pew pew laser paladins in space [EVE]

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Re: pew pew laser paladins in space

Postby bldavis » Fri Aug 26, 2011 7:33 am

i get the feeling you would also lke the character creation in fallen earth nika

prob not the gameplay but at least the creation part
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Re: pew pew laser paladins in space

Postby Hrobertgar » Fri Aug 26, 2011 8:11 am

I looked at EVE last night. It is very tempting as world-PvP is one of the things I truly miss after I transferred from a RP-PvP to a PvE WoW server. Its just that I'm raiding on 3 toons right now: my healer has 2 Raggy kills, my tank will be working on Raggy tonight, and my mage will probably get to Domo this weekend. Picking up a new game, I'm wondering when I would play it for a non-trivial amount of time.
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Re: pew pew laser paladins in space

Postby Invisusira » Fri Aug 26, 2011 8:34 am

As someone who has gone from a PvP to a PvE WoW server, I can wholeheartedly tell you that the absolute freedom of EVE brings back a lot of good old-school pre-BG PvP memories, and is definitely one of the reasons I like this game. Even in high-sec, where you're pretty much safe, just that notion that anything could go down at any time adds another level of excitement - one that WoW sorely lacks. As Shamora said, penalties instead of restrictions.

And the real-time skill training means you set your own pace; you can play the game as much or as little as you want and you'll still be progressing your skillset. Again, brings back old vanilla memories; hitting level cap didn't mean you hop right in to endgame raids. You progressed through dungeons, MC, BWL, Naxx. When you saw that guy with his full T3, you knew what that meant; you knew the time that had been put in. Sort of the same thing here; when you see someone flying around in one of the specialized T2 ships, you know they've put in months of training just to be able to fly that particular ship.
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Re: pew pew laser paladins in space

Postby bldavis » Fri Aug 26, 2011 11:18 am

i d-loaded EVE last night, and so far im enjoying it.
i had to log off at one point or i would have stayed up all night playing.

i like the graphics, and the playstyle is interesting (esp after playing 3 yrs of wow)
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
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Re: pew pew laser paladins in space

Postby Invisusira » Fri Aug 26, 2011 1:19 pm

Protip:
If the game is taking forever to log you in at "Authenticating," you should empty EVE's cache.

Escape -> Reset Settings -> Clear all cache files.

This will cause EVE to reboot so don't, like, do it in the middle of a fight or something.
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Re: pew pew laser paladins in space

Postby Invisusira » Fri Aug 26, 2011 1:23 pm

Actually, I'm just gonna update the OP with protips and prolinks.
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Re: pew pew laser paladins in space

Postby Shamora » Fri Aug 26, 2011 2:19 pm

Figure I would throw these in here for those new to the game.

http://evemon.battleclinic.com/

EVEMon is a great tool that you run on your computer that helps you plan out what skills to use and will even alert you when a skill is done (Although less important since they added a short skill queue). It also contains a skill, ship and item browser.

Also I used the Eve Fitting Tool to simulate setting up various ships. Usefully for finding out what you can fit on a ship without having to actually buy the items in question.

http://www.eveonline.com/ingameboard.as ... dID=548883

Here is an example. This is a pic of how I had my old Drake setup:
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Both of these appear to still be getting updated.
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Re: pew pew laser paladins in space

Postby Invisusira » Fri Aug 26, 2011 2:54 pm

On that note, Mac users, you can get Mac EVE Tools and pyfa:
http://www.eveonline.com/ingameboard.as ... ID=1096971
http://www.evefit.org/Pyfa/Installation
They're a character skill planner to EVEMon and a fitting tool similar to EVE Fitting Tool, respectively.

Added links to both in the op!
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Re: pew pew laser paladins in space

Postby alayire » Sat Aug 27, 2011 5:02 am

eve is a great concept .. and awesome game really. I had loads of fun back when I used to play it. I started out as a carebear PVE .. missions only in empire space. after a while of reaching lvl 4's, the game got boring a bit so I decided to try some 0.0 spice. I've been in Angel space, Sansha space and lastly Gurista's Venal. I had full Ammar, Minmatar and Caldari BS V and when I say full, I mean full skills + support + gunnery + missile + full electronics (minus ecm and eccm part) engineering and mechanics.

and then the game just died out on me. Everything was just too slow, pvp turned into a boring snooze fest. But the saddest thing was .. it was just taking up so much of my time. The game itself starts out by not demanding too much from you. but over the time, the more time you invest in the game, the more you benefit from it and just spirals from there ending up sucking you in. the instant I realized I wasn't playing it, but I was living it .. I pulled the plug. but that's just me, other people might see it differently.

anyhow .. Invis I think you forgot to mention one of the most important aspects of the game: the economy is completely player driven. Not only that, but there are skill paths for those that do not want to pilot ships and kill others. it has an industry, scientific and trade side to it completely player driven with skill trees to back that up. the market is totally free. wow AH goblins would have a field day in Eve, but also might meet their makers, because I've personally met Eve players that were economic majors in real live who played the game as trader taikoons.
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Re: pew pew laser paladins in space

Postby Invisusira » Sat Aug 27, 2011 8:03 pm

To be fair, "stuff getting boring and demanding too much of you; becoming a job instead of a game" pretty much describes what can happen with any MMO.

But yeah, the economy is pretty cool. There're no straight up "vendors," per say; everything takes place on the market. NPC vendors do their buying through the market, same as players. (You can still sell stuff instantly, there are "buy orders" and "sell orders" for items on the market.)

The fact that you really can play any way you want - including non-combat routes like mining, shipping, trading, manufacturing and what have you - really adds a whole different side to the game.
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Re: pew pew laser paladins in space

Postby alayire » Sun Aug 28, 2011 4:12 am

Invisusira wrote:To be fair, "stuff getting boring and demanding too much of you; becoming a job instead of a game" pretty much describes what can happen with any MMO.
that is true but Eve takes it up one notch because of the big penalties.

you can't just hoard everything and pile up indefinitely , you can at any time lose stuff in Eve in a way or another and while that makes it even more interesting it does add up. this is especially true in 0.0 Security. the earnings are high, but the risks are through the roof themselves.

Everywhere you ask for advice in Eve you will be told "never fly something you cannot afford to lose". there is a solid reason as to why, but you have to think for a moment, even if you fly something you can afford to lose, you still lose something. there are no ships that you can lose and make profit. so in essence nothing comes free. And sometimes it's not even the ISK you lose, most of the times it's the time and hassle to get another ship and fit it back up(again this is more of a 0.0 theme where money are nonissue, but commodities are). if you want to earn stuff you have to play more. but at the same time you expose yourself to more risks. for example back when I was doing lvl4 missions, when I started them in my cruise Raven It took me 2 weeks to lose my Raven(which at that time was quite an accomplishment). I had a pretty good record after that .. but the all of a sudden I lost 5 Ravens in one day to massive server lag spikes. and I wasn't the only one. people lost Caldary Navy Ravens which back then were about 10 times more expensive then a normal Raven, but were much more profitable.

Anyways. Don't get me wrong, I like the game, I'm just saying that Eve offers lots of ways to be played and is very enjoyable but it's not very casual friendly after a while. once you pass a certain threshold you have to invest more time in it to play it. and it can be taken to the extreme as in this game can be played in the most hardcore ways you can imagine.
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Re: pew pew laser paladins in space

Postby Hrobertgar » Mon Aug 29, 2011 11:10 am

I started pew pewing this weekend, and it was fun, but I made some mistakes, partly due to WoW, and wound up re-starting.

I went to the first training area with the 5 basic questgivers and just acepted on from each of 3 (excluding Advanced Mililary and exploration), then started the missions. I quickly realized that my inexperience with the interface made it better for me to focus on one questline at a time, which would make it difficult to make the time limit. Eventually I dropped all three of those questlines and settled on Exploration. After completing it the first three refused to talk to me so I did Adv Mil and it was so easy I Lol'd till the final mission pawned me. So then I had questgivers that hated me, and most of my stuff gone so i figured a re-start would be good, lol.

But it is fun and all of that was only a few hours of game time, while my new character is in much better shape.
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Re: pew pew laser paladins in space

Postby cerwillis » Mon Aug 29, 2011 12:17 pm

I'm still chipping away at the starter missions, but I put in a few hours yesterday. My friend at work took a 3 day weekend to get started as well and apparently understands it a lot more than I do. Our productivity at work will surely decrease inversely to in-game.
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Re: pew pew laser paladins in space

Postby Heil » Mon Aug 29, 2011 3:53 pm

alayire wrote:... wow AH goblins would have a field day in Eve, but also might meet their makers, because I've personally met Eve players that were economic majors in real live who played the game as trader taikoons.


^ totally the reason I want to start playing this. I totes want to geek out with optimum fixed/variable cost management, price-points, supply/demand schedules etc. If you say, produce goods, will a % be defective and you have to improve quality ala 6 sigma??
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Re: pew pew laser paladins in space

Postby Tandors » Mon Aug 29, 2011 7:35 pm

I didn't see anyone post this yet so...

DO NOT TRUST ANYONE

Almost everything in Eve is a scam. If any deal sounds too good to be true, it most likely is. People try to rename ships to make them look like the higher end version and sell them at high price. Others will flat out lie about the price of a large bulk order. One example is someone selling 1000 ore for 300000 saying that each ore is only 30 isk. CCP doesn't reimbursed people who were scammed, its just a part of the game.

