Kingdom of Amalur: Reckoning

Non-WoW game discussions

Moderators: Fridmarr, Worldie, Aergis, Aubade

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 1:44 pm

Downloading the Xbox Live demo right now.
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Aedh » Tue Jan 17, 2012 2:18 pm

Downloading on steam. Anyone played it yet?
Grehn|Skipjack wrote:Whatever happened to Quebec seceding? If they do that, can we invade? America could really use the revenue from exporting syrup and hockey players.
Aedh
 
Posts: 265
Joined: Thu Jan 29, 2009 8:57 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 5:06 pm

"Thank you for playing the Kingdom of Amalur: Reckoning Demo, you have unlocked a special armor for Mass Effect 3. Your armor will be unlocked when you purchase Mass Effect 3."

FUCK YEAHHHHHH
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Arnock » Tue Jan 17, 2012 5:10 pm

Aubade wrote:"Thank you for playing the Kingdom of Amalur: Reckoning Demo, you have unlocked a special armor for Mass Effect 3. Your armor will be unlocked when you purchase Mass Effect 3."

FUCK YEAHHHHHH




Guess I'll have to give it a try then =P


How big is the file size?
Image
Courage not of this earth in your eyes
Faith from far beyond lies deep inside
User avatar
Arnock
 
Posts: 2776
Joined: Tue Apr 08, 2008 6:36 pm
Location: Everywhere and nowhere

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 5:15 pm

uhh on 360 I believe it was 1.6Gb, in the middle of the demo right now so I can't leave the game and check. Just spent 15 minutes in char creation >.<
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Levantine » Tue Jan 17, 2012 5:26 pm

Trying to download off of steam and it's not letting me. GET OFF MY STEAM EVERYONE ELSE, I WANT THIS DEMO.
User avatar
Levantine
 
Posts: 7367
Joined: Fri Oct 26, 2007 6:48 pm
Location: NQ, Aus

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 5:29 pm

combat is very smooth, reminds me a lot of Dark Souls combat with how fluid it is.
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 5:32 pm

The inventory system is also extremely nice. There is a "Add to junk" Option for all items, and you have a section of junk stuff to sell. I LIKKKKKEEE
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Brutalicus » Tue Jan 17, 2012 5:38 pm

Dear God the demo is awesome. The tutorial has you pick up a sword, daggers, bow, and staff, and I honestly couldn't decide which route would be more fun. I picked magic, which I don't think I've ever done in an RPG before. Was not disappointed.
Brutalicus, Garona (Horde) Tankadin
User avatar
Brutalicus
 
Posts: 290
Joined: Wed Dec 03, 2008 3:29 pm

Re: Kingdom of Amalur: Reckoning

Postby Aedh » Tue Jan 17, 2012 5:44 pm

I guess this game isn't for me. The demo didn't blow me away.
Grehn|Skipjack wrote:Whatever happened to Quebec seceding? If they do that, can we invade? America could really use the revenue from exporting syrup and hockey players.
Aedh
 
Posts: 265
Joined: Thu Jan 29, 2009 8:57 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Tue Jan 17, 2012 5:45 pm

From the videos I've seen of the Faeblades, I'm going to go stealth/daggers/bows with my first character when this comes out. I'm glad I decided to dl this demo because of you guys haha.
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Lightbeard » Tue Jan 17, 2012 8:55 pm

Kelaan wrote:What I like about it is that the combat appears smoother and more engaging than that in Elder Scrolls, while still having a compelling ability to mix and match magic / face-smashin. Respecs in a single player game also make me happy.


Any game that allows for respeccing always gets a ton of points from me
Image
User avatar
Lightbeard
 
Posts: 4602
Joined: Thu Jun 14, 2007 8:03 pm

Re: Kingdom of Amalur: Reckoning

Postby Fivelives » Tue Jan 17, 2012 8:57 pm

Arnock wrote:
Aubade wrote:"Thank you for playing the Kingdom of Amalur: Reckoning Demo, you have unlocked a special armor for Mass Effect 3. Your armor will be unlocked when you purchase Mass Effect 3."

