D3 official release date announced

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Re: D3 official release date announced

Postby Skye1013 » Fri Mar 30, 2012 11:27 pm

Andurin wrote:What i`ve seen in the beta pretty much gets summed up nicely by CAD comics:

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Pretty much... though with Rapid Fire on my Demon Hunter... I just have to hold down the right mouse button instead of spam clicking it :P.
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Re: D3 official release date announced

Postby Treck » Sat Mar 31, 2012 6:43 am

You could hold your mouse down and do most things in D2 aswell.
When playing D3 beta i find myself clicking a lot less than in D2, not sure why, might pick up the clicking a bit further into the game :P
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Re: D3 official release date announced

Postby econ21 » Wed Apr 04, 2012 4:39 am

I'm getting D3 "free" from the annual pass deal, but was disappointed to learn that there is no "paladin" type archetype you can play - i.e. a plate wearing melee fighter with sword and shield. What class would you recommend checking out? At first glance, none of them grab me. (I've never played Diablo - preferred the Baldur's Gate type RPGs.)
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Re: D3 official release date announced

Postby Passionario » Wed Apr 04, 2012 6:20 am

econ21 wrote:I'm getting D3 "free" from the annual pass deal, but was disappointed to learn that there is no "paladin" type archetype you can play - i.e. a plate wearing melee fighter with sword and shield. What class would you recommend checking out?


Barbarian? I suppose they can fight in melee with a sword and shield while wearing plate, and their "Fury" resource could be interpreted as "Righteous Fury".
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Re: D3 official release date announced

Postby Shyrtandros » Thu Apr 05, 2012 7:18 am

I'm trying not to get my hopes too high for this.

I've always been a big fan of Diablo but I realize that in the past decade my tastes for gaming has evolved far past mouse RPG's to keyboard / controller rpg's.. I think this will end up falling into what I classify as my "classics" gaming folder.. old games that I can't help but replay every few years just to reminisce (The primary games being SC, WC, Diablo, NWN, Half-Life, Stronghold).

I'm already seeing people trying to make plans on subsidizing their income with D3 item sales, I don't think people are realizing that since item sales are allowed the sheer volume is going to probably make items cost quarters... but it's all for nothing until the game is live.
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Re: D3 official release date announced

Postby rodos » Mon Apr 09, 2012 8:01 pm

Shyrtandros wrote:I'm trying not to get my hopes too high for this.

I've always been a big fan of Diablo but I realize that in the past decade my tastes for gaming has evolved far past mouse RPG's to keyboard / controller rpg's.. I think this will end up falling into what I classify as my "classics" gaming folder.. old games that I can't help but replay every few years just to reminisce (The primary games being SC, WC, Diablo, NWN, Half-Life, Stronghold).

I had a lot of fun with the Torchlight demo recently. The "rain of loot" style is fun, but I'm not sure how long that novelty would last. The existence of "non-combat" stats like Magic Find and Gold Find do make for some more interesting choices than WoW gearing, so that might keep the replay value up.

Shyrtandros wrote:I'm already seeing people trying to make plans on subsidizing their income with D3 item sales, I don't think people are realizing that since item sales are allowed the sheer volume is going to probably make items cost quarters... but it's all for nothing until the game is live.

The high cost of listings will prevent prices on the RMAH crashing to this extent. The limit of 10 listings per auction house (RM and gold) is also going to keep volumes more sensible. Here's some interesting speculation on dollar-making potential in D3 by Markco and his site's commenters. (Of course, Markco has a vested interest in convincing people they can make money in D3, so read with that in mind.)
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Re: D3 official release date announced

Postby Shyrtandros » Wed Apr 11, 2012 9:08 am

rodos wrote:The high cost of listings will prevent prices on the RMAH crashing to this extent. The limit of 10 listings per auction house (RM and gold) is also going to keep volumes more sensible. Here's some interesting speculation on dollar-making potential in D3 by Markco and his site's commenters. (Of course, Markco has a vested interest in convincing people they can make money in D3, so read with that in mind.)


