Mass Effect - Best RPG series of all time?

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Re: Mass Effect - Best RPG series of all time?

Postby Vanifae » Tue Mar 30, 2010 10:38 am

Dorvan wrote:Well, I sent Veetor to Cerberus, so that wouldn't have been an option for me. At any rate, I still had no problem with outing her father. Yes, I'm sure it was painful for her, but better to have everything out in the open and learn to deal with it than to allow the denial to persist.

I guess I disagree I go for the trust of my companions and I had the persuasion so I pulled it off anyways. I hated Cerberus and did all I could to fuck them over. Giving Veetor to the Migrant Fleet was an easy choice for me and I kept Kal alive. I owed them nothing, sure they brought me back, but only as a tool, and I got the job done then flipped them the bird.
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Re: Mass Effect - Best RPG series of all time?

Postby Dorvan » Tue Mar 30, 2010 11:00 am

I've got no love for Cerberus either, I just figured that Veetor might have intel that would be important to saving the galaxy, which is what I'm trying to do after all. My character was definitely pissed when he saw what Cerberus had done to Veetor. I did keep Kal alive.

As far as trust of my companions...my Shepard wants to trust of his companions, but he's also able to take a long view of things. Given my options at that point, I wasn't about to let Tali throw her life away to preserve her idyllic view of someone who's dead.
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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Tue Mar 30, 2010 11:03 am

Vanifae wrote:Zaeed is awesome, plus his voice actor is like all over the place in Dragon Age.


Much love for Robin Sachs, but I found Zaeed kinda one-dimensional. All his dialogue was about reminding you that he's harder than a bag of hard things.

At the other end of the spectrum, every time I did anything outside the ship I'd be trotting back to visit Joker, Legion, Mordin and the engineers to see if I'd unlocked any new exchanges. :D
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Re: Mass Effect - Best RPG series of all time?

Postby Vanifae » Tue Mar 30, 2010 11:05 am

Mordin is a favorite of mine. The engineers were awesome. I liked Grunt and of course Tali. Jacob reminded me of my myself and Joker is always classic.
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Re: Mass Effect - Best RPG series of all time?

Postby Io.Draco » Thu Apr 01, 2010 9:45 am

Well Zaeed was epic: I view him as a combination of Canderous Ordo and HK-47. Easily one of the characters I liked the most, beyond Garrus/Tali/Legion. People don't like him because he is willing to let civilians die to kill Vido, but I do completly agree with him. You do not let the leader of the Blue Suns get away just to save a few lives.

Dorvan: Regarding Tali, I can say her trial posses an interesting moral question. Do you ignore the crimes Rael'Zorah did just because your friend asked you to and that the dead should not be spat upon, or do you show the evidence against the wishes of your friend, also stopping the war plans of the Quarians against the Geth by making Han'Gerrel and Xen lose their credibility.

I like and hate Tali at the same time. I hate the fact she is so fanatical about reclaiming her world, even though it would cost hundreds of thousands of Quarian lives, but I also admire her determination and selflessness with which she stands for her people. It sorta reminds of a relationship I had with a girl once, and as a good friend of mine said: The best relationships are ones where you can argue over things, not simply agree. I do find the whole Tali fanboys/girls thing disturbing though.

Grunt for me is just a FAR weaker copy of Wrex, not living up to the standard of sheer awesome that is the 1.000 year old merc. Legion is interesting, to say the least, and Garrus, well he is my brother in arms.
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Re: Mass Effect - Best RPG series of all time?

Postby Njall » Thu Apr 01, 2010 9:49 am

Vanifae wrote:Mordin


"What do you want?"
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Re: Mass Effect - Best RPG series of all time?

Postby Minnerva » Thu Apr 01, 2010 10:45 am

Njall wrote:Or, of course, this.

