Diablo 3 is live!

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Re: Diablo 3 is live!

Postby gibborim » Sat May 19, 2012 6:00 pm

Worldie wrote:I say holy plot turning batman at the end of act 3 o_O


Seemed rather predictable to me.
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Re: Diablo 3 is live!

Postby Flex » Sat May 19, 2012 6:04 pm

Hell is quite apt with some of the combos you can end up facing.
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Re: Diablo 3 is live!

Postby Torakka » Sun May 20, 2012 12:45 am

Flex wrote:Hell is quite apt with some of the combos you can end up facing.


My personal favourite is vortex-illusionist-desecrate, especially when faced in narrow corridor.
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Re: Diablo 3 is live!

Postby Treck » Sun May 20, 2012 2:18 pm

Immortal minions and Arcane Enchanted are by far the most annoying :P
The packs on Inferno can range from faceroll to pretty damn impossible.
Even if they "only" get 4 buffs, couple that up on a mob that already has some special ability by default teleport or even fast, and shit gets real xD
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Re: Diablo 3 is live!

Postby Skye1013 » Sun May 20, 2012 4:41 pm

Torakka wrote:
Flex wrote:Hell is quite apt with some of the combos you can end up facing.


My personal favourite is vortex-illusionist-desecrate, especially when faced in narrow corridor.

You mean... 90% of all the dungeons? I personally love it with my WD. Makes Dire Bats REALLY effective. Though my three least favorite mob abilities are Vortex, Knockback, Wall (I haven't made it very far, so those may change.) Wall is mostly because they usually put them up between me and them, making it impossible to attack.
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Re: Diablo 3 is live!

Postby Torakka » Sun May 20, 2012 8:47 pm

Skye1013 wrote:
Torakka wrote:My personal favourite is vortex-illusionist-desecrate, especially when faced in narrow corridor.

You mean... 90% of all the dungeons? I personally love it with my WD. Makes Dire Bats REALLY effective. Though my three least favorite mob abilities are Vortex, Knockback, Wall (I haven't made it very far, so those may change.) Wall is mostly because they usually put them up between me and them, making it impossible to attack.


Well, to be honest it was only a couple of times that I got blocked by illusions while standing in desecrate with leap on cooldown (playing barbarian myself), but those few moments of utter helplessness left their marks!

Treck, how far in inferno are you? I mean, I got to Butcher myself, but got him only to like 40% before dying when the whole room was on fire. Is there anything I can do about that except getting more DPS and killing him before being barbecued?
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Re: Diablo 3 is live!

Postby Treck » Sun May 20, 2012 11:25 pm

Torakka wrote:Treck, how far in inferno are you? I mean, I got to Butcher myself, but got him only to like 40% before dying when the whole room was on fire. Is there anything I can do about that except getting more DPS and killing him before being barbecued?

Im really only on act 2 (but ive poked around in the other acts with other people), and not far tho, just been farming gear in act one, for some reason its a pretty big step between the acts, and im told act 3 is even easier for whatever reason.
Butcher tho is just a pure dps check, I didnt solo him atleast as im going for a tanky build, but you need pretty high dps to get him down, and thats about it.
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Re: Diablo 3 is live!

Postby Brekkie » Tue May 22, 2012 1:26 am

error 3006 kicks me out within less than a minute of loading in, every time.
situation unchanged since I bought the game.
Totally unplayable. Impossible to complete quests or find anything because every time it load me it it respawns a different map layout. I spent several hours just trying to farm mobs for xp, but it was just worthless getting kicked out over and over and over.

My barb is stuck at level 6. Really, really, really frustrated.
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Re: Diablo 3 is live!

Postby Worldie » Tue May 22, 2012 2:39 am

Did you contact blizzard to see if it's a known issue? (stupid question of the year, I bet they asked you to delete the WTF Cache and Interface folders)
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Re: Diablo 3 is live!