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Re: D3 official release date announced

Postby Arnock » Thu Apr 12, 2012 10:31 am

Hmm, should one play D2 before trying D3 when it's released?
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Re: D3 official release date announced

Postby lythac » Thu Apr 12, 2012 10:42 am

Arnock wrote:Hmm, should one play D2 before trying D3 when it's released?

Yeah, for the story and something that doesn't require to much attention.

One word of warning the max resolution for D2 is... 800*600. If you are playing it for nostalgic reasons you can probably overcome that, but if not it is unlikely. It will look terrible.

Thankfully there are mods for it - http://gamerlimit.com/2009/08/diablo-2- ... ced-bread/ not sure if the link in that article still works, shouldn't be hard to find a working one. The mods seem to only be for offline use, which shouldn't affect you if you just want to play it for the story line.

Edit - I may have overreacted slightly, I think my issue was when I last went to play it stretched from 4:3 to 16:9, which was terrible.
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Re: D3 official release date announced

Postby Shyrtandros » Fri Apr 13, 2012 8:36 am

lythac wrote:
Arnock wrote:Hmm, should one play D2 before trying D3 when it's released?

Yeah, for the story and something that doesn't require to much attention.

One word of warning the max resolution for D2 is... 800*600. If you are playing it for nostalgic reasons you can probably overcome that, but if not it is unlikely. It will look terrible.


There's an option in video options like most games and you can change the scale to a 1024*something that looks MUCH better.
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Re: D3 official release date announced

Postby rodos » Tue Apr 17, 2012 5:50 pm

So I installed the beta client last night because WoW was down, then found that the D3 Beta login servers were down too. Ugh. Anyway, I got on this morning to poke around a little and.... LAG. Such horrible lag just about any time a fight was initiated that I'd be half dead before I could get an ability off.

Is that due to overloaded servers? If so, I didn't realise that D3 would be dependent on the server for just about everything the way WoW is, and it doesn't give me much hope that the game will be fun to play at launch.

Is it because I started the game while the download bar was still yellow, and those mobs had to be downloaded before I could fight them? If so I think the streaming download feature is pretty broken as it should completely pause the game rather than just freeze the screen while I die to an enemy I can't hit.
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Re: D3 official release date announced

Postby Fivelives » Wed Apr 18, 2012 12:01 am

That happened to me, too. I'm pretty sure it's just because it's still downloading - mine even read "playable" when I started it, but I died twice to massive screen freeze. Then I exited out, waited for it to finish downloading, and it ran smooth as butter.
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Re: D3 official release date announced

Postby rodos » Wed Apr 18, 2012 6:04 pm

Fivelives wrote:That happened to me, too. I'm pretty sure it's just because it's still downloading - mine even read "playable" when I started it, but I died twice to massive screen freeze. Then I exited out, waited for it to finish downloading, and it ran smooth as butter.

Ok. I'll give it another chance this weekend. I mean, I'll play it when it goes live anyway since I'm getting it for free with annual pass, but I want to know whether I should be excited by the launch or prepared for disappointment :D
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Re: D3 official release date announced

Postby Flex » Mon Apr 23, 2012 9:50 am

The melee classes are extremely fun to play. Punching something so hard it skin disintegrates is awesome.

I was disappointed at how boring the Demon Hunter was to play for the beta level range. It just lacks all the neat ranged abilities that the Wizard and Witch Doctor have and doesn't have the oomph in its attacks that melee have.
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Re: D3 official release date announced

Postby rodos » Mon Apr 23, 2012 5:10 pm

Flex wrote:The melee classes are extremely fun to play. Punching something so hard it skin disintegrates is awesome.

I agree. I've been messing around with a monk. Chose it because I liked the look of the female model. It certainly is a lot of fun tearing into a group of mobs and obliterating them hand-to-hand and foot-to-head style.

The game certainly has a nice action feel. The showers of gold and loot, and the "new record massacre - 25 enemies" and such are awesome.
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Re: D3 official release date announced

Postby Skye1013 » Tue Apr 24, 2012 10:07 pm

Flex wrote:The melee classes are extremely fun to play. Punching something so hard it skin disintegrates is awesome.

