[25] Blood Queen Lanathel.

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Re: [25] Blood Queen Lanathel.

Postby inthedrops » Tue Jan 26, 2010 9:51 am

This fight is REALLY fun to DPS and REALLY boring to tank :)
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Re: [25] Blood Queen Lanathel.

Postby kanst » Tue Jan 26, 2010 10:22 am

One thing we did was make the offtank (me) the director of the fight. The offtank really doesnt have to do anything, so I set up xperl to show the bite debuff and I directed bites for the raid. We used a similar strat to everyone else, spreading the bites to the 4 dps groups then having them all bite withn group. We killed it last night with like 10 seconds remaining on the enrage.

We got our warlock bit first, then he bit an spriest, to help with healing, then we got the bites into melee, then the bites spread by group. As offtank I used raid marks to mark the people who were biting and those that were getting bit to make them easier to find after the fear.
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Re: [25] Blood Queen Lanathel.

Postby Belloc » Tue Jan 26, 2010 10:28 pm

Tonight, our 4th threat target was the person who was receiving the bites.

Threat order was MT, OT, Arcane Mage, Priest. When we added another DPS to the initial assault, threat order was MT, OT, Mage, Warrior. Priest and warrior were the ones getting it.
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Re: [25] Blood Queen Lanathel.

Postby Worldie » Wed Jan 27, 2010 12:29 am

kanst wrote:One thing we did was make the offtank (me) the director of the fight. The offtank really doesnt have to do anything, so I set up xperl to show the bite debuff and I directed bites for the raid. We used a similar strat to everyone else, spreading the bites to the 4 dps groups then having them all bite withn group. We killed it last night with like 10 seconds remaining on the enrage.

We do it similarly with a Resto Shaman handling the bites.

Really the only "hard" bite is the 4th, which people pre-selfassign in party chats.

In case of panic, people have the order to bite a tank or a healer, doesnt matter who, JUST F**KING BITE SOMEONE.

Killed one second before the enrage, i think i should afk less while tanking o.o

On a side note, i really like the DPS check on this fight. It's going to be painful in Heroic.
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Re: [25] Blood Queen Lanathel.

Postby Splug » Wed Jan 27, 2010 1:52 pm

We found it was most convenient to just have a hard-set bite order. It takes more planning before the pull, but then there's no confusion during the fight. The list includes a "first bite" player (who we tried to set up with tricks/MD), followed by the pecking order for the rest of the raid. The whole thing is in a macro, so if the player who gets the first bite wasn't the intended, they would swap their name with the mage we had intended to get the first bite, and otherwise run the same sequence.

Also, anyone doing the shadowmourne quest needs to be the first player bite (second vampire total) if they are going to get enough other players bitten before the encounter finishes. Doing this does gimp your damage slightly, as the shadowmourne quest also reduces your damage dealt by 10/20/30%.

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Re: [25] Blood Queen Lanathel.

Postby kanst » Wed Jan 27, 2010 6:05 pm

One of our lovely shamans posted a video of our first kill:

http://www.youtube.com/watch?v=1FX3Qv0nbCs

We executed our strategy pretty much ideally, killed it with 16 dps bitten, no deaths. We basically broke dps into 4 camps, 2 melee and 2 ranged and split them left and right, healers stood middle ish. We had a shaman tasked with chaining through any of the linked targets. During first air phase used fear wards/human racials on all those that would have to bite. Our bite order was warlock->spriest->feral/rogue then those people spread it within groups. We hit heroes when there were 16 people bitten. Here is a WoL of the kill.

http://worldoflogs.com/reports/6lgtfax4nerplid9/
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Re: [25] Blood Queen Lanathel.

Postby Araiken » Wed Jan 27, 2010 9:10 pm

So my guild is duh and we are still having trouble with ppl staying alive on the air phase and biting ppl with out going insane...Anyone have any other tips that can help.
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Re: [25] Blood Queen Lanathel.

Postby hoho » Thu Jan 28, 2010 1:48 am

Splug wrote:We found it was most convenient to just have a hard-set bite order.
How on earth do you manage the first fear phase? Even with fearwards it's not exactly easy to chase down your targets.
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Re: [25] Blood Queen Lanathel.