Postby Fivelives » Tue May 22, 2012 4:49 am

Blizzard has been suggesting that people join general chat as a workaround to error 3007. I know it worked for me, my disconnects went from 5-10 per hour to 1-2 per play session.
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Re: Diablo 3 is live!

Postby Shyrtandros » Tue May 22, 2012 6:41 am

Fivelives wrote:Blizzard has been suggesting that people join general chat as a workaround to error 3007. I know it worked for me, my disconnects went from 5-10 per hour to 1-2 per play session.



There is a general chat?

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Re: Diablo 3 is live!

Postby djlar » Tue May 22, 2012 8:09 am

Shyrtandros wrote:
Fivelives wrote:Blizzard has been suggesting that people join general chat as a workaround to error 3007. I know it worked for me, my disconnects went from 5-10 per hour to 1-2 per play session.



There is a general chat?

/mind blown


Yup, and already filled with aholes and even gold selling spammers sadly...

Got my WD up to level 38, on ACT II nightmare right now.. bought him a legendary helm cheap, a rare 2H staff with tons of damage and int and I'm now melting mobs at 900+ damage w/o buffs (with a 5 stack syphon I one shot them).

Only finding difficult the "surprise bucksecks!" elites that spawn, jail/froze you and spawn several Super Mario type lazors that one shot you.
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Re: Diablo 3 is live!

Postby Gab » Tue May 22, 2012 8:57 am

Looking for a little advice. Barb is now level 47 and just about done with Act III NM. I have had to solo quite a bit as most of my friends are either way ahead of or way behind me.

I have been running with a MF crit build:

Left - Frenzy + Triumph
Right - WW + Blood Funnel
Q - HotA + Thunderstrike (will be Birthright)
W - Overpower + Killing Spree
E - Threatening Shout + Grim Harvest
R - Battle Rage + Into the Fray
Passive - Weapons Master (Axe/Mace), Ruthless, Superstition

Up until about half way through Act III NM I had been completely destroying everything while dual wielding. Only dying to stupid combinations or just being careless. But now I just keep getting wrecked by pretty much any rare/elite I have even tried switching to 1h + shield which doesn't seem to increase my survivability much.

I usually, after dying, have to resort to swapping in Ignore Pain + Ignorance is Bliss and/or Wrath of the Berserker + Insanity.

I have been thinking of getting rid of Overpower in favor of Revenge + Best Served Cold, which I think would help a little.

Any suggestions for more survivability without destroying the Crit synergy too much? Maybe it would be best to hold off on the MF portion and getting more survivability/mobility until I'm level capped with better gear?

I'm just not sure... Also does anyone know any decent theorycraft sites for D3?
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Re: Diablo 3 is live!

Postby Flex » Tue May 22, 2012 10:04 am

You'll basically need to give up mostly DPS builds in later Hell acts anyway so now is a good time to experiment with more defensive builds.

This is what I was running at that level

This one has abit more survival drop a free Earthquake, hit Ignore Pain and then Whirlwind and it can fill your health up quickly.

Additionally make use of the AH. Do a raw search for any armor with Strength and Vitality with a max buyout of what you're willing to spend on a piece of gear. There is so much out there it is rare to not find something with a buyout as low as 10K gold. Shoulders, rings and amulets are the general exception.

Thsi is my 60 turtle build
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Re: Diablo 3 is live!

Postby Torakka » Tue May 22, 2012 12:40 pm

Seismic Slam with Shattered Ground is pretty awesome due to knockback and relatively long range (if you find yourself unable to stand in melee with some mobs, which is somewhat common in hell and inferno). For reference, this is my current build, swapping weapon Weapon Master with Ruthless, Nerves of Steel with Tough as Nail and Inspiring Presence with Bloodthirst depending on which gives more DPS, armour or healing respectively.
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Re: Diablo 3 is live!

