Star Wars; Old Republic

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Re: Star Wars; Old Republic

Postby Lightbeard » Wed Jul 22, 2009 9:10 am

Rolling Bounty Hunter so I can hunt down everyone on Maintankadin who is a Jedi and pawn their head
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Re: Star Wars; Old Republic

Postby culhag » Wed Jul 22, 2009 9:12 am

One thing I'm wondering : can we play a good guy with the Sith, or an evil guy with the Jedi ?

I hate playing evil, so I wonder if I'll be forced to play with the Jedi...
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Re: Star Wars; Old Republic

Postby Santcuff » Wed Jul 22, 2009 9:25 am

Discerpo wrote:...so how many dark side we got here?


im prob going dark side
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Re: Star Wars; Old Republic

Postby Baelor » Wed Jul 22, 2009 10:24 am

Lightbeard wrote:Rolling Bounty Hunter so I can hunt down everyone on Maintankadin who is a Jedi and pawn their head

Good luck sir.

Barathorn wrote:So lightside EU server Barathorn trooper here we come. I don't want a lightsaber, I want a heavy fecking weapon to blow shit up with.

Force push my ion cannon bitch.

Dammit Bara, play on the US servers. I want some class diversity in the light side Maintankadin guild and I refuse to not play a Jedi for class diversity's sake.

EDIT:
So seriously, I want a light-side Maintankadin guild/clan on an EST US server. Who's in? Name suggestions?
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Re: Star Wars; Old Republic

Postby Arnock » Wed Jul 22, 2009 10:30 am

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Re: Star Wars; Old Republic

Postby Aalryn » Wed Jul 22, 2009 10:34 am

Is it odd that I got my character's name from the KOTOR random name generator and now it'll be used in TOR?



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Re: Star Wars; Old Republic

Postby Snake-Aes » Wed Jul 22, 2009 10:35 am

The more important question: Who'll go the pink side?
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Re: Star Wars; Old Republic

Postby Fridmarr » Wed Jul 22, 2009 10:38 am

That's messed up.
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Re: Star Wars; Old Republic

Postby discerpo » Wed Jul 22, 2009 11:10 am

Culhag wrote:One thing I'm wondering : can we play a good guy with the Sith, or an evil guy with the Jedi ?

I hate playing evil, so I wonder if I'll be forced to play with the Jedi...



...good is only a point of view

and i also have my name from KotoR
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Re: Star Wars; Old Republic

Postby Dorvan » Wed Jul 22, 2009 11:16 am

Baelor wrote:Dammit Bara, play on the US servers. I want some class diversity in the light side Maintankadin guild and I refuse to not play a Jedi for class diversity's sake.

EDIT:
So seriously, I want a light-side Maintankadin guild/clan on an EST US server. Who's in? Name suggestions?
I'm thinking <Fail Safe>


Smuggler looks interesting, but I need to know what all the classes are first: I haven't even decided which faction I'd like to play. Unfortunately, EST is out for me unless you plan on playing primarily 10pm-1am.
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Re: Star Wars; Old Republic

Postby VikrumthePally » Wed Jul 22, 2009 11:31 am

Don't think I have seen this awesomness posted anywhere.

http://www.swtor.com/media/trailers/video-documentary-3

Lots of in game footage with the UI visible. And shockingly lots of light sabers on what appears to be the very first mission.
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Re: Star Wars; Old Republic

Postby Fridmarr » Wed Jul 22, 2009 11:33 am

VikrumthePally wrote:Don't think I have seen this awesomness posted anywhere.

http://www.swtor.com/media/trailers/video-documentary-3

Lots of in game shots. And shockingly lots of light sabers on what appears to be the very first mission.



Posted on page 6, it's what gave this thread a recent second wind.
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Re: Star Wars; Old Republic

Postby VikrumthePally » Wed Jul 22, 2009 11:36 am

Fail! I am just surprised not more has been said of all you can actually see in game.

Really sorry about that. Oh well, maybe someone else missed it as I did.
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Re: Star Wars; Old Republic

Postby honorshammer » Wed Jul 22, 2009 12:21 pm

Baelor wrote:Dammit Bara, play on the US servers. I want some class diversity in the light side Maintankadin guild and I refuse to not play a Jedi for class diversity's sake.

EDIT:
So seriously, I want a light-side Maintankadin guild/clan on an EST US server. Who's in? Name suggestions?
I'm thinking <Fail Safe>


I like it. Like you, it's Jedi or bust for me. I'll deal with the consequences later.
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Re: Star Wars; Old Republic

Postby honorshammer » Wed Jul 22, 2009 12:26 pm

Rich Vogel on PvP arenas, 25+ player raids, auction houses and space combat:

"Oh, we have all that too. We're just going to wait a little bit to show you that."

That's from the latest UK PC Gamer. So we're getting all that, but not necessarily on release (I'm thinking the space stuff)

Now I'm a bit worried. I hope they don't try to balanced PVP/PVE. Blizzard shown how difficult a row to hoe that is.
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Re: Star Wars; Old Republic

Postby Arnock » Wed Jul 22, 2009 12:36 pm

Arnock, the republic trooper, and Atheas, the light side jedi at your service.

