XCOM: Enemy Unknown
Moderators: Fridmarr, Worldie, Aergis, Aubade
5 posts
• Page 1 of 1
Re: XCOM: Enemy Unknown
It's rather good. There are a lot of little things I miss from the originals (UFO Defense and TFTD), but I think that for the most part they did a good job of streamlining things where they should be streamlined.
My only big complaint is that some of the larger UFOs cause graphical glitches that make the roof impossible to navigate. It constantly wants to choose a space several levels lower, either outside or inside the UFO, instead of the roof tile I want to move to.
My only big complaint is that some of the larger UFOs cause graphical glitches that make the roof impossible to navigate. It constantly wants to choose a space several levels lower, either outside or inside the UFO, instead of the roof tile I want to move to.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
-

theckhd - Moderator
- Posts: 7467
- Joined: Thu Jul 31, 2008 3:06 pm
- Location: Harrisburg, PA
Re: XCOM: Enemy Unknown
What system are you playing on?
Only just started it yesterday, picked it up for my PS3, only encountered the usual "problem" of textures being sow to load when using the ingame rendering (Saw it in human evolution as well), and once a black bar on the right side making part of the panic level bord unreadable, which cleared after loading the next mission.
Only just started it yesterday, picked it up for my PS3, only encountered the usual "problem" of textures being sow to load when using the ingame rendering (Saw it in human evolution as well), and once a black bar on the right side making part of the panic level bord unreadable, which cleared after loading the next mission.
-

Nooska - Posts: 904
- Joined: Sun Nov 27, 2011 10:55 am
Re: XCOM: Enemy Unknown
I beat it once. It was quite fun, but I'm not really gonna replay it until they fix the bugs and/or release an expansion.
If you are not the flame, you're the fuel.
-

Passionario - Posts: 3149
- Joined: Tue Jul 17, 2007 2:52 am
Re: XCOM: Enemy Unknown
well if you hadnt added the expansion part, i was gonna ask if you still play wow 

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
-

bldavis - Posts: 6678
- Joined: Mon Sep 07, 2009 12:04 pm
- Location: RL of PK on SC
5 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests
