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Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 05, 2011 7:58 pm
by Dapaladin
Man doing some incursions atm pretty crazy stuff

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 07, 2011 9:31 pm
by laterna
I'm a bit at a loss at what to do right now in EVE.

I've got enough ISK (or rather, I can get enough ISK) to pretty much do anything/get anything. I can improve on my incursion running by getting a nightmare, but why exactly?

I'm considering getting into industrial stuff, but even that is a bit boring after I found out I have to spend around 100 days of training to actually make anything at a profit...

I've tried fooling around WH's, but without a corp, thats a fail, and I end up just being ganked if I'm solo (I lost another drake today in a C2, Cloak guy came in, scrambled me, and poof. I did make up enough to cover costs before duying though)

I'm not sure if I'd like to try out PVP, especially because I feel at an insane disadvantage to people who have near perfect skills.

Doing missions isn't worth it for me, I make more ISK running incursions anyway...

The only thing I found to be remotely intresting is scanning down sites/anomalies and doing those. However I only ever found up to 3/10 sites in highsec, and I don't have any access to lowsec areas. My lowsec/nullsec experiences are of the "go there and die" sort. I'd like to find some sites to clear out with my CNR, preferably areas with a high enough DED rating, good loot, but without feeling like I'm going to die if I don't pay attention to local/Dscan for half a second

I really don't know what to do. I'm trained enough where I can fly pretty much anything in a few days training

I can fly a charon (freighter) in 3 days training. I can fly any BS in 8days training, I already have all cap related skills to IV or V, got the basic 3 PI skills to IV etc.

Now that I have the ISK to do anything I want, I just don't have something that I want to do...

The only thing I'd be intrested in is fiding a good C5-6 WH corp that pvps too and joining them, but those want you to be a carrier+ pilot or an insanely high skilled non-caldari BS pilot(which I am not)

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 07, 2011 9:43 pm
by Invisusira
Give PvP a shot. EVE's backbone is PvP. Much like L4s, even lowskill pilots in frigates can make a difference in PvP fleets (even more so, actually). My corp (which you are in) semi-regularly does destroyer/cruiser nullsec roams and battlecruiser gatecamps and it's an absolute blast. Don't be afraid of dying and/or losing your ship (especially if you can afford it!), don't be afraid of low/nullsec - it's a blast!

I should really set up a Maintankadin roam sometime here.

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 07, 2011 9:58 pm
by laterna
Invisusira wrote: My corp (which you are in)


:shock: you don't say!

The problem is I don't seem to get any of these events of lowsec roams, or they simply just mention it in TS which I can't sit and afk in all day.

I actually got excited with the war thinking it would actually be fun times, got a proper T2 Merlin tackler etc, which at my current wallet I can afford to lose 95 times but I didn't get to use it on anything :/

I did try it on 1vs1 frigates with corp members but their guns would just shred me while my missiles would just ouright fail.

I guess thats why I'm not too keen on going into PVP. Also the whole vibe of older players in the main corp treating the newer players like brainless morons kind of ticks me off PVP I guess. Alot of it has to do with posting a fit for something and just getting a "lol thats bad, use my fit or you suck" reply I guess. I can understand having a terribad fit, but I dislike it when I'm just told "thats bad" without an explanation on why/how its bad. Which I guess will translate to a similar reply if I do something wrong in pvp etc.

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 08, 2011 5:57 am
by aureon
@40b: A year or so of trading sounds about right. I'm around 25b myself - i didn't ever hit more than 200k gold in WoW, being a GM and funding half the guild with epics "just 'cause i can" is bad for that.
@PVP: Try some roams, and see if you like them. That's it. I wanted to dive in, but i've got no time during winter :'( I've got three chars incursion-ready and i'm not running either, too.

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 08, 2011 6:09 am
by Invisusira
Hm, I haven't personally noticed maincorp members acting like that at all. For the most part, they've been very, very helpful; that's kind of the point of the academy. Sure, every now and then one may say something like that, but I'd say that's definitely the exception, not the rule.