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i was looking at something to post about this game since i haven't played it only read about it. found this to go with your picture. thought you might get a laugh out of it.

http://www.youtube.com/watch?v=Dv3k52QOf8w

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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Thu Apr 01, 2010 11:04 am

It's been posted before, but it hasn't stopped being awesome. Someone more imaginative than me could do a whole series of Interrupt cartoons like this and I think I'd love it. :D
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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Thu Apr 01, 2010 11:15 am

Io.Draco wrote:Well Zaeed was epic: I view him as a combination of Canderous Ordo and HK-47. Easily one of the characters I liked the most, beyond Garrus/Tali/Legion. People don't like him because he is willing to let civilians die to kill Vido, but I do completly agree with him. You do not let the leader of the Blue Suns get away just to save a few lives.


I guess I missed the part where the Blue Suns were worse than any of the other mercenary groups we've torn a hole through. Will they suddenly become the Eridani Light Horse* if we free them from Vido's evil influence, or something? :)



*An uncommonly ethical mercenary group from the Battletech universe
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Re: Mass Effect - Best RPG series of all time?

Postby Njall » Thu Apr 01, 2010 11:18 am

Stop.
Obscure geek point awarded: Arcand.
Resume Play.
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Re: Mass Effect - Best RPG series of all time?

Postby Io.Draco » Thu Apr 01, 2010 11:36 am

I guess I missed the part where the Blue Suns were worse than any of the other mercenary groups we've torn a hole through. Will they suddenly become the Eridani Light Horse* if we free them from Vido's evil influence, or something? :)


Not the point of why you should kill Vido. But removing the man in charge does score a serious hit against them.
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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Thu Apr 01, 2010 11:59 am

Io.Draco wrote:
I guess I missed the part where the Blue Suns were worse than any of the other mercenary groups we've torn a hole through. Will they suddenly become the Eridani Light Horse* if we free them from Vido's evil influence, or something? :)


Not the point of why you should kill Vido. But removing the man in charge does score a serious hit against them.


Removing the man in charge won't stop a moderately well organized recreational baseball team. Are you sure it'll stop a large mercenary organization? Deputy commander steps up, codes are changed, and their accountants do some paperwork.

It's barely possible, I guess, that you could set off a power struggle that makes them tear themselves apart, but an organization that unstable doesn't usually get big and famous and last twenty years.
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Re: Mass Effect - Best RPG series of all time?

Postby Njall » Thu Apr 01, 2010 12:03 pm

Arcand wrote:Removing the man in charge won't stop a moderately well organized recreational baseball team. Are you sure it'll stop a large mercenary organization? Deputy commander steps up, codes are changed, and their accountants do some paperwork.

It's barely possible, I guess, that you could set off a power struggle that makes them tear themselves apart, but an organization that unstable doesn't usually get big and famous and last twenty years.


Depends on the unit. Kill off Wolf and the Wolf's Dragoons are in trouble. He's pretty much indispensable. Kill off "The Captain" and the the next in line will make sure that the Black Company will still roll over you and piss on your graves. They'll be more thorough than they might have been about exterminating you though, so that's a plus. :D
Last edited by Njall on Thu Apr 01, 2010 12:20 pm, edited 3 times in total.
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Re: Mass Effect - Best RPG series of all time?

Postby Minnerva » Thu Apr 01, 2010 12:18 pm

Io.Draco wrote:
I guess I missed the part where the Blue Suns were worse than any of the other mercenary groups we've torn a hole through. Will they suddenly become the Eridani Light Horse* if we free them from Vido's evil influence, or something? :)


Not the point of why you should kill Vido.........

Image

But removing the man in charge does score a serious hit against them.


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Re: Mass Effect - Best RPG series of all time?

Postby Minnerva » Thu Apr 01, 2010 12:24 pm

Njall wrote:Stop.
Obscure geek point awarded: Arcand.
Resume Play.

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Re: Mass Effect - Best RPG series of all time?

Postby mew » Thu Apr 01, 2010 12:25 pm

Minnerva wrote:
Io.Draco wrote:
I guess I missed the part where the Blue Suns were worse than any of the other mercenary groups we've torn a hole through. Will they suddenly become the Eridani Light Horse* if we free them from Vido's evil influence, or something? :)


Not the point of why you should kill Vido.........

