League of Legends

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Re: League of Legends

Postby Euphoria » Wed May 26, 2010 6:56 am

He's so squishy and doesn't have any escape abilities. I might just be building him wrong though. I bought him a month or so ago, won a few TT's with him and never busted him out again so I don't have a great gear setup or skill order yet.

When he's fed, lawls. Until he's fed he's actually semi-hard to play.
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Re: League of Legends

Postby Argali » Wed May 26, 2010 9:00 am

Any hero with stealth is a bit OP imo, as based on the dynamics of the game, 2 on 1 can be a total gankfest, thus knowing opponent locations is paramount, and to deal with stealth you need to buy the expensive of the 2 wards, which limit where you can be, as the range isn't that big, or buy an elixir, which eats into your item build a lot, and the fact that you lose it if you die is annoying.

Twitch doesn't really need to be fed as much as you think, you just need a certain amount of +attack speed, since each hit stacks poison, stealth, wait for someone to get distracted attacking a tower, or moving somewhere, unstealth with your bonus attack speed, then just expunge for stupid burst damage with autoattack + 1 skill.

He's just stupid hero, period. He's not n00b friendly though. You actually need to know how to use him, but you can start owning from around lvl 4 or something depending on how much money you have from first blood, kills and last hitting.
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Re: League of Legends

Postby Euphoria » Wed May 26, 2010 1:01 pm

Against a decent team at a high ELO he's worthless. As soon as I see a Twitch in 5v5 I adjust my playing strat, as soon as I see an Evelyn in 3v3 I adjust for that (I laugh at Eve in 5v5, she's crap).

Wards aren't that expensive and can be placed in choke points. You know, if you're mid, that twitch is going to sit in one of the bushes on the river while he waits for his stealth CD and the proper opening. You know he'll do the same if you're top or bottom.

With good lane support and a laning partner that's on vent he's not going to kill you if you're awake. And in a teamfight? HAHAHAHAHHA, he's a red smear on the ground or running for his life as soon as spray n' pray gets popped.
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Re: League of Legends

Postby Aubade » Wed May 26, 2010 9:31 pm

Euphoria wrote:Against a decent team at a high ELO he's worthless. As soon as I see a Twitch in 5v5 I adjust my playing strat, as soon as I see an Evelyn in 3v3 I adjust for that (I laugh at Eve in 5v5, she's crap).

Wards aren't that expensive and can be placed in choke points. You know, if you're mid, that twitch is going to sit in one of the bushes on the river while he waits for his stealth CD and the proper opening. You know he'll do the same if you're top or bottom.

With good lane support and a laning partner that's on vent he's not going to kill you if you're awake. And in a teamfight? HAHAHAHAHHA, he's a red smear on the ground or running for his life as soon as spray n' pray gets popped.


What's is an "ELO"
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Re: League of Legends

Postby Argali » Thu May 27, 2010 4:02 am

ELO is a commonly used ranking system, which while not perfect is quite good.
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Re: League of Legends

Postby Aubade » Thu May 27, 2010 12:56 pm

Look at this RETARDED team I got for TT. The Master Yi went AFK about 10 minutes in, and then the silvir guy just stopped playing after he got owned by a 3v1. And I still managed to hold em off for a while =]

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Re: League of Legends

Postby Hayz » Thu May 27, 2010 2:42 pm

Played a few games, I'm nothing special yet, but just started and have gotten a bit better. Summoner name is RisenHayz if you wanna find me and such.
Deathknights are whores! They're cheap, easy, and spread diseases.
OOM, pulling more trash.
Its alright, I'm a Paladin!
They can't stop us let 'em try, for heavy metal we will die!
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Re: League of Legends

Postby Lightbeard » Thu May 27, 2010 4:15 pm

LoL still require you to pay for all the heroes?
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Re: League of Legends

Postby Argali » Thu May 27, 2010 5:28 pm

Hayz wrote:Played a few games, I'm nothing special yet, but just started and have gotten a bit better. Summoner name is RisenHayz if you wanna find me and such.


