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Re: Guild Wars 2

PostPosted: Thu Sep 06, 2012 9:21 am
by Arkesh
Era wrote:Bloody hell. :shock: :shock:

It's like the Iron Man, Juggernaut and Spawn had a massive lovechild. What is that set? :?:


It's the mending set from story quests in the 50-60 region for I assume all plate wearers, maybe just guardians, not too sure. The hat is a random Exotic that I got for completing a zone and the legs I don't recall where they came from.

Re: Guild Wars 2

PostPosted: Thu Sep 06, 2012 12:26 pm
by Era
Nice Norn you got there, Gracerath! I like that you gave him an older look - going for something similar with my guardian. Trying to get him to look somewhat similar to Tywin Lannister, although it's proving difficult when all the standard human faces looks like metrosexual little boygirls. :cry:

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Re: Guild Wars 2

PostPosted: Thu Sep 06, 2012 2:51 pm
by Levantine
Era wrote:Nice Norn you got there, Gracerath! I like that you gave him an older look - going for something similar with my guardian. Trying to get him to look somewhat similar to Tywin Lannister, although it's proving difficult when all the standard human faces looks like metrosexual little boygirls. :cry:


ArenaNet game -> surprised at human/norn male faces being soft and youthful -> I fucking lol'd

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 3:34 am
by Gracerath
Era wrote:Nice Norn you got there, Gracerath! I like that you gave him an older look - going for something similar with my guardian. Trying to get him to look somewhat similar to Tywin Lannister, although it's proving difficult when all the standard human faces looks like metrosexual little boygirls. :cry:


Thanks! Some of the babyface options that the Norn can choose are pretty silly.

One thing that was jarring about making an older character was going through the beginning storyline portion. It felt like I must have been the worst Norn ever if it took me that long to get my great hunt finished. I can't recall the exact line of dialogue but also talking to the blacksmith he makes some sort of comment about how he's old and we're still young etc etc. Didn't fit very well, especially since the blacksmith has a full head of brown hair and a babyface. ><

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 4:37 am
by Era
Gracerath wrote:Thanks! Some of the babyface options that the Norn can choose are pretty silly.

One thing that was jarring about making an older character was going through the beginning storyline portion. It felt like I must have been the worst Norn ever if it took me that long to get my great hunt finished. I can't recall the exact line of dialogue but also talking to the blacksmith he makes some sort of comment about how he's old and we're still young etc etc. Didn't fit very well, especially since the blacksmith has a full head of brown hair and a babyface. ><


Yeah. Always a problem with heavily voiced games; you just don't get the same level of customized personality (voice acting costs money, time, time is money, yada yada). For example, my initial (and continued) reaction to Lord Faren (human noble NPC) was a burning desire to see what his face looked like after some creative use of Death Magic. And what does my character do?

SWOOOOOOOOOOOOOOOON~ OH FAREN U SO SILLEH ^_^

Die.

:(

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 8:37 am
by econ21
Era wrote:SWOOOOOOOOOOOOOOOON~ OH FAREN U SO SILLEH ^_^

Die.


I am glad it's not just me. I guess you only have to put up with that twit if you choose the human noble background? I am so wishing I went for street urchin now.

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 8:44 am
by bldavis
<-- is glad my thief is commoner

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 9:33 am
by Gracerath
I won't make a human character. I can barely stand seeing Logan Thackeray in the wee bit of story I see him in as my Norn (shit dealing with Destiny's Edge mostly. Anyone who's read "Edge of Destiny" knows why! I agree with Rytlock)

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 9:48 am
by bldavis
good lord i love Rytlock

AC though...can DIAF

it might have been just me, but my run in there made the worst pugs in wow look like a walk in the park
i couldnt dodge roll out of anything in combat (could easily dodge roll out of traps, but only after we had cleared the room and no mobs were there)
also, i must be completely confused about how aggro works in GW, as i do one heal or attack on the opposite side of the room from a mob, with all 4 party members between us attacking away, and boom instant agro and instantly downed state

it got the the point after we rescued Eir that i couldnt take it anymore
1 1/2 hrs, we had done one boss and the trash talk was starting

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 4:37 pm
by Gracerath
Ascalon Catacombs is definitely a challenging experience for their very first dungeon. There are a few trash packs that are particularly brutal, namely the rangers. I haven't exactly figured out aggro yet but it is supposed to be mostly proximity based. There are a few other factors obviously cause I've had the same thing where they all glue to me for some weird reason when I'm not doing anything obvious that might be drawing aggro. In that case, you hopefully have a snare or stun and you pray someone else starts pounding on them. Else.. kite!

The place does benefit from some coordination. Marking targets, having someone who brings some support abilities to remove conditions and apply boons to your party. I had the smoothest run yet the other day when I was playing with my friends while I was using support banners and warhorn with my warrior. Banners with regen and warhorn abilities to remove conditions.

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 6:59 pm
by bldavis
Gracerath wrote:Ascalon Catacombs is definitely a challenging experience for their very first dungeon. There are a few trash packs that are particularly brutal, namely the rangers. I haven't exactly figured out aggro yet but it is supposed to be mostly proximity based. There are a few other factors obviously cause I've had the same thing where they all glue to me for some weird reason when I'm not doing anything obvious that might be drawing aggro. In that case, you hopefully have a snare or stun and you pray someone else starts pounding on them. Else.. kite!

