Star Wars; Old Republic

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Re: Star Wars; Old Republic

Postby ulushnar » Mon Jun 22, 2009 8:44 am

Honorshammer wrote:Actually my real fear is that Troopers will be Tanks but Jedi will be Healers.


Don't see that really. It seems to imply Troopers using rifles, so they won't be a melee class.
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Re: Star Wars; Old Republic

Postby Constantíne » Mon Jun 22, 2009 9:16 am

Baelor wrote:I'm playing as a Jedi or I'm not playing. I don't care if I end up being a padawan for most of my game time, just as long as I get the telekinetic utility abilities and some skill with a blade. Gimme lightsaber.


I'm with Baelor here. If you can't play as a Jedi, I want no part of it.

My hope is that they take a page out a WoW's book and draw a seperation between force users and non-force users. If you think of the force as 'mana' then there could possibly be many types of jedi who all use the force, specialiazing in diffrent ways of using it (healing, combat, support, etc), and that leaves plenty of room for non-force users to do thier thing (droids, bounty hunters, smugglers, etc.). Of course, in this situation it all comes down to balance. If an average Jedi is considerably more powerful than a bounty hunter of equal level and skill, then it's all for naught, and it will be a repeat of SWG.

Honestly, if they do it in a similar way to what I described, I might very well be playing a whole lot of it. Here's hoping!
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Re: Star Wars; Old Republic

Postby Vanifae » Fri Jul 17, 2009 3:36 pm

http://www.swtor.com/media/trailers/video-documentary-3

This is so ambitious I love it.

Notice the Mass Effect dialogue system. I am already salivating.
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Re: Star Wars; Old Republic

Postby Aalryn » Fri Jul 17, 2009 3:55 pm

This has the potential to be a positive gaming experience.
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Re: Star Wars; Old Republic

Postby Lightbeard » Fri Jul 17, 2009 4:56 pm

I hope the fighting style is more like KOTOR and less like Mass Effect
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Re: Star Wars; Old Republic

Postby Vanifae » Fri Jul 17, 2009 4:58 pm

Lightbeard wrote:I hope the fighting style is more like KOTOR and less like Mass Effect

Probably a combo of both dependent on class.

The scoundrel relies on cover while the Jedi and Sith seem to rely more on their lightsabers and force abilities.

Soldier and Bounty Hunter seemed to be ranged based.
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Re: Star Wars; Old Republic

Postby Dorvan » Fri Jul 17, 2009 5:06 pm

The fully voiced aspect looks really cool. My main fear about the game is that between that and all the class-based storylines they've been talking up, the total amount of content in the game will be pretty limited. If they can pull off that kind of quality *and* have enough to do that people won't simply cancel after two months I'll be very impressed (and of course pleased, I'd love to see it work!)
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Re: Star Wars; Old Republic

Postby Vanifae » Fri Jul 17, 2009 5:07 pm

Dorvan wrote:The fully voiced aspect looks really cool. My main fear about the game is that between that and all the class-based storylines they've been talking up, the total amount of content in the game will be pretty limited. If they can pull off that kind of quality *and* have enough to do that people won't simply cancel after two months I'll be very impressed (and of course pleased, I'd love to see it work!)

I want it to succeed as well.
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Re: Star Wars; Old Republic

Postby Santcuff » Fri Jul 17, 2009 7:57 pm

If you watch the voice over vid closely you can see the UI being shown
looks nice for a default UI
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Re: Star Wars; Old Republic

Postby Vanifae » Fri Jul 17, 2009 8:47 pm

Santcuff wrote:If you watch the voice over vid closely you can see the UI being shown
looks nice for a default UI

Yeah I liked it.
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Re: Star Wars; Old Republic

Postby Minnerva » Sat Jul 18, 2009 3:14 am

just saw the trailer. it make me go....
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Re: Star Wars; Old Republic

Postby Lightbeard » Sat Jul 18, 2009 4:01 am

Vanifae wrote:
Lightbeard wrote:I hope the fighting style is more like KOTOR and less like Mass Effect

Probably a combo of both dependent on class.

The scoundrel relies on cover while the Jedi and Sith seem to rely more on their lightsabers and force abilities.

Soldier and Bounty Hunter seemed to be ranged based.



I enjoyed Kotors fighitng style a lot I absolutely hated Mass Effect though
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Re: Star Wars; Old Republic

Postby Vanifae » Sat Jul 18, 2009 7:51 am

I pity you Lightbeard Mass Effect is excellent.
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Re: Star Wars; Old Republic

Postby ulushnar » Sat Jul 18, 2009 8:00 am

Lightbeard wrote:I enjoyed Kotors fighitng style a lot I absolutely hated Mass Effect though


I'm sorry, but much as I loved both KotOR games, the combat was a horrid mixture of trying to look like an action game whilst cleaving closely to the underlying turn-based pen-and-paper rules it was based on. ME actually felt more like an actual action game, with the exception of the slightly clunky weapon & power management screens and the annoying squad command functions.

that said, it doesn't seem that they're drawing particularly from either source here.
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Re: Star Wars; Old Republic

Postby ulushnar » Sat Jul 18, 2009 8:06 am

http://www.gamesradar.com/pc/star-wars- ... 3120143024

Someone got a hands-on playthrough. Sith are combo-point based apparently.
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