Armour (Armor to you yanks)
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23 posts
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Blutreich wrote:for a full example
he hits for 100
BoSanc takes 10 leaving 90
RF takes 6% leaving 84.6
armor 50% leaving 42.3
block value takes 10 leaving 32.3
computer rounds to 32
*armor and RF can be swapped around the rest have to be in that order*
Actually (iirc) should be:
he hits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (50% of 90)=45.0 leaving 39.6
block value takes 10 leaving 29.6
computer rounds to 29

Erendis  Maintankadonor
 Posts: 1340
 Joined: Tue Sep 25, 2007 11:21 am
 Location: Tucson, Arizona
Erendis wrote:
Actually (iirc) should be:
he hits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (50% of 90)=45.0 leaving 39.6
block value takes 10 leaving 29.6
computer rounds to 29
Really? The RF reduction is not used as part of the calculation for armor reduction? So it is a full 6% off the top and does not modify armor?
It is even better than I suspected if that is the case.
I love having just over 55% damage migitation from armor. Makes AoE grinding SO much fun!!
Cheers,
 sherck
 Posts: 1475
 Joined: Fri Feb 22, 2008 7:57 am
doesn't matter for spells:
he spellhits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (0% of 90)=0 leaving 84.6
block value takes 0 leaving 84.6
computer rounds to 85
BoSanc: Places a Blessing on the friendly target, reducing damage dealt from all sources
he spellhits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (0% of 90)=0 leaving 84.6
block value takes 0 leaving 84.6
computer rounds to 85
BoSanc: Places a Blessing on the friendly target, reducing damage dealt from all sources
JoeBravo / Joerojin / Ekibiogami / Cloverleaf / Yodin / Flidhais / Kuanti@ The Khalasar  Dragonblight EU
 JoeBravo
 Posts: 583
 Joined: Sat Mar 15, 2008 1:19 am
 Location: The Netherlands
Erendis wrote:Blutreich wrote:for a full example
he hits for 100
BoSanc takes 10 leaving 90
RF takes 6% leaving 84.6
armor 50% leaving 42.3
block value takes 10 leaving 32.3
computer rounds to 32
*armor and RF can be swapped around the rest have to be in that order*
Actually (iirc) should be:
he hits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (50% of 90)=45.0 leaving 39.6
block value takes 10 leaving 29.6
computer rounds to 29
Actually it would be:
he hits for 100
BoSanc takes 80 leaving 20
RF takes (6% of 20)=1.2 leaving 18.8
armor ( 50% of 18.8 )=9.4 leaving 9.4
block value takes 10 leaving 0.6
computer rounds to 0[/quote]
Righteous Fury is multiplicative with AC, not additive. The guy you quoted, Blutreich, was more right than you.
If you wanted an equation for lvl 73 melee with 3/3 imp RF and max rank BoSanc:
 Code: Select all
(DMG  80)*0.94*11960
  BV
(AC+11960)

jere  Posts: 2957
 Joined: Fri May 11, 2007 5:12 pm
jere wrote:Erendis wrote:Blutreich wrote:for a full example
he hits for 100
BoSanc takes 10 leaving 90
RF takes 6% leaving 84.6
armor 50% leaving 42.3
block value takes 10 leaving 32.3
computer rounds to 32
*armor and RF can be swapped around the rest have to be in that order*
Actually (iirc) should be:
he hits for 100
BoSanc takes 10 leaving 90
RF takes (6% of 90)=5.4 leaving 84.6
armor (50% of 90)=45.0 leaving 39.6
block value takes 10 leaving 29.6
computer rounds to 29
Actually it would be:
he hits for 100
BoSanc takes 80 leaving 20
RF takes (6% of 20)=1.2 leaving 18.8
armor ( 50% of 18.8 )=9.4 leaving 9.4
block value takes 10 leaving 0.6
computer rounds to 0
Righteous Fury is multiplicative with AC, not additive. The guy you quoted, Blutreich, was more right than you.
If you wanted an equation for lvl 73 melee with 3/3 imp RF and max rank BoSanc:
 Code: Select all
(DMG  80)*0.94*11960
  BV
(AC+11960)
I was using a rank 1 BoSanc since we where doing such a small hit, your math is the exact same as mine except you used a higher rank BoSanc
also anyone know of an addon or a good formula so you can reverse engineer the unmitigated hit out of the damage you take?
 Blutreich
 Posts: 385
 Joined: Thu May 17, 2007 11:51 am
Blutreich wrote:
I was using a rank 1 BoSanc since we where doing such a small hit, your math is the exact same as mine except you used a higher rank BoSanc
also anyone know of an addon or a good formula so you can reverse engineer the unmitigated hit out of the damage you take?
I was telling the person who corrected you that you were indeed correct
As for your question, I bet it would be a nice thing to pass on to _chloe for a tankadin plugin

jere  Posts: 2957
 Joined: Fri May 11, 2007 5:12 pm
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