Star Wars; Old Republic

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Re: Star Wars; Old Republic

Postby econ21 » Mon Jun 25, 2012 9:28 am

I would agree with that recommendation of the warrior tank. I levelled with the mirror (Jedi Knight tank) and had a blast. It is such a clone of a WoW protection warrior, Blizzard could sue but I found it even more fun than my protection warrior. I have a razor naga mouse with 12 buttons and think I mapped about 48 of them (x alt, shift, control). You have a ton of abilities and while people have complained about that, it did make solo levelling a lot of fun for me. After 939 etc on the protadin, it was just great to have such a big tool box and the freedom to pull out of it what you like. (By contrast, I am currently levelling a combat rogue alt and at level 82 still only have about 2 buttons I press.) I particularly enjoyed the animations - the kind of complex, fast moving game style really suits the light saber/martial arts style of a Jedi. You see your character balletically responding to your button mashing; it is most pleasing. I guess the aesthetics are why I enjoyed it even more than my prot warrior.

Bear in mind that you typically solo with an NPC. Most of the time, I went with a jedi dps because I liked her character. In terms of power, we were fragile - strangely for a tank - but full of sound and fury. It was kind of like double dps arena: your dps output has to race your diminishing heal bar. By contrast, on the few occasions I took the healer NPC, I was virtually indestructible but I found the experience dull. Risk of death is a good thing while soloing (someone should tell Blizzard that).

I realise now that I've made a post about aesthetics when you may have been asking about power, but I imagine all classes are powerful enough for soloing so it is more of an aesthetic issue.
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Re: Star Wars; Old Republic

Postby Gracerath » Thu Jun 28, 2012 2:33 pm

I would like to hear thoughts on their new LFG system. Does it work for their raids too? I got two months to kill and if the LFG system is halfway decent, I may resub for a short while.
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Re: Star Wars; Old Republic

Postby Staatt » Mon Jul 02, 2012 9:28 am

I played around with the LFD tool a bit this weekend, and I was happy about it. I have a recent 50 and a level 25; both dps. It took 30 mins or so to get into flasphoints on my level 25, and probably 10 minutes on my 50. I am not raid-geared so I only queued for local planet content (like Black Hole on Corelia) and flashpoints. The other players were friendly and helpful. I think that pooling from just your server may limit douchebaggery. Also, if you put someone on Ignore, then you will never get paired with them.

It is a little buggy. You can select what role you want to queue with, but, if you aren't the group leader then it overrides your role and you may end up as a healer if your class could be both (I believe this is the case; it happened twice when I was playing with my wife who has a dps trooper). Also, it will teleport you to the flashpoint you queued for but won't teleport you to the planet if you did planetary content. There are obviously workarounds, but I found the first bug pretty annoying (as I'm sure the groups that we got paired with did) until I figured out how to get around it.

I'm all in all happy with it since it's so early after release.
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Re: Star Wars; Old Republic

Postby Gracerath » Tue Jul 31, 2012 12:51 pm

Bye space sword!
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Re: Star Wars; Old Republic

Postby Flex » Tue Jul 31, 2012 1:10 pm

I guess you pay money to buy cartel points and use cartel points to purchase game access?
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Re: Star Wars; Old Republic

Postby Gracerath » Tue Jul 31, 2012 2:28 pm

Looks similar to how City of Heroes does it.
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Re: Star Wars; Old Republic

Postby Gab » Wed Aug 01, 2012 4:41 am

Gab wrote:Ouch... In before "Free to play".


Didn't think it would happen that fast...

I'm stoked, it gives me a chance to give it a try before MoP drops.
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Re: Star Wars; Old Republic

Postby Fridmarr » Wed Aug 01, 2012 5:42 am

The leveling experience is pretty cool, so it's definitely worth doing.
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Re: Star Wars; Old Republic

Postby Flex » Wed Aug 01, 2012 9:24 am

Fridmarr wrote:The leveling experience is pretty cool, so it's definitely worth doing.


All the comments I've read regarding this is that they are basically giving away the best part and charging for the weakest parts.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
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Re: Star Wars; Old Republic

Postby Sagara » Wed Aug 01, 2012 10:19 am

Flex wrote:
Fridmarr wrote:The leveling experience is pretty cool, so it's definitely worth doing.


All the comments I've read regarding this is that they are basically giving away the best part and charging for the weakest parts.


I'd agree with this assessment.

The levelling adventures ROCK
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Re: Star Wars; Old Republic

Postby bldavis » Wed Aug 01, 2012 1:47 pm

Flex wrote:
Fridmarr wrote:The leveling experience is pretty cool, so it's definitely worth doing.


All the comments I've read regarding this is that they are basically giving away the best part and charging for the weakest parts.

honestly, i am happy about that
i have WoW if i want an endgame grind
the fun in SWTOR for me is the leveling and personal story
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Gab » Mon Aug 06, 2012 7:00 am

After messing around for a few hours as a BH all I can say is wow. Really wish I would have picked it up back when friends were still playing.

The story and dialogue options make the experience so much more immersive and a lot of the quests and their particular objectives help to this end as well. The quests feel meaningful to the story, sure there are a few kill X or gather Y but there are far more quests that have a uniqueness about them.

It seems like a wonderful marriage of WoW and KotOR and the combat system feels so much more fluid and rewarding than WoWs.

Just some initial impressions but they definitely hit the nail on the head for leveling, at least so far. Shame they couldn't get the end game down at launch, you would think that they would have known better with all of the other games that fell flat because of lack of end game content/polish.

TL;DR If you haven't already... TRY IT! It's free and MoP isn't out for another month and a half.