The place does benefit from some coordination. Marking targets, having someone who brings some support abilities to remove conditions and apply boons to your party. I had the smoothest run yet the other day when I was playing with my friends while I was using support banners and warhorn with my warrior. Banners with regen and warhorn abilities to remove conditions.

that was me with my elixar gun
healing circle, removal of coniditions, application of boons ... all in one weapon kit

the part that really got to me was when everyone started bitching at me for not doing anything
its like have you not seen the healing circle i have dropped for you repeatedly? the fact your conditions dont last real long when you are where i can get to you?

it was bad

Re: Guild Wars 2

PostPosted: Fri Sep 07, 2012 8:50 pm
by Gracerath
Yeah people need to understand that those types of abilities actually have a pretty short range. I had to tell my friends to hug the banners for regen and if they wanted conditions removed, they better hug me cause the warhorn range is also pretty short.

Re: Guild Wars 2

PostPosted: Sat Sep 08, 2012 3:09 am
by Era
I just wish my minions weren't retarded. :roll:

Wish we'd get passive/defensive/aggressive and movement flags like in GW1 (I realise we didn't have it for Necros, but it would've been helpful).

EDIT (09.09.12): New armour <3

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Re: Guild Wars 2

PostPosted: Sun Sep 09, 2012 11:23 pm
by Andurin
Finally found out how Armorsmithing works... So, when it clicked, I got it up to from 20ish to 120ish in several minutes (since I actually saved all the crap that drops of mobs for them). And got a good deal of xp aswell :D Level 32ish Norm Guardian now ^^ And I just love running around with a 2-handed sword, aoe-ing everything down ^^

Re: Guild Wars 2

PostPosted: Mon Sep 10, 2012 3:44 pm
by Shamora

Re: Guild Wars 2

PostPosted: Mon Sep 10, 2012 4:23 pm
by bldavis
Andurin wrote:Finally found out how Armorsmithing works... So, when it clicked, I got it up to from 20ish to 120ish in several minutes (since I actually saved all the crap that drops of mobs for them). And got a good deal of xp aswell :D Level 32ish Norm Guardian now ^^ And I just love running around with a 2-handed sword, aoe-ing everything down ^^

it is the same for every other crafting skill...except cooking

also that is an awesome review!

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 8:59 am
by Barathorn
I did the Pirate Ghost quest in Lions Arch? last night. Wow. Just Wow. Awesome fluff and background story.

OMFG it was like a cross between Rainbow Islands and Lara Croft. What a truly awesome little game Arenanet have made. My flamethrower came in very handy to light my way in dark times.

My only dislike is the camera. Let me scroll right out FFS! PVP is difficult when you get blown into a corner and can't see shit.

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 9:35 am
by Sagara
Digital purchase is back up since yesteeday at least, and my wife is just trying out. I only got a glimpse, and it looks daaaaamn nice.

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 9:46 am
by bldavis
Sagara wrote:Digital purchase is back up since yesteeday at least, and my wife is just trying out. I only got a glimpse, and it looks daaaaamn nice.

what did she roll?

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 9:50 am
by Sagara
She tried Mesmer, but found it confusing (she HATES guides) and rolled Elementalist instead (FWOOSH! may have been shouted). Currently wondering what kind of weapon setup she should try.

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 9:54 am
by bldavis
Sagara wrote:She tried Mesmer, but found it confusing (she HATES guides) and rolled Elementalist instead (FWOOSH! may have been shouted). Currently wondering what kind of weapon setup she should try.

it depends on the play style she prefers
dw daggers are fun for some close range combat, but staff is better for range

mesmer does get better once you find the weapon set that fits your play though
i hated it until i tried greatsword

Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 3:38 pm
by Gracerath
New set of armor and a lovely shot of the moon up in Frostgorge Sound. Of course I've hit 80 since then and have another set of armor now ... but this one was neat.

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Re: Guild Wars 2

PostPosted: Tue Sep 11, 2012 8:24 pm
by Levantine
I'm officially totally in love with my Mesmer. GS for range and Sceptre/Torch for close up engagements, with a heavy focus on shattering, illusions and confusion. I'll have to link my prospective build when I get home, but so far nothing I've come across has been able to do much between the damage I'm putting out at range and then the defensive benefits of the Sceptre torch combo. Also totally loving blink and decoy. Now time to relevel my human because meh I like how she looks more than my Asura.

Re: Guild Wars 2

PostPosted: Wed Sep 12, 2012 8:21 pm
by Fridmarr
I did AC a few nights back, and I was extremely disappointed. It was just a giant clusterfuck, and from what I've been told I was fortunate enough to be in a very good group where we didn't wipe at all. In other words, it wasn't our execution, it was just the mechanics of the dungeon.

I am really hoping that this isn't the way dungeons play at "end game". That's really the only thing I've done in game that I didn't thoroughly enjoy so far (I'm only level 45ish), so I'm still having plenty of fun when I get a chance to play.

Re: Guild Wars 2

PostPosted: Wed Sep 12, 2012 10:47 pm
by Sagara
I knew next to nothing about the game about 12 hours ago.

I would simply like to mention: Dual gunner Engi is awesome.
PEWPEWPEW!