I picked up a few things this past year playing this game. Even if you can fly a bigger ship, that doesn't mean its better. What a ship has equipped it what really makes it. Don't use Gallente ships. Hybrid turrets really suck right now as the close range weapons have too short of range and you will spend a few minutes flying to each new target and their long range weapon does too little damage. I went Gallente at the start and after about 13 million skillpoints I said fuck it and went Minmatar because level 4's were taking an hour and a half a piece. Now they only take 30 minutes. If you want to make some fast isk, train up some scanning skills and salvaging skills. Go into a big missioning area and scan down some battle ships or strategic cruisers doing level 4's. As they kill a ship, fly up to it and salvage it but do not loot it. CONCORD won't attack you and they can't shoot you without CONCORD killing them unless you actually loot the wrecks. Finally, join an actual corp fast. If a friend plays, join their's. I hear Eve Uni is a good corp for people wanting to learn about the game but some people hate them. For PvP, there is Red v Blue. They do high sec pvp against each other.
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Re: pew pew laser paladins in space

Postby Koatanga » Mon Aug 29, 2011 9:12 pm

And avoid anything with a Capissen 38 engine, they fall right out of the sky.
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Re: pew pew laser paladins in space

Postby Invisusira » Tue Aug 30, 2011 4:48 am

So I was talking with Cerwillis and his friend last night, and the thought just dawned on me... why don't we have a channel yet?? SO! If you're playing EVE, join the channel Maintankadin by clicking the little speech bubble in the top right corner of the chat box and typing in the name. Don't worry if no one's in there at the moment, hang around!

Also, I'd recommend dragging Local chat out into its own window. Lets you see mission-related text and also lets you keep an eye on who's in your system; lets you be more careful if you see someone with a red icon show up.







...and I'm sorry, but Serenity was fucking. BORING. I can see why the show got canceled. Started out pretty cool, but after the first ~10 minutes it just turned into an absolute snoozefest. Nika and I couldn't wait for it to be over (and she's somewhat a Whedon fanboy, too).

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Re: pew pew laser paladins in space

Postby Treck » Tue Aug 30, 2011 5:07 am

You wont really get the movie if you havnt seen the show tbh.
But the show was really enjoyable imo.
The reason why they got canceled was cuz the network thought it would be a better idea to scramble the episode order rather than putting them chronologically, therefore most people who saw the show, was confused and couldnt follow the story as some element would show up in one episode, just to be clarified in a later episode, making no sense.
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Re: pew pew laser paladins in space

Postby Invisusira » Tue Aug 30, 2011 5:27 am

I actually thought they did a really good job of making a movie that worked on its own without having to see the series first. I didn't feel lost at all, never had any "wait, who is that/why are they _____?" moments. The pacing (and, sorry, some of the writing/acting) was just bleaahh. And after seeing him in action, I am completely baffled by all the praise and worship Nathan Fillion gets for the show. (Not sure how much of it is his fault vs the writers' fault.)

That's absolutely bizarre, though; the scrambling of episode orders. Why would they do that??
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Re: pew pew laser paladins in space

Postby Nikachelle » Tue Aug 30, 2011 6:10 am

Yeah you did. You didn't know who Inara was. Edit: I had watched a little of the series and knew a decent amount of it by proxy simply because I was deeply into the Buffy and Angel fandoms. So *I* felt like there was some unanswered questions for me... but that's because I knew there was more to the story than what they were telling us.

But basically Firefly was on Fox. And Fox is notorious for re-arranging a show to however they feel best. They'll also flip timeslots whenever they want. Dark Angel got cancelled in favour of Firefly. But, Dark Angel also lost viewers because it was went from Mondays (I think it was) to Fridays. The lack of Friday viewers (who also didn't know the show had actually moved) dropped the ratings, as most Fridays are likely to do. Then they pushed in Firefly and dropped it after several re-arranged episodes.
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Re: pew pew laser paladins in space

Postby Treck » Tue Aug 30, 2011 6:13 am

Apparently, the pilot wasnt "engaging" enough for the network, they didnt think many people would get hooked.
So they aired the 3rd episode (as the pilot is 1&2) first as the "pilot", and people had no idea who these people were and why they were doing what they were doing.
The order they aired compared to the "real" order was interestingly: 3,4,7,8,9,5,6,10,11,15,1&2,14,12,13.
That means, the actually end episode, was aired BEFORE the real pilot, aka the episode where you meet the crew for the first time, why they come aboard the ship etc (the only good thing was that episode 13 is a great episode to finnish the series with, and they knew the show wasnt gonna have a 2nd season when making it, so they specificly made the episode as a form of goodbye)
No wonder people couldnt be bothered to follow the show as it made no sense, and people watching doesnt like feeling like they are idiots, when its really the network that are stupid.
I think they did it cuz they wernt happy with some episodes so they initially decided to skip them altogether, to just put them in randomly later as they needed enough episodes to make a whole season or something.