EU or US? Even with the change from GoA to Riot Games, regions are still account separate, like WoW.

LFL
Heroes still need to be unlocked with points, either by coughing up money to get Riot Points, or just playing to earn Influence Points. There is a rotation of free heroes that gets changed per week, and I think you get a random free hero when you make an account, that's the only explanation I have come up with why I have a random Corki unlocked on my account, as the last time I played before restarting was during the beta when everything was unlocked.
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Re: League of Legends

Postby Hayz » Thu May 27, 2010 8:05 pm

Pretty sure it's US, should be anyway. Still trying to find what hero I'm decent at.
Deathknights are whores! They're cheap, easy, and spread diseases.
OOM, pulling more trash.
Its alright, I'm a Paladin!
They can't stop us let 'em try, for heavy metal we will die!
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Re: League of Legends

Postby Arnock » Thu May 27, 2010 8:25 pm

Never was a huge dota player, but the hero I always enjoyed the most was slayer


For those of you who are a bit more experienced with league, any hero in particular that would have the most similar play style to slayer in dota?
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Re: League of Legends

Postby Argali » Fri May 28, 2010 7:11 am

I don't think there's a direct analogue of this hero.
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Re: League of Legends

Postby Euphoria » Fri May 28, 2010 8:29 am

I'd say Annie is somewhat close (although not a 100% match). Pure magic user that can stun. Easy to shut down though, and she has to cast a few spells to power her stun passive.
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Re: League of Legends

Postby Aubade » Fri May 28, 2010 4:48 pm

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Re: League of Legends

Postby Argali » Fri May 28, 2010 5:31 pm

You know what annoys me?
The first win of the day timer isn't up on the EU servers yet.
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Re: League of Legends

Postby Arnock » Fri May 28, 2010 6:32 pm

What day do the new free heroes rotate in?



Anyway, arnock's my summoner name if anyone wants a few free kills
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Re: League of Legends

Postby Levantine » Fri May 28, 2010 6:48 pm

ITT: Aubad finds a new game to ego over.
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Re: League of Legends

Postby Argali » Sat May 29, 2010 12:46 am

Not sure, but I think it's around Wednesday on the EU servers.
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Re: League of Legends

Postby Argali » Sat May 29, 2010 1:31 am

Levantine wrote:ITT: Aubad finds a new game to ego over.


It's fine, he a n00b anyway for buying anti-melee boots against a team with 2 casters, and a caster/melee hybrid.
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Re: League of Legends

Postby Aubade » Sat May 29, 2010 11:24 am

Argali wrote:
Levantine wrote:ITT: Aubad finds a new game to ego over.


It's fine, he a n00b anyway for buying anti-melee boots against a team with 2 casters, and a caster/melee hybrid.



Yeah that was before I realized there were Anti-caster boots.
Lay off =]
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Re: League of Legends

Postby Argali » Sat May 29, 2010 12:07 pm

There's actually no anti-caster boots T_T
I wish there were.

Mercury's have magic resist and anti-CC. It's not the same as armor+dodge, but then again all spells auto hit, so meh.

Problem I'm having is that people tend to surrender when one side is way better than the other, so the only way to get 20+ kills in games I've been in to have 15+ deaths too.
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Re: League of Legends

Postby Vixxy » Sat May 29, 2010 12:39 pm

I just started playing this game yesterday, and so far I'm enjoying it quite a bit. I never played DotA, and never really got into any sort of online RTS/Deathmatch type games (I tunnel vision under pressure >.<), I've always leaned more towards co-op or PvE style games. I seem to be doing decently well at this though, but I have this looming nervousness about what the game is going to be like in higher level games.