Postby kanst » Thu Jan 28, 2010 7:57 am

hoho wrote:
Splug wrote:We found it was most convenient to just have a hard-set bite order.
How on earth do you manage the first fear phase? Even with fearwards it's not exactly easy to chase down your targets.


The people being bitten are marked, the people biting are fear warded, and they chose a central location to meet that is kept clear of other raiders. Our warlock is biting a rogue, the rogue meets the lock at his portal. The spriest is biting a feral they meet in the middle of the room
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Re: [25] Blood Queen Lanathel.

Postby Splug » Thu Jan 28, 2010 10:13 am

kanst wrote:
hoho wrote:
Splug wrote:We found it was most convenient to just have a hard-set bite order.
How on earth do you manage the first fear phase? Even with fearwards it's not exactly easy to chase down your targets.


The people being bitten are marked, the people biting are fear warded, and they chose a central location to meet that is kept clear of other raiders. Our warlock is biting a rogue, the rogue meets the lock at his portal. The spriest is biting a feral they meet in the middle of the room
We did pretty much exactly that. We also have an undead or two high in the biting priority, so when she lifts off they wotf out. We cover everyone else with fear ward, and anyone who will be biting early is promoted so they can mark.

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Re: [25] Blood Queen Lanathel.

Postby Ziggi » Thu Jan 28, 2010 10:17 am

our bite orders are usually established but flex if needed. First is almost always a mage, mage bites a rogue, when first fear occurs the mage and rogue are fear warded and head for their targets. hard setting the list seems to be the way to go.
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Re: [25] Blood Queen Lanathel.

Postby kanst » Thu Jan 28, 2010 11:39 am

Our bites are defined like 3-4 bites in, then we let people take care of it in individual groups. We 6 heal it with 2 tanks so the groups look like:

G1 - 4 melee and a tank
G2 - 4 melee and a tank
G3 - 4 ranged and a healer
G4 - 4 ranged and a healer
G5 - 4 healers and our spriest

We manage threat so our lock is always bit first, he in turn bites the shadow priest. Through VE this helps keep the healers up. Then the lock bites a dps in g2 and the spriest bites one in g1. Then the melee in G1 and G2 bite other melee in group, the lock bites dps in his group, and the priest bites dps in G4. That way we spread it quickly
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Re: [25] Blood Queen Lanathel.

Postby Avengeance » Thu Jan 28, 2010 4:49 pm

We do it slightly differently, we make the first 2 vampires to be warriors (we MD 1 warrior at pull) because they can break fears and genreally are top dpsers. WE do the group bite tactic too:
Group 1: 1 tank 4 melee
Group 2: 1 tank 4 melee
Group 3: 5 ranged
Group 4: 4 ranged 1 healer
Group 5: 5 healers.

First vamp is warrior in group 1, then he bites warrior in group 2. Then they bite one person each in G3 and G4, then from there on use party chat to coordinate biting people in their own groups. We put a fearward on one person in Group 3 (who is a hunter), and the person in group 4 is an undead warlock so he can break fear. 5 seconds before Phase 2 starts I tell the 2 ranged to be bitten to run into melee range so the warriors can bite them as they are all immune to fear, then just sperad like normal and take it from there.
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Re: [25] Blood Queen Lanathel.

Postby Argali » Thu Jan 28, 2010 7:04 pm

If your dpsers are good, you can delay the bite so that it doesn't coincide exactly with the air phase.

On 25, the bite lasts 60, and you get 15(?)s to bite someone. Biting someone immediately increases bite uptime and dps, but remember, you can always wait till like 5 seconds before biting, if you're struggling.
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Re: [25] Blood Queen Lanathel.

Postby Belloc » Sat Jan 30, 2010 4:38 pm

Argali wrote:If your dpsers are good, you can delay the bite so that it doesn't coincide exactly with the air phase.

On 25, the bite lasts 60, and you get 15(?)s to bite someone. Biting someone immediately increases bite uptime and dps, but remember, you can always wait till like 5 seconds before biting, if you're struggling.

It's 10 seconds on 25-man.
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