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XCOM: Enemy Unknown

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XCOM: Enemy Unknown

Postby Levantine » Thu Oct 18, 2012 6:27 pm

I loves it. I loves it so much I don't even care that it's brutally unfair and terrain clipping makes me mad.
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Re: XCOM: Enemy Unknown

Postby theckhd » Sat Nov 24, 2012 7:15 pm

It's rather good. There are a lot of little things I miss from the originals (UFO Defense and TFTD), but I think that for the most part they did a good job of streamlining things where they should be streamlined.

My only big complaint is that some of the larger UFOs cause graphical glitches that make the roof impossible to navigate. It constantly wants to choose a space several levels lower, either outside or inside the UFO, instead of the roof tile I want to move to.
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Re: XCOM: Enemy Unknown

Postby Nooska » Sun Jan 06, 2013 3:11 am

What system are you playing on?

Only just started it yesterday, picked it up for my PS3, only encountered the usual "problem" of textures being sow to load when using the ingame rendering (Saw it in human evolution as well), and once a black bar on the right side making part of the panic level bord unreadable, which cleared after loading the next mission.
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Re: XCOM: Enemy Unknown

Postby Passionario » Thu Jan 10, 2013 6:06 am

I beat it once. It was quite fun, but I'm not really gonna replay it until they fix the bugs and/or release an expansion.
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Re: XCOM: Enemy Unknown

Postby bldavis » Thu Jan 10, 2013 9:17 pm

well if you hadnt added the expansion part, i was gonna ask if you still play wow :twisted:
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