Edit: Oh... and Explosive Dart on standard enemies has got to be the best thing ever.
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Re: Star Wars; Old Republic

Postby bldavis » Mon Aug 06, 2012 8:55 am

esp their OHGAWD animation :twisted:

there is free trial currently, and next month all leveling content will be free (well planets are, flash points -dungeons- are locked into micro trans)
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Flex » Mon Aug 06, 2012 10:00 am

Gab wrote:It seems like a wonderful marriage of WoW and KotOR and the combat system feels so much more fluid and rewarding than WoWs.


Everyone I know who has played has said the exact opposite about the combat.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
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Re: Star Wars; Old Republic

Postby bldavis » Mon Aug 06, 2012 11:29 am

Flex wrote:
Gab wrote:It seems like a wonderful marriage of WoW and KotOR and the combat system feels so much more fluid and rewarding than WoWs.


Everyone I know who has played has said the exact opposite about the combat.

honestly i have to agree with this
due to each spell/ability having a set animation, the combat make look nicer, but it seems to be slower
and for someone who raids in wow and is used to that faster combat....

still fun to have a flamethrower on your wrist, or shock someone with force lightning, but its not quite as smooth as WoW combat is from my point of view
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Gab » Mon Aug 06, 2012 1:50 pm

Who knows, maybe it's because 6 of 7 abilities that I currently have are instant cast. Doesn't feel like your typical ranged DPS, I can run and gun instead of standing around spamming 2-3 second casts. Seems much more action oriented... Also just the overall visual effect since many of the attack's animations last half the gcd or longer.

Mechanically speaking I guess it's too early for me to tell, optimum rotations at max level against mobs that live longer than 10 seconds I'm sure are a different beast. But just leveling everything seems much faster, more fluid and more engaging.
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Re: Star Wars; Old Republic

Postby bldavis » Mon Aug 06, 2012 1:58 pm

it depends alot on what class/advanced class you are too
as a trooper vanguard/bounty hunter power tech, most of the abilities are instant or nearly so

as a sith inquis (which i havent leveled again yet, played on in teh beta) it was a little slower, but they are more of the typical caster class
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Gracerath » Mon Aug 06, 2012 6:06 pm

I played a bit a couple weeks ago and noticed that they changed several of the animations for abilities that were not as balanced on both sides, such as mortar volley vs death from above for troopers and bounty hunters. Mortar volley fires WAY faster now. They also changed an ability that consulars had, I forget what it is called but its where they lift a chunk of something out of the ground and smack you with it. It used to slowly rise next to the consular and fly towards its target but now it quickly rises near the target and smacks him, essentially making it equal to the instant hit attack of their sith counterpart, which again I have no idea what its mirror is.
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Re: Star Wars; Old Republic

Postby Torquemada » Mon Aug 06, 2012 6:18 pm

I'd like to see new content, but I'm also set to be heading out on deployment in October, with about a month and a half of training leading up to it so meh. I'd also like them to clean up the Juggernaut tank rotation. You have to stack sunders, keep rage going, use your heavy strike when sunders are up, Force Scream and Retaliation on cooldown for survivability, and that's not including Leap, Saber Throw, Push, and your stuns and such. It makes for very full bars. I haven't noticed anywhere near the clutter on my Powertech or my Assassin.


Gracerath wrote:They also changed an ability that consulars had, I forget what it is called but its where they lift a chunk of something out of the ground and smack you with it. It used to slowly rise next to the consular and fly towards its target but now it quickly rises near the target and smacks him, essentially making it equal to the instant hit attack of their sith counterpart, which again I have no idea what its mirror is.

You're referring to Force Projection, and Shock, IIRC. They sped up the Consular one as it had a rather bad delay compared to the Inquisitor version. Now they're equal, except that animations Empire side are MUCH cooler. Choke is much more awesome than the Knight equivalent. And Scream is better than the slash Jedi do. Lightning trumps rocks 10 times out of 10. And Death from Above is probably the best effect in game. The only exception comesfrom the Smuggler over the Agent. Kicking someone in the nuts is much cooler as a Smuggler than an Agent, and the shotgun to the back of the head is a bit cooler than stabbing someone in the back.
Last edited by Torquemada on Mon Aug 06, 2012 6:22 pm, edited 1 time in total.
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Re: Star Wars; Old Republic

Postby Gracerath » Mon Aug 06, 2012 6:21 pm

I think that was one of my biggest problems with TOR. Too many damn hotkeys. Powertech and Guardian were really full for me. Luckily my dps rotation for commando wasn't that hotkey intensive.
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Re: Star Wars; Old Republic

Postby bldavis » Mon Aug 06, 2012 7:18 pm

yay razor naga!

BOO THUMB BLISTERS! :twisted:
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Gracerath » Mon Aug 06, 2012 7:34 pm

No matter how many times I look at one and think it would be a fantastic idea with how many MMO's and games I play, I can never pull the trigger on an expensive mouse like that. Which is silly considering the amount of money I spend on other computer related bullshit.
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Re: Star Wars; Old Republic

Postby bldavis » Mon Aug 06, 2012 7:37 pm

i love mine, once you are used to it it is amazing!

plus i have had this one for almost 2 yrs now and still works great
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Star Wars; Old Republic

Postby Skye1013 » Mon Aug 06, 2012 8:12 pm

I've got the DeathAdder. 5 buttons is more than enough for my twitchy fingers... who knows what sorts of shenanigans would be happening if I had 15+ buttons to play with...
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Re: Star Wars; Old Republic

Postby Gracerath » Mon Aug 06, 2012 9:26 pm

I remember when the TOR themed mouse came out with 15 buttons on the side and thinking "Who the crap is going to need that many buttons?" and then after seeing the massive amount of hotkeys "....Oh."
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