[10] Arthas
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Re: [10] Arthas
Belloc wrote:You can use saronite bombs to respawn the platform!
Oh, wait...
damnit it would have been a kill then
- Valoel
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Re: [10] Arthas
Absalom wrote:Our video is now available:
Part 1 - http://www.youtube.com/watch?v=tlxcNMltpU8
Part 2 - http://www.youtube.com/watch?v=U_3eDWwDKfE
Edit: 720P is up for both parts.
Loved the video btw, was refreshing your front page waiting for it to go up
- Faro
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Re: [10] Arthas
Treck wrote:We have also tried solotanking him, since i dont really see much use for the 2nd tank more than in only P1, and im guessing a dps more would prolly help in the later phases. Also tried going down to 2 healers, but noticed that if a healer gets grabbed by valkyrs, its a dead tank, or raid, depending on what healer. I would prolly wanna try with 1 tank 3 healers, since that would clear up one more dps for the later phases. Is there much point? or just easier playing it safe with 2 tanks 3 healers?
Lets Just say In Phase 2, When your tank gets the debuff (Can't remember the name of it off the top of my head) Spirit burst or some shit. He will 1 shot your tank. Second tank Taunts in P2 to prevent those deaths; I highly advise against using 1 tank.

- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
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Aubade - Moderator
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Re: [10] Arthas
Aubade wrote:Lets Just say In Phase 2, When your tank gets the debuff (Can't remember the name of it off the top of my head) Spirit burst or some shit. He will 1 shot your tank. Second tank Taunts in P2 to prevent those deaths; I highly advise against using 1 tank.
Soul reaper?
But 25man geared, he wont oneshot you.
But it will explain the unresonable high damage taken, with 61k hp i havnt felt as squishy in a long time.
Could be usefull going back to 2 tanks tho.
Had some issues, or more like annoying to tank the adds from the frostphase while picking up the boss again.
Where a 2nd tank could help the control slightly.
We still got down to the P4 (vile spirit phase) pretty reliable without tank deaths, but then wiping on some slight problem on controling those adds, low on ranged dps in the group ;(
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Treck - Posts: 2059
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Re: [10] Arthas
As far as p1 we did the necrotic plague on the adds method and it cut p1 from 6.5 min to 1 min long. It seems like this is defiantly the intended method (I mean really what other jumping debuff in the game goes to npcs). I'm willing to bet the only way you can beat hard is to do this.
But I really didn't know about the adds being able to fall too, I just dragged them with me. That will be pretty helpful to just time a holy wrath on the clones that we had up.
But I really didn't know about the adds being able to fall too, I just dragged them with me. That will be pretty helpful to just time a holy wrath on the clones that we had up.
"Salv doesn't fix stupid"
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Markoh - Posts: 296
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Re: [10] Arthas
I am mainly posting so I can see this thread in my "View your posts"
But I expect I will see lich king monday. So all I can ask, is there any tips for me as a spirest?
But I expect I will see lich king monday. So all I can ask, is there any tips for me as a spirest?
Guild Leader of <Oblivion> on Arthas (PvP) US.
Glory of the Icecrown Raider 10 man 03/18/10
Glory of the Ulduar Raider 10 man 08/17/09.
Limitation strictly defined by motivation.
Glory of the Icecrown Raider 10 man 03/18/10
Glory of the Ulduar Raider 10 man 08/17/09.
Limitation strictly defined by motivation.
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Threatco - Posts: 1618
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Re: [10] Arthas
Question, in phase 2 with the Val’kyr Shadowguards, in the video it seems they pick up their target and run across the room running through the Lich King and to the other edge. I'm just curious how to do this, cause in ours, they pick up the person and go straight for the closest edge and rather quickly.
So all in all what is the best method for where the raid should be to maximize the time before the Val’kyr Shadowguards carries someone off the edge? Just curious how they exactly work and carry the people. Any insight would be very helpful, thanks.
So all in all what is the best method for where the raid should be to maximize the time before the Val’kyr Shadowguards carries someone off the edge? Just curious how they exactly work and carry the people. Any insight would be very helpful, thanks.
- Heni
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Re: [10] Arthas
Heni, I can't give you an answer - we didn't progress so far into the encounter last night.
So I'll just drop off another question which came up yesterday during our three attempts. From what I can tell there are basiclly 2 ways to face phase one: Stand in the middle and zerg it away is #1. We figuered out to get a radial positioning around me with the lichking and my cotank with the Vrykul also works. In this everyone with the plaque runs towards the add and gets dispelled to bounce it towards the add.
This worked in 2 out of 2 tries for us. But, there are still some questions opened to the behaviour of the plaque. If I read the description posted on mmo correctly, the plaque starts with a stack of '1'. If it is dispelled and can jump to a nearbay target it keeps his stack at '1'. If it can't jump it looses a stack gets to '0' and is out of the game.
So, if it bounces onto the vrykul and ticks for 15 seconds it gets stack '2'. (I hope my experiences are correct so far) After 30 seconds stack '3' and so on.
What happens, if someone bounces off an additional plaque on the vrykul? We couldn't figure it out yesterday. Does it add up, so that 2+1=3 stacks?
Lastly to complete the questions blocking my understanding of phase one: How does this all sum up to Arthas' buffs. Everytime a stack bounces he gets a buff raising his physical damage. To get the achievement it needs to stack to 30. We alway reached that without even trying. I assume we are doinh something horribly wrong with our method of dispelling the plaque at the vrykul.
Thanks in advance for your answers and help.