Keep an eye on the forums and corp mails, "official" events are usually pretty publicly posted. And yeah, I agree that that war was a disappointment. I was hoping for more, but turned out to just be another one-man corp.

Give it a shot, though, when you can. Gang pvp - be it roams or camps - is a hell of a lot more fun than 1v1, at least for lower-skill pilots like you and me. It's been the most fun I've had in EVE so far, really.

Also, random graphics picture - CNR in 1) classic 2) Trinity 3) Crucible.
Image

Re: pew pew laser paladins in space [EVE]

PostPosted: Sun Dec 11, 2011 6:21 pm
by Dapaladin
Hey aureon is the tracking and damage difference really worth not being able to shoot longer ranges?

Beam Nightmare
Pulse Nightmare

Re: pew pew laser paladins in space [EVE]

PostPosted: Sun Dec 11, 2011 11:49 pm
by Odius
I've been playing EVE on and off for the last 3-4 years when I'm bored of WoW as well.

My toons are "Raymond Fraser" and "Odius McGee"

I've added the Maintankadin channel on both of them now.

Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 12, 2011 3:52 am
by Torakka
Dapaladin wrote:Hey aureon is the tracking and damage difference really worth not being able to shoot longer ranges?

Beam Nightmare
Pulse Nightmare


My experience is, that incursion mobs tend to orbit within 20 km and thus they usually are within multifreq-pulses' optimal. Also, they are pretty damn fast.

Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 12, 2011 10:13 am
by laterna
Torakka wrote:
Dapaladin wrote:Hey aureon is the tracking and damage difference really worth not being able to shoot longer ranges?

Beam Nightmare
Pulse Nightmare


My experience is, that incursion mobs tend to orbit within 20 km and thus they usually are within multifreq-pulses' optimal. Also, they are pretty damn fast.


This is true for VG's where you end up hitting against frigates. In assaults and HQ's you need around 50km hitting range as dps, and 150km as sniper

Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 12, 2011 11:11 am
by aureon
I'd keep the tach fit for normal dps, you can use Scorch for HQs.
If sniping.. you won't use a NM, i guess.

Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 12, 2011 11:27 am
by Dapaladin
I assume you meant you'd keep the pulse fit for normal DPS. Seeing as beam lasers don't use scorch and are sniper guns.

Re: pew pew laser paladins in space [EVE]

PostPosted: Mon Dec 12, 2011 12:37 pm
by aureon
yeah, sorry. I'm just back from 12 hours of university, and i'm not feeling too well =P

Re: pew pew laser paladins in space [EVE]

PostPosted: Tue Dec 13, 2011 12:20 am
by Jheherrin
Nice choice of x-mas goodies from CCP this year.
I'd go for the neural remap if I didnt still have 2 or 3 unused remaps on most of my charachters.
Looks like a nice stack of implants for me then :)

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 15, 2011 7:32 am
by aureon
If not remaps, get the fuel blocks offer and sell them, they're worth ~70m against the 50 of implants (and down for everything else)

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 15, 2011 8:46 am
by Torakka
And perhaps it's better to postpone selling them a bit, as market is pretty likely to get "flooded" by fuel blocks right after they become redeemable.

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 15, 2011 5:00 pm
by aureon
If everyone in EVE redeemed those, they'd last for.. two days of fueling.
So no, no real flooding.
Actually, with EVE's speculation, god knows what happens on patch day.
I've seen PLEX crash on the day a new promotion started up, due to having a spike on the announcement on it..

Re: pew pew laser paladins in space [EVE]

PostPosted: Fri Dec 16, 2011 3:40 am
by Torakka
Heh, nevermind then. I didn't realise fuel consumption was THAT high.