Postby Shyrtandros » Tue May 22, 2012 12:56 pm

Gab wrote: Maybe it would be best to hold off on the MF portion and getting more survivability/mobility until I'm level capped with better gear?


While you’re leveling up you should put all of your focus on picking up DPS / Survival gear and not have any concern about MF / GF. The obvious exception is that if you snag a 4 or 5 stat rare with Prime stat, Vitality, DPS, MF it’s not going to affect you like it would if it was a 2 stat blue with just Prime stat and MF.

I've got a friend who would simply ask how much Dexterity is on something and determine if he wanted it solely based on that and declined a sword I wanted to give him. I convinced him to shut up and use the compare stats tooltip and he was shocked to see a +500 damage increase due to the attack speed and base damage of the weapon.

The only unfortunate thing is that the compare tip only shows you how much health, damage and armor you gain / lose and doesn't show things liek thorns / life steal.

----

On a general note, I recommend everyone turn on advanced tool tips for their abilities so you can see things like "Seven Sided Strike: Deals 777% Weapon Damage over 7 hits" Vs. "Seven Sided Strike "Hits 7 opponents in the area."
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Re: Diablo 3 is live!

Postby Flex » Tue May 22, 2012 1:07 pm

Shyrtandros wrote:
Gab wrote: Maybe it would be best to hold off on the MF portion and getting more survivability/mobility until I'm level capped with better gear?


While you’re leveling up you should put all of your focus on picking up DPS / Survival gear and not have any concern about MF / GF.


Right. If you play the game as Blizzard wants Diablo 3 played vs how Diablo 2 was played you'll go into every boss fight with 75% MF/GF due to the Nephalam Valor buff.
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Re: Diablo 3 is live!

Postby Shyrtandros » Tue May 22, 2012 1:30 pm

The Nephalem Valor buff increases a player's Magic Find as well as increase the amount of loot drops from a boss.
The Nephalem Valor buff will be available only to characters of level 60.
After killing an Elite monster, the Nephalem Valor buff will be activated.
The Nephalem Valor buff can stack.
The buff will disappear if you change a skill, skill rune, passive skill or leave the game.
If a player joins a game, they will not receive the current buff other players may already have.
Dying will not cause the buff to disappear. If disconnected, there will be a small grace period before disappearing.
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Re: Diablo 3 is live!

Postby Gab » Tue May 22, 2012 4:15 pm

Legendary, thanks for the advice things are going much smoother with a few changes. I thought I was jumping the gun a bit on the MF but wanted to kind of get the feel for it down. Because of the buff and what you'll get from gear it sounds like that will end up being mostly unnecessary. That buff is awesome btw... versus carrying around bags full of 7% MF charms this is a huge improvement over D2. Thanks for the heads up on the buff, haven't had the time to keep up with all the reading.

EDIT: link to new build I've been running. Seems extremely effective so far, haven't had to change skills at all and haven't died more than once to a pack/boss in the last 4 levels. At first I thought it would be too little damage but if you find yourself a decent weapon it's plenty for even NM Izzy and Diablo.

http://us.battle.net/d3/en/calculator/barbarian#ahVXRi!aYe!YYaaba

Pound of flesh seemed a little weak at first glance. After unscientific comparison between it and Nerves of Steel/Inspiring Presence/Bloodthirst, I think I might have grossly underestimated it. Still up in the air about Bash vs Frenzy for a 1h + shield and 2h. Frenzy is clearly better when DWing.

@Flex
In your turtle build, are you soloing or grouping? How well is cleave working for you vs single targets as your main filler/fury generator?
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Re: Diablo 3 is live!

Postby tinalt » Tue May 22, 2012 5:55 pm

I'm really curious to try out DW daggers with frenzy, it seems like having 2 quick weapons+15% attack speed buff from DW+ 5 stack of frenzy would mean you'd be attacking insanely fast.
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Re: Diablo 3 is live!

