5-6 wins.

I got my own Arena primer here.

It's *far* from perfect, but it can get you thinking in the right direction.
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Re: Hearthstone

Postby Rizin » Wed Nov 06, 2013 7:03 am

If anyone happens upon an extra key I would love to try this out :)
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Re: Hearthstone

Postby KysenMurrin » Wed Nov 06, 2013 8:00 am

So I've just spent a while reading guides and posts, mostly on IHearthU.com, and I'm starting to get a picture of things I should have been aware of but wasn't. Like understanding the relative value of cards, and how to plan a smart opening hand.

Read one particular thing which was a player's run down of all the Basic Neutral cards ranking them and explaining why, which has helped a lot.

I'm now more aware that I'm a Control player, which fits with the direction my Mage deck has been heading, with the defensive play and occasional late-game turnarounds. And I realise some simple mistakes in building the deck - for example, I've been fond of using Booty Bay Bodyguards, when really the Sen'jin Shieldmasta is just a good value card and, I now realise, would fill a gap that'll help me defend through the early game.

Will be tweaking my deck tonight.
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