Image

But removing the man in charge does score a serious hit against them.


Image

Why is the black guy in that comic so super black? He's actually black, not dark brown.

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Re: Mass Effect - Best RPG series of all time?

Postby Njall » Thu Apr 01, 2010 12:30 pm

Boo! Go for the eyes, Boo! RAUS!!!!!
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Re: Mass Effect - Best RPG series of all time?

Postby Minnerva » Thu Apr 01, 2010 12:36 pm

Njall wrote:Boo! Go for the eyes, Boo! RAUS!!!!!

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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Thu Apr 01, 2010 1:54 pm

Njall wrote:Depends on the unit. Kill off Wolf and the Wolf's Dragoons are in trouble. He's pretty much indispensable.


I won't dispute this particular example because I haven't read any of the Black Widow fiction, maybe they really do function that way...but it makes no sense to me for a unit that folds up without one of its members to survive, succeed or become renowned/feared/respected. Jaime has radio trouble, or gets an antenna busted off, or gets hurt, or the enemy turns on their radio jammers, and suddenly the Dragoons turn into an anarchic street gang??

Even my army reserve unit, which is not an elite battle-hardened organization at all, knows exactly what to do without the old man's leadership. We have it hammered into us that we must know not only how to take over our boss's job at any moment, but HIS boss's job too. (Good thing too, 'cause our shiny new radios are colossal Ps of S.) If you're a mercenary unit in a pretty dangerous galaxy and you've been doing it for two decades, I'm thinking you can absorb the loss of a leader and barely blink. You'll miss his skills but if he was a halfway competent leader, he will have prepared the team to go on without him.
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Re: Mass Effect - Best RPG series of all time?

Postby Vanifae » Thu Apr 01, 2010 2:12 pm

I eat Reapers for lunch.
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Re: Mass Effect - Best RPG series of all time?

Postby Arcand » Thu Apr 01, 2010 2:31 pm

Are those reapers of yours circular, served hot, with rows of square depressions on both sides of them? Covered with butter and syrup?

If so, we've been over this - those aren't Reapers.
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Re: Mass Effect - Best RPG series of all time?

Postby Njall » Thu Apr 01, 2010 2:47 pm

Arcand wrote:
Njall wrote:

Even my army reserve unit, which is not an elite battle-hardened organization at all, knows exactly what to do without the old man's leadership.


There is a great difference between mercenaries and soldiers, particuarly in this era of nationalism. Reading up on the condottiero of Renaissance Italy and how they would behave with the rise and fall of their leaders is fascinating reading!
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Re: Mass Effect - Best RPG series of all time?

Postby Vanifae » Thu Apr 01, 2010 3:50 pm

Arcand wrote:Are those reapers of yours circular, served hot, with rows of square depressions on both sides of them? Covered with butter and syrup?

If so, we've been over this - those aren't Reapers.

You butter us because we allow it.

You will consume us, because we demand it.
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Re: Mass Effect - Best RPG series of all time?

Postby Io.Draco » Fri Apr 02, 2010 3:49 am

We have it hammered into us that we must know not only how to take over our boss's job at any moment, but HIS boss's job too


Your professional soldiers, not mercenaries. Totally different situations. The question is not if the Blue Suns could continue their operations without Vido, the question is if they would fall in line behind Vido's second in command ( the batarian ) without a hitch.

I have serious doubts without that, even more so after the events on a certain ship you capture from the Suns.
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Re: Mass Effect - Best RPG series of all time?

Postby Passionario » Fri Apr 02, 2010 6:34 am

After reviewing the Paragon/Renegade choices I've made during loyalty missions, I've noticed a certain pattern. When dealing with an adversary, I tend to pick the Paragon option - unless he betrayed my teammate, in which case said adversary gets sent directly to the 9th circle of Hell.

That's why Maelon, Aresh, Talid and millions of geth heretics got to live, while Vido, Niket and Sidonis didn't.
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