Serenity was a really good movie imo, i cant go and watch it without having the series in the back of my head, just felt like you wouldnt get the characters without watching the series first, but i guess it stands good on its own.
On another note, the series does a great job at upholding like "true" spaceflight mechanics, and a trip between 2 planets take weeks in the series, and all space scenes have NO sound at all, but rather they play music instead (awesome music aswell, very fitting).
But, when it made it to the big screen to become a movie, the director felt that no sound while in space wouldnt be good enough, so now, space scenes have sound from everything!
Feels stupid that they feel they NEED to change such a thing that the fans actually enjoyed from the series.
Afterall, the movie was a final way of saying goodbye to the series and their fans, but no, they had to aim for a broader audiance.
Its a small thing, but still bothers me.
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Re: pew pew laser paladins in space

Postby Invisusira » Tue Aug 30, 2011 6:19 am

Back on topic, something else very useful to know in EVE: your session change timer.

Go to General Settings -> Show session-change timer and check the box (it's in the upper left corner). Now you'll see a little spinning clock in the upper-left corner of your screen, by the system name, whenever the timer is active:
Image

It's similar to forbearance; it locks you out of certain actions for 30 seconds when any one of them happens. Your timer is activated when one of the following happens, and you can not do any of the following while your timer is active:
• Docking/Undocking
• Jumping through a stargate, wormhole or cyno
• Joining/Leaving a fleet
• Changing fleet roles
• Ejecting from your ship
• Using a jump clone
• Changing your ship

Losing your ship and being pod killed also activates the timer.

It should also be noted that your ship is COMPLETELY INVINCIBLE while your timer is active when you undock from a station as long as you don't activate anything. So if you undock and there's some nasty pirate (or someone you pissed off) sitting outside waiting for you, just hit ctrl-space to stop your ship. They won't be able to damage you as long as you don't do anything. As soon as the timer wears off, you can dock right back up without even a scratch.
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Re: pew pew laser paladins in space

Postby Invisusira » Tue Aug 30, 2011 6:26 am

Also, on both topics, sound in space is something I think EVE does pretty well. Most of the sounds have muted/muffled sound to them, similar to being underwater. Obviously space is a vacuum and sound can't travel through it, but honestly, that simply doesn't work for any sort of medium. I'm surprised to hear that Firefly did it; I'll have to see some footage before I pass judgement, but I'm totally with the movie director on this one - it doesn't work. Period. Cutting footage with no sound effects makes your stuff end up looking like either 1) a trailer (see: my Ulduar movie, it plays more like one big trailer than an actual feature) or 2) an AMV fan video.
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Re: pew pew laser paladins in space

Postby cerwillis » Tue Aug 30, 2011 6:52 am

I definitely learned a lot last night. Some about the complexities of the game, but mostly things like:

-Make sure that you have the right fittings on the right ship before heading out for a quest.
-If you think you're in the right place but nothing's there, look for an acceleration gate.
-Don't take your best ship into lowsec space without a clone or insurance. :lol:
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Re: pew pew laser paladins in space

Postby alayire » Tue Aug 30, 2011 7:24 am

Invisusira wrote:Also, on both topics, sound in space is something I think EVE does pretty well. Most of the sounds have muted/muffled sound to them, similar to being underwater. Obviously space is a vacuum and sound can't travel through it, but honestly, that simply doesn't work for any sort of medium....
Space flight in Eve is modeled after fluid dynamics also. non-warp flight that is.

Also .. for people that are interested in starting out with PVE missioning. Caldari is a safe bet. this is because of the power of missiles in PVE. unlike the other weapon sistems, missiles are far easier to understand how they operate and deal damage and also have the bonus advantage of being able to fully chose/change your type of damage. while there are some missile ships for the other races, Caldary are the most missile focused race and as such you start out with better missile skills and can quickly have access to some solid ships.

keep in mind that you can then later change your desired ship type without changing your race or starting all over again, there are no limitations to skills, you can learn all races skills regardless of your race, only bonus you have is the skills you start out with(that are trainable within an hour or so, but when you have a brand new character will help you tremendously).

While gunnery is certainly interesting, it is not very intuitive and it may take some time getting to understand how to deal the maximum potential damage(with allot of planning also btw). Shooting at something for minutes without dealing any damage and not understanding why is not exactly fun. take some time in learning these 2 very different concepts(I think there should be some very insightful guides about gunnery and missiles on the Eve main site).
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