So I'll just drop off another question which came up yesterday during our three attempts. From what I can tell there are basiclly 2 ways to face phase one: Stand in the middle and zerg it away is #1. We figuered out to get a radial positioning around me with the lichking and my cotank with the Vrykul also works. In this everyone with the plaque runs towards the add and gets dispelled to bounce it towards the add.
This worked in 2 out of 2 tries for us. But, there are still some questions opened to the behaviour of the plaque. If I read the description posted on mmo correctly, the plaque starts with a stack of '1'. If it is dispelled and can jump to a nearbay target it keeps his stack at '1'. If it can't jump it looses a stack gets to '0' and is out of the game.
So, if it bounces onto the vrykul and ticks for 15 seconds it gets stack '2'. (I hope my experiences are correct so far) After 30 seconds stack '3' and so on.
What happens, if someone bounces off an additional plaque on the vrykul? We couldn't figure it out yesterday. Does it add up, so that 2+1=3 stacks?
Lastly to complete the questions blocking my understanding of phase one: How does this all sum up to Arthas' buffs. Everytime a stack bounces he gets a buff raising his physical damage. To get the achievement it needs to stack to 30. We alway reached that without even trying. I assume we are doinh something horribly wrong with our method of dispelling the plaque at the vrykul.
Thanks in advance for your answers and help.
- Serv
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Re: [10] Arthas
The achievement I believe is not for the buff Arthas gets but for the Necrotic Plague that's jumping around. Whenever the plague kills it's target or naturally expires it gains a stack. Getting that up to 30 is going to be seriously hard. Getting Arthas up to ~30, on the other hand, is pretty much an every pull thing.
- Varuk
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Re: [10] Arthas
Question, in phase 2 with the Val’kyr Shadowguards, in the video it seems they pick up their target and run across the room running through the Lich King and to the other edge. I'm just curious how to do this, cause in ours, they pick up the person and go straight for the closest edge and rather quickly.
The valkyrie have been buffed since that movie.
Arkham's Razor: a theory which states the simplest explaination tends to lead to Cthulu.
- Joanadark
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Re: [10] Arthas
@Serv
I think it doesn't stack up by itself, you have to drop the Plaque to stack the debuff up. If the debuff drops, it will jump again. So, if you have only one Vrykul you have to dispell the tank if you forget to bring a new stack to the mob.
After the second one spawns, the tank should simply position the two mobs an top of each other and tank them on "max range" so the disease will jump between them. In a perfect scenario, the adds are not exactly stacked, so the guys with the debuff can still bring the disease to the first mob. You will end up with something like 12 stacks ticking for about 660k dmg every 5s (don't forget coe). The second add will die very quickly in p2 while you stay outside the raid and dispell yourself.
I think it doesn't stack up by itself, you have to drop the Plaque to stack the debuff up. If the debuff drops, it will jump again. So, if you have only one Vrykul you have to dispell the tank if you forget to bring a new stack to the mob.
After the second one spawns, the tank should simply position the two mobs an top of each other and tank them on "max range" so the disease will jump between them. In a perfect scenario, the adds are not exactly stacked, so the guys with the debuff can still bring the disease to the first mob. You will end up with something like 12 stacks ticking for about 660k dmg every 5s (don't forget coe). The second add will die very quickly in p2 while you stay outside the raid and dispell yourself.
Last edited by Felyndiia on Sat Feb 06, 2010 11:15 am, edited 1 time in total.
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Felyndiia - Posts: 21
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Re: [10] Arthas
Oh, For the Horde has arrived
I salute you.
I guess you were right, despite dispelling the plaque on 8 raidmembers i realised my warrior needed some extra watching for getting the plaque every so often, while tanking 1(+1) Vrykul.
Since it worked out pretty well for us last night, I think we're gonna stick to it. Phase one seems pretty manageable one way or another.
I salute you.
I guess you were right, despite dispelling the plaque on 8 raidmembers i realised my warrior needed some extra watching for getting the plaque every so often, while tanking 1(+1) Vrykul.
Since it worked out pretty well for us last night, I think we're gonna stick to it. Phase one seems pretty manageable one way or another.
- Serv
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Re: [10] Arthas
Joanadark wrote:Question, in phase 2 with the Val’kyr Shadowguards, in the video it seems they pick up their target and run across the room running through the Lich King and to the other edge. I'm just curious how to do this, cause in ours, they pick up the person and go straight for the closest edge and rather quickly.
The valkyrie have been buffed since that movie.
Yea I know, that why I'm wondering. I know they were buffed to move faster and no more chains of ice, but just wondering if anyone has narrowed down how they work. They were just grabbing and heading for nearest ledge so quickly even with rotating stuns on them. Unless you stack in the middle of the room but then Defile problems happen.
- Heni
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Re: [10] Arthas
Threatco wrote:I am mainly posting so I can see this thread in my "View your posts"
But I expect I will see lich king monday. So all I can ask, is there any tips for me as a spirest?
Best advice I can give you is "remember you have abolish disease." I'm sick of having conversations like this:
"How did you die to necrotic plague?"
"I didn't get dispelled."
"You're a Paladin. Why didn't YOU do it when you got there?"
"I'm fucking ret, I'm DPS, I don't have that shit on my bar."
*Facepalm*
- Xequecal
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Re: [10] Arthas
Varuk wrote:The achievement I believe is not for the buff Arthas gets but for the Necrotic Plague that's jumping around. Whenever the plague kills it's target or naturally expires it gains a stack. Getting that up to 30 is going to be seriously hard. Getting Arthas up to ~30, on the other hand, is pretty much an every pull thing.
You could wait for two giant adds to spawn and then position them so you ping-pong it between them, the hard part would be then finishing the fight with three tanks.
- Xequecal
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