I was disappointed at how boring the Demon Hunter was to play for the beta level range. It just lacks all the neat ranged abilities that the Wizard and Witch Doctor have and doesn't have the oomph in its attacks that melee have.

Guess it's a good thing I started with the Demon Hunter (and haven't played any of the other classes.) So far my only complaint is they seem like a one-trick pony. "Let's see how many mobs I can kill before they get close enough to hit me!"

Idk, maybe I just enjoyed D2 more because I love summoning 40 skels out to kill things for me. I'll have to mess around with the other classes and see how I feel about it.

Also, in regards to everything being on the servers: one of my friends was considering getting the game until he found out you HAVE to be connected to the internet to play. At least D2 gave the option to play locally without internet (and even via a LAN iirc.) Sure your characters couldn't cross between the two, but that was never really an issue for me.
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Re: D3 official release date announced

Postby Fivelives » Wed Apr 25, 2012 5:51 am

I don't get why companies are all doing this crap now.

"An internet connection is required to play this game in single player mode."

Screw that - that's why WRaZ.0.rZ^69.Diablo.III.cracked is going to be more popular than the actual retail game itself. If I want to play a single player game, I'll be damned if I should have to connect to the internet to play it!

Edit: naughty naughty language! My inner sailor slipped out. That sounded dirtier when I read it than it did in my head.
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Re: D3 official release date announced

Postby Flex » Wed Apr 25, 2012 5:52 am

Fivelives wrote:I don't get why companies are all doing this shit now.

"An internet connection is required to play this game in single player mode."


PRobably because of the real money auction house. They don't want someone that finds an exploit to be a ruiner.
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Re: D3 official release date announced

Postby Skye1013 » Wed Apr 25, 2012 7:02 am

I don't see where that is a problem for single player. Do like they did in D2 and have single player characters separate from multiplayer chars and require the connection for the latter (and achievements only proc if you're actually online, much like with SC2.)
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Re: D3 official release date announced

Postby Dantriges » Wed Apr 25, 2012 9:04 am

Isn´t this "connect to net" thing the new copy protection?
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Re: D3 official release date announced

Postby sahiel » Wed Apr 25, 2012 10:02 am

Skye1013 wrote:I don't see where that is a problem for single player. Do like they did in D2 and have single player characters separate from multiplayer chars and require the connection for the latter (and achievements only proc if you're actually online, much like with SC2.)

But then all those SP gamers wouldn't be able to buy stuff off the AH at all and thus Blizz earns less money, hence why the idea goes out the window.
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Re: D3 official release date announced

Postby Levantine » Wed Apr 25, 2012 8:02 pm

Hold up... You can play diablo as a single player game? People do that? The only way I have fun with it is when I'm dicking around with my friends seeing what kind of interesting shit we can do with ability combos. Each to their own I guess, but I know I've always seen diablo 2 as a game that you lay with other people because otherwise it'd be boring as shit.
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Re: D3 official release date announced

Postby Skye1013 » Thu Apr 26, 2012 12:06 am

I started out in single player, then moved up to LANs. Only ever did online play a couple of times (because it was basically like LFD/LFR is in WoW... different people every time I want to go through it.)

Granted, the game became more interesting to me after we figured out how to duplicate items during LAN play (and my friend found a single item-space rune that gave +7 to all skills, which got us up to 99 in all skills after only spending 1 point each...)

That obviously wouldn't fly in the online version, though I'm to understand that people "hacked" items to make their own. Then again, that might have just been for SP/LAN games.
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Re: D3 official release date announced

Postby Skye1013 » Thu Apr 26, 2012 12:07 am

Levantine wrote:a game that you lay with other people because otherwise it'd be boring as shit.

No wonder you prefer multiplayer...
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Re: D3 official release date announced

Postby Levantine » Thu Apr 26, 2012 5:33 am

Fuck. Busted.
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