I played a few practice games against bots the first few summoner levels to kind of figure out items and the game itself, and I guess it helps you learn to lane properly. Nothing really prepares you for a *real* mid/late game though. The first real game I played we won almost by defualt, the other team had two players quit or d/c during mid game, and I did horribly myself. The second game we got slaughtered. Soon as mid/late game hit, the other team grouped up and tore through two sets of turrets and two inhibitors in a matter of seconds, and killed us all off with ease. Nothing prepares you for that the first time, haha.

Played a few games after that and won them all. I need to work on my strategy a little more, but mostly I lane until 8 or 9 (which is late, I know. I just feel so squishy until then) then start grouping up where the enemies are concentrating their attacks. I might need to switch champions for that strategy though. I've been playing Akali (I love her playstyle, but I don't jungle or gank enough mid-game, and late-game I tear off from the group and kill turrets when the opportunity presents, instead of just sticking to other champions).

My only complaint so far is that champions are so expensive to buy. I guess I'll have to learn a new one when the next set of free ones switches?

Also what's the deal with all the low levels summoners that *really* know what they're doing. As far as I can tell each account is just a single summoner. Are they simply people with more than one account? They seem to know every champion and item builds and such so well, whereas I leveled up to 6 or 7 just playing enough practice games to learn one or two champions. >.<
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Re: League of Legends

Postby Argali » Sat May 29, 2010 1:15 pm

Don't forget that while LoL isn't DOTA, it is based on DOTA so basics carry over. And you can create as many accounts as you want, so you can smurf. But everyone has an ELO rating, so overall it should be alright, as you get better.

Just play a lot. Get better.

The n00b heroes tend to be <1k, and the really really awesome ones tend to be 6k. It does encourage you to cough money up to get heroes fast, but I've had iron willpower and only own 3 heroes.

Don't worry about points, until you get to summoner lvl 20, and you need runes that cost a tonne, you get a lot of leftover points tbh. I'm summoner level 19, bought Annie for 1k, Katarina for 3k, Akali for 3k, just tier 1 runes, got 5k+ sitting around atm, about 3 games a day.
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Re: League of Legends

Postby Vixxy » Sat May 29, 2010 2:16 pm

Do your actual kill/death/assist stats actually affect you in any way? Other than making you look good on a baseball card, of course. I just had a pretty interesting match. My early/mid game was pretty bad. I hit 10 or 11 with only 1 kill, no deaths, but 7 or 8 assists, since someone else kept getting the killshot. Ended the game with 12 kills, 14 assists, and only one death (I got greedy and wanted to kill an enemy with one of the buffs, but two more jumped me afterwards. I was in their base, so I couldn't make it into the jungle for safety fast enough). I think if I had been a little more aggressive around turrets and chased down all those 5-10% enemy champions I could have easily gotten a second or third Godlike, but I'm not sure how aggressively Akali's are usually played. The ones I usually face are pretty brutal, but I can usually escape back to a tower in time to live as long as they aren't teamed up with good CC. One of the worst combos I faced in a lane was an Akali and the darkcaster that can snare you (dunno most of the champions' names still).

It might have been one of my better games strategy-wise though. I saved this one guy on my team 4 or 5 times when he was at <10% health and being chased through the jungle by one or two enemy champs. He (my team-mate) wasn't real good at actually killing other people, but I think he was just using a different champion. He was really good with his map awareness and kiting through the jungle to the rest of us when he was otherwise screwed.


edit; I'm also curious as to how much different the 3v3 map would be at my level. Everything I've read says it's significantly more difficult and can be pretty intense on your early game, so I've been avoiding it and sticking with the 5v5. I feel more comfortable in larger teams, even if the rest of the players on my team are terrible (*cough* Alterac Valley *cough*).
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Re: League of Legends

Postby Argali » Sat May 29, 2010 3:01 pm

A kill gives you 75% of the xp needed, to level from the guy you killed. E.g., if you killed a level 7 guy, you get 75% of the xp to level from 7 to 8. You also get 300g per kill, 50 on assist. Gold isn't shared, but xp is.

K/D/A factors into your ELO rating, but apparently it's not a large factor, cause healers would suffer otherwise.
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