Postby Brekkie » Wed May 23, 2012 5:36 am

How serious are you guys taking the little ally/NPC guy?
I've just stuck with the Templar, speced him healing/regen spells, thrown a couple increased gold find items on him, and then pretty much ignored him.

I get the feeling though that eventually I'm gonna need some DPS help at later stages in the game. I'm specing and gearing my Barbarian very defensively because I play very conservative and hate to die, and I know my damage output is going to be pretty bad as a result.

How helpful can the allies really get? Is it worth it to actually invest resources into giving them good gear while leveling? I've been focusing on trying to level up my Armourer guy's skills in order to get access to crafted gear much more powerful than anything I'm seeing drop.
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Re: Diablo 3 is live!

Postby Fenrìr » Wed May 23, 2012 5:50 am

I've been running with the Enchantress. She has on a couple of times saved my life with how I specced her. I do try to keep her gear up to date with her level with decent stuff, but I'm not going to go spend 100k's worth of gold right now when I'm just progressing through Hell mode.



Now here's something I've been wondering about. Does the items you put on your followers affect you? IE: does MF/GF on the follower help you as a player at all?
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Re: Diablo 3 is live!

Postby lythac » Wed May 23, 2012 5:54 am

Brekkie wrote:How serious are you guys taking the little ally/NPC guy?
I've just stuck with the Templar, speced him healing/regen spells, thrown a couple increased gold find items on him, and then pretty much ignored him.
As a level 21 Wizard just about to start Act III I love my little Templar. I'm loading him up with as much Vit as I can get. He is up to about 4,000 health I think (I have 1300-1400). He does barely any damage, but things enjoy hitting him.

Brekkie wrote:I've been focusing on trying to level up my Armourer guy's skills in order to get access to crafted gear much more powerful than anything I'm seeing drop.
Have you tried AHing? For my level can pick up Rare items with 3/4 decent stats for 500-1000g.
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Re: Diablo 3 is live!

Postby Shyrtandros » Wed May 23, 2012 7:06 am

Brekkie wrote:How serious are you guys taking the little ally/NPC guy?

The damage the companions deal is extremely low from what I’ve experienced. However each one can be useful to either tank, heal or give you buffs.

I've started to look onto the AH for gear versus crafting my own gear. I’ve been able to buy good upgrades for 20,000 gold when it costs 11,000 gold + materials to craft 1 random stat item that’s my level (mid 50’s).

I’ve also stopped combining gems because AH prices are ridiculously cheaper… for example if you combine 3 radiant gems into a square it’s 7,500 gold.. I’ve been buying Square gems for <1000 gold on the AH. 

I found my first Legendary last night!

Giant Skull

Legendary Helm

310-392 Armor
Sockets (1)
1.0-3.5% Chance to Knockback on Hit
One of 2 Magic Properties (varies)
+92-101 Strength
+60-65 Strength
One of 2 Magic Properties (varies)
+85-145 Armor
+127-217 Armor
+2 Random Magic Properties.

Mine had Dexterity & +3% to Health.

(Originally got MF confused with gloves I found)


I find it interesting that even on legendary items the stats are still very random. They have a few stats that are almost always on the item like I believe Giant Skull always has Str, Defense, Knockback, Socket but the other stats are RNG. Even the stats


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Re: Diablo 3 is live!

Postby lythac » Wed May 23, 2012 8:12 am

So I just found out you can play D3 off a USB flash drive. And WoW it seems.



What have people do doing with keybinds? Last night after only a few hours my hand was going all evil and crampy on me. And I have been hitting tab a lot. Reading through this thread on D3DB pretty sure I am going to unbind tab and change move lock to space.

Primary - Mouse1
Secondary - Mouse2
1 - A
2 - W
3 - D
4 - S
Potion - F
Move lock - Space

Playing a Wizard (and on normal) my 4 is only used for a self buff. Kinda want a new mouse for either Potion or Move Lock.
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