FUCK YEAHHHHHH




Guess I'll have to give it a try then =P


^ This. Downloading now.
- I'm not Jesus, but I can turn water into Kool-Aid.
- A Sergeant in motion outranks an officer who doesn't know what the hell is going on.
- A demolitions specialist at a flat run outranks everybody.
User avatar
Fivelives
 
Posts: 2801
Joined: Sat Feb 16, 2008 7:55 pm

Re: Kingdom of Amalur: Reckoning

Postby Lightbeard » Tue Jan 17, 2012 11:43 pm

Review from another forum
Graphics - Very stylized visuals, colorful and bright, cartoony. I like it. Not exactly a heavy hitter in the tech department, the graphics are low- to mid- range current generation. Combat animations are great, but facial animations are stiff (basically just frozen faces with flapping jaws).

Sound - It's not a long demo, so I'll only comment that the voice work is pretty standard. Nothing bad, but not great, either. PC is silent except for grunts and shouts.

Customization - Pretty deep. You can choose between 4 races and both genders. Each of these 8 choices have 5 preset faces, and you can customize further. Not as expansive as Skyrim, but decent enough to get the look you want. There are 10 Skills to upgrade when leveling, with 12 points in each. These include crafting, stealth, lockpicking, persuasion, etc. Not only improve effects of the skill, but certain points include new functions of the skill. Like, Alchemy raises your chance to harvest reagents, but with enough points you unlock the ability to combine more components, or add special ingredients, or just learn every recipe possible (at 12 points).

You also get Ability points per level. I don't know how many each level, but at the beginning it's 3. You then spend them in the Might, Finesse, and Magic trees. Abilities don't get better with use, so you're encouraged to mix and match whatever style you want. There are a lot of Abilities in each, with multiple levels of each ability. The highest ranked Abilities require 70 points in a single tree.

And then there's Destinies, which are simply a set of passive bonuses to make your character better at whatever you've built them up to be. Depending on how many points you spend in the three trees, you unlock Destiny Cards. Like, 6 points in Might will get you a basic warrior card, or 4 points in all three will get you a basic jack of all trades card. The highest ranked cards require 109-111 points to unlock (109 for a "pure" Destiny, like Magic only. Or 37 in each tree to unlock the jack of all trades. Or 55 in two trees, like Magic/Finesse.).

And finally armor. You can wear anything as long as your level is high enough. Warrior armor gives bonuses to melee blocking with a shield, rogue armor adds to crit chance, and mage armor gives better mana regen. There are more effects based on the armor or your crafting.


Combat - The main draw of the game, and it's worth it in my opinion. THIS is what Fable combat should have been. You can equip and Primary and Secondary weapon, and go back and forth between them without sheathing. You can also block with a shield at any time, and also do a rolling dodge. And you can equip 4 Abilities at a time, holding the Right Trigger and pressing one of the 4 buttons to use them. Using weapons, you can just mash the button for a basic string of attacks. But different timings can lead to combos, and combos give more exp and fate. Like, with a Sword, you can tap X for an attack, pause for a second, then tap X again to launch enemies into the air with an upward sweep. You unlock more combos to use in the Abilities. Even mage weapons have combos. As you attack enemies, you earn Fate. When you have enough, you can enter a mode where you can move faster and do more damage, leading to powerful and dramatic finishing moves that give even more exp. Potions are also easily chugged, whether you think that's good or bad is up to you.

Crafting - I didn't get to do much, but it seems interesting enough. For Blacksmithing, each item type has a specific recipe (dagger blades + hilt = daggers), and the quality and bonus effects are based on the components you use. As you progress the skill, you unlock more components you can add (starting with 2, eventually having 4 plus a gem). For Alchemy, you have 19 reagents that you can combine, between 2 and 5 different ones per potion. I didn't really get to try this, but there is some experimenting involved. Also, collecting reagents can often fail if you don't raise your Alchemy skill. I didn't even see Sagecraft, making gemstones for socketed items and high level crafting.