Definately in for the maintankaidn guild
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Re: Star Wars; Old Republic

Postby Aalryn » Wed Jul 22, 2009 2:35 pm

VikrumthePally wrote:Fail! I am just surprised not more has been said of all you can actually see in game.

Really sorry about that. Oh well, maybe someone else missed it as I did.



There is a website that picks apart and analyzes as much as they can with the in game shots found. Check out

http://darthhater.com/2009/07/18/dissected-videodoc3/
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Re: Star Wars; Old Republic

Postby Arnock » Wed Jul 22, 2009 2:43 pm

VikrumthePally wrote:Fail! I am just surprised not more has been said of all you can actually see in game.

Really sorry about that. Oh well, maybe someone else missed it as I did.



Probably not really mentioning a lot about that seeing as the game is still under development, and there's a LOT that can change from alpha to beta, to release.
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Re: Star Wars; Old Republic

Postby Kelaan » Wed Jul 22, 2009 3:06 pm

I have a hard time imagining myself playing a non-jedi role. i imagine that would be troublesome for raiding, lol... but at the same time I expect even the normal questing would be freakin' awesome.

It looks like they must have some instanced questing and stuff, e.g. the things where they showed you interacting with (and perhaps killing ..) the captain on a starship. I'll definitely have to keep an eye on this. (:
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Re: Star Wars; Old Republic

Postby Dorvan » Wed Jul 22, 2009 4:19 pm

Kelaan wrote:It looks like they must have some instanced questing and stuff, e.g. the things where they showed you interacting with (and perhaps killing ..) the captain on a starship. I'll definitely have to keep an eye on this. (:


They talked about this a bit in the article linked by Honorshammer on page 5. It looks like it'll be closer to the phasing concept we've seen in WotLK. Here's the most relevant bit:

The MMO Gamer: From a design standpoint, how do you handle heroic storytelling in an MMO?

In your standard online game you might walk up to a quest NPC, see a guy right behind you, and know that he’s getting the exact same quest you are to do whatever the heroic thing you’re doing is.

Do you have to segregate players, emulate the single player experience within an online world to make them feel as if they’re the protagonist, as opposed to just one player out of hundreds of thousands?

Daniel Erickson: Well, we kind of showed that in there. When you saw the piece on Hutta, one of the things you might have noticed is that the main room where his people were that he was going in and out of, there was a visible barrier there.

We can’t go into how it all works, but we didn’t want to separate the player base. We definitely are not a… there have been some MMOs that are basically instanced games with common areas. We didn’t want to go there.

What we wanted to do was be able to separate out people just long enough for the parts that were important for it. If you’re going to go have a discussion with your dad Darth Vader, you probably want to go do that by yourself.

Or, with your party, you can bring your friends with you.

But you probably don’t want a thousand people there, especially if a fight’s gonna break out, because it wouldn’t really make sense.

But, most of the world actually holds it together pretty seamlessly. One of the things we do that makes it much easier, which you saw in the game, when you go into conversation everything else drops out of the world.

So, when you’re in there, we can do things while you’re talking to the NPCs that aren’t necessarily being represented to the rest of the game world.
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Re: Star Wars; Old Republic

Postby honorshammer » Thu Jul 23, 2009 8:23 am

Found another tidbit from a hands-on feature PC Gamer UK did through Games Radar

The Jedi and Sith are melee-focused magic users, while smuggler and trooper classes will use cover to keep out of trouble, and fight with blasters. The bounty-hunter, the only other class so far revealed, can use the kinds of tools we seldom see in MMOs: a jetpack and a flamethrower.
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Re: Star Wars; Old Republic

Postby Baelor » Thu Jul 23, 2009 9:47 am

Honorshammer wrote:Found another tidbit from a hands-on feature PC Gamer UK did through Games Radar

The Jedi and Sith are melee-focused magic users, while smuggler and trooper classes will use cover to keep out of trouble, and fight with blasters. The bounty-hunter, the only other class so far revealed, can use the kinds of tools we seldom see in MMOs: a jetpack and a flamethrower.

Melee-focused magic users... sounds a little like something I do now...
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Re: Star Wars; Old Republic

Postby TonicTank » Thu Jul 23, 2009 10:39 am

My very first MMO was Star Wars Galaxies. Due to a poor player base and not-so-nice graphics and game play I sat the game down for WoW. I enjoyed the game, had a solid guild but it was honestly based on more PvP, RPG, and soloing. I really liked space combat though. I had all 6 ace pilots. I have a lot of hope in Old Republic, I wont quit wow but I will be paying for 2 subscriptions. :lol:
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Re: Star Wars; Old Republic

Postby Arcand » Thu Jul 23, 2009 12:43 pm

Baelor wrote:Melee-focused magic users... sounds a little like something I do now...


Stand in the back and heal the troopers! :lol:
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Re: Star Wars; Old Republic

Postby Santcuff » Thu Jul 23, 2009 1:24 pm

Arcand wrote:
Baelor wrote:Melee-focused magic users... sounds a little like something I do now...


Stand in the back and heal the troopers! :lol:


for the first 2 years of TOR jedis and sith must heal!
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