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 21, 2011 8:16 am
by Hrobertgar
Ugh,

I have had my goal for the game to do the lvl 4 epic quest line and have been trying to prepare for it, wondering when it becomes available. Well, last night I pulled up the Mision log and clicked on the first one and it says it requires rep of 6.8 with Caldari or this obscure Caldari Corp (Expert Distribution), sigh. Because of not properly understanding rep initially, my Caldari base rep (with Connections 3) is 1.3 So I will have a LOOONG grind when I get to it. Its funny, because it also listed Hacking as required, and I've had that for a while, its just the Rep holding me back. I've been getting better at Fitting though, so I may trick out my B-wing for the lvl 2s and maybe even have my Noctis on standby.

In the meantime I haven't been playing too much, just slowly grinding some lvl 3s for rep and I'm at ~4.5 rep with my current grind and like ~ 3.4 rep? for my last grind, then onto this Caldari Rep grind.

I'm also sighing, because my latest Yellow Storyline mission is to transport 4,500 cu-m of stuff to a low-sec system. I am wondering if I jsut abandon it or if there is some way I can do the mission without risking my implants. Risking a low end industrial probably wouldn't be too bad, i'm just annoyed at passing on that Rep.

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 21, 2011 8:21 am
by aureon
Get the caldari corp standing.
Corp is HELLAH easier than FACTION standing.

Re: pew pew laser paladins in space [EVE]

PostPosted: Wed Dec 21, 2011 9:15 am
by Hrobertgar
Yea, I'll do the Expert Distribution thing, but ~1.3 to 6.8 is going to be painfull enough even for a Corp Rep.

One of the other Corps I grinded to 5+ I found the only lvl 3 Security quest giver was on the other side of a low sec zone, no matter where I went from. So I grinded lvl 2s instead, and found that using a BC or even a cruiser was sometimes detrimental if I faced a large Frigate wave with a clsoe spawn point. It lead to me not being able to train even Medium Turrets on them, and my Hammerheads were to slow to efficiently blast them. On my BS I now have Both Hammerhead 2s and Hornet 2's to combat that. So I think a tricked out Destroyer B-wing with hornet 2's is probably better for 2s than a BC. Its just the length of the gind from 1.3 to 3 and then to 5 and then to 6.8 feel awful.

But at least my Hyperion BS is amazing at lvl 3s and the Noctis has proven to be a great investment for looting, and I love the new 'loot all' feature.

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 22, 2011 5:01 am
by Jheherrin
Hrobertgar wrote:Ugh,
I'm also sighing, because my latest Yellow Storyline mission is to transport 4,500 cu-m of stuff to a low-sec system. I am wondering if I jsut abandon it or if there is some way I can do the mission without risking my implants. Risking a low end industrial probably wouldn't be too bad, i'm just annoyed at passing on that Rep.


Jump Clone

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 22, 2011 10:19 am
by Hrobertgar
Hrobertgar wrote:
Ugh,
I'm also sighing, because my latest Yellow Storyline mission is to transport 4,500 cu-m of stuff to a low-sec system. I am wondering if I jsut abandon it or if there is some way I can do the mission without risking my implants. Risking a low end industrial probably wouldn't be too bad, i'm just annoyed at passing on that Rep.

Jump Clone


I'll have to read up on how to get my jump clone (I did buy and train Infomorph to lvl 2 already). I expect I need a cloning facility, but there seem to be few in the systems I am frequenting at the moment.

I also had a thought (and I could still do this with a clone) that I could send my Industrial to the pickup planet (high-sec) with a shuttle in the bay, then send the shuttle on recon to the low-sec destination and only go in with the Industrial if the coast is clear.

Re: pew pew laser paladins in space [EVE]

PostPosted: Thu Dec 22, 2011 9:47 pm
by aureon
A shuttle is hardly safe, tbh.

Re: pew pew laser paladins in space [EVE]

PostPosted: Fri Dec 23, 2011 5:24 am
by Invisusira
Safer than most ships, though. A good number of lowsec gate camps can't lock a shuttle quick enough; fewer still will even bother using up their aggression timer on a shuttle in the first place.