Gameworld - From the map, it seems large. It's not exactly "open world" though, as each region is separated and the only way to get from one to the next is a narrow passageway.

Summary - I'm going to recommend this game to RPG fans. It's not going to be groundbreaking or epic, but it's definitely of good quality. Maybe if you're unsure, wait for the price drop. I went ahead and preordered.


Take from it what you will
Image
User avatar
Lightbeard
 
Posts: 4602
Joined: Thu Jun 14, 2007 8:03 pm

Re: Kingdom of Amalur: Reckoning

Postby Aedh » Wed Jan 18, 2012 12:22 am

I honestly found the "insta-shield" to be one of my "not going to buy this game" things. It sorta broke immersion for me. If I have had a big ass shield to block with, then damn it I want to see the thing all the time.
Grehn|Skipjack wrote:Whatever happened to Quebec seceding? If they do that, can we invade? America could really use the revenue from exporting syrup and hockey players.
Aedh
 
Posts: 265
Joined: Thu Jan 29, 2009 8:57 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Fenrìr » Wed Jan 18, 2012 1:56 am

I am drooling in anticipation of this game. <3 Salvatore, even though I do not like his latest couple of books.
Image
Fenrìr
Maintankadonor
 
Posts: 1137
Joined: Fri Nov 13, 2009 9:41 am

Re: Kingdom of Amalur: Reckoning

Postby Kelaan » Wed Jan 18, 2012 10:47 am

Aedh wrote:I honestly found the "insta-shield" to be one of my "not going to buy this game" things. It sorta broke immersion for me. If I have had a big ass shield to block with, then damn it I want to see the thing all the time.

I dislike it a little bit, but I see it as little different from a fighting game's "block" move. I'm sure I'll look past it once I start playing.
User avatar
Kelaan
 
Posts: 2551
Joined: Thu Jan 03, 2008 12:01 pm

Re: Kingdom of Amalur: Reckoning

Postby Fivelives » Wed Jan 18, 2012 7:00 pm

Dodge is infinitely better than shield anyway, methinks - other than the shield + weapon styles. Dodge rolls have always been ridiculously OP in games that allow them.
- I'm not Jesus, but I can turn water into Kool-Aid.
- A Sergeant in motion outranks an officer who doesn't know what the hell is going on.
- A demolitions specialist at a flat run outranks everybody.
User avatar
Fivelives
 
Posts: 2801
Joined: Sat Feb 16, 2008 7:55 pm

Re: Kingdom of Amalur: Reckoning

Postby twinkfist » Fri Jan 20, 2012 8:38 am

finally got a chance to download the demo and play it last night.

enjoyed the heck out of the game. i am a huge fan of assassin's creed for the story but more for the faux historical aspects of the game. some of it is legit (like the borgia's with being strange people)...but just the designs and everything else. but it doesn't have a hold of me like i think this game can get a hold.

get out of the well of souls...go to the first town...sell some things...buy the iron greatsword...which looks fantastic...along with some new armor...go around and do some quests...explore the little bit i can...go back to the town and accidently kill a citizen and then have to wipe out the entire small town because of the guards. that let me just raid the chests and also blacksmith in piece. created some new daggers...broke down a hammer and made a new hammer.

one thing that i love about wow is the weapon designs. that's what i like about this game so far. the first hammer...the iron hammer...looks great. sort of like an elementium mind crusher...but better. and the iron greatsword looks fantastic.

i can't wait till this comes out on Feb 7th.
User avatar
twinkfist
 
Posts: 478
Joined: Mon Dec 10, 2007 11:02 am

Re: Kingdom of Amalur: Reckoning

Postby Fivelives » Fri Jan 20, 2012 11:48 am

I'm a bit concerned about how bug-free it'll be at release, though. Just in the demo alone, I noticed about a dozen glitches (graphics-wise) and some pretty insane screen tearing.

I'm not sure if it was just a download thing, or if the textures are really that mixed up. It shouldn't be the PS3, since I just replaced the damn thing (thanks to Skyrim bricking my old 80gb "fatty").
- I'm not Jesus, but I can turn water into Kool-Aid.
- A Sergeant in motion outranks an officer who doesn't know what the hell is going on.
- A demolitions specialist at a flat run outranks everybody.
User avatar
Fivelives
 
Posts: 2801
Joined: Sat Feb 16, 2008 7:55 pm

Re: Kingdom of Amalur: Reckoning

Postby bldavis » Fri Jan 20, 2012 12:16 pm

from what i have read, teh demo was taken from a version that was a few months old and the current version has those bugs fixed

idk how it was on xbox or PS3, but on pc it wasnt that buggy, mostly just lag spikes
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
User avatar
bldavis
 
Posts: 6111
Joined: Mon Sep 07, 2009 12:04 pm
Location: Searching for myself. If i get back before I return, please have me stop and wait for myself.

Re: Kingdom of Amalur: Reckoning

Postby Aedh » Fri Jan 20, 2012 4:38 pm

Either I am just that stupid, but I cannot seem to be able to get the demo on XBL. Seems I have to something called a "gold membership." What kind of bs is that?
Grehn|Skipjack wrote:Whatever happened to Quebec seceding? If they do that, can we invade? America could really use the revenue from exporting syrup and hockey players.
Aedh
 
Posts: 265
Joined: Thu Jan 29, 2009 8:57 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Sat Jan 21, 2012 2:03 am

Aedh wrote:Either I am just that stupid, but I cannot seem to be able to get the demo on XBL. Seems I have to something called a "gold membership." What kind of bs is that?


A gold membership is the monthly subscription to Xbox Live. It runs 24.99/3 months or 59.99/Year. It enables you to play Xbox online with other people, gives you access to facebook/netflix/hulu/other things. And early access to demos etc etc.
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: Kingdom of Amalur: Reckoning

Postby bldavis » Sat Jan 21, 2012 2:23 am

Aubade wrote:
Aedh wrote:Either I am just that stupid, but I cannot seem to be able to get the demo on XBL. Seems I have to something called a "gold membership." What kind of bs is that?


A gold membership is the monthly subscription to Xbox Live. It runs 24.99/3 months or 59.99/Year. It enables you to play Xbox online with other people, gives you access to facebook/netflix/hulu/other things. And early access to demos etc etc.

reading that makes me like steam alot more....
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
User avatar
bldavis
 
Posts: 6111
Joined: Mon Sep 07, 2009 12:04 pm
Location: Searching for myself. If i get back before I return, please have me stop and wait for myself.

Re: Kingdom of Amalur: Reckoning

Postby Aubade » Sat Jan 21, 2012 2:31 am

bldavis wrote:
Aubade wrote:
Aedh wrote:Either I am just that stupid, but I cannot seem to be able to get the demo on XBL. Seems I have to something called a "gold membership." What kind of bs is that?


A gold membership is the monthly subscription to Xbox Live. It runs 24.99/3 months or 59.99/Year. It enables you to play Xbox online with other people, gives you access to facebook/netflix/hulu/other things. And early access to demos etc etc.

reading that makes me like steam alot more....


I will be the first person to claim that XBL requiring a paid subscription is a load of horse crap, but I will also be the first person to tell you that Microsoft provides by and far the best online experience of any of the consoles, by a landslide.
PC is hit and miss. A lot of big title games released on PC/Xbox/360 tend to do a lot worse on PC simply because of the target demographic, so you don't see a ton of clamoring for a good community platform like XBL or PSN. Steam is a good Distribution source, but it's Multiplayer aspects fall short in the face of Xbox live.


Sorry for the derail. Back to your regularly scheduled rambling.
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4030
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Next

Return to Other Games

Who is online

Users browsing this forum: No registered users and 1 guest

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest