4.0 Tankadin FAQ - Protection Paladin Basics.
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Thanks as always, Knaughty.
One thing I did want to double check (seeing as how I haven't been on Beta/PTR in weeks) - We're still using Truth as our tanking seal, right? I figure Insight is the healing seal, Truth for tanking and Righteousness for DPS, leaving Justice for PvP...
One thing I did want to double check (seeing as how I haven't been on Beta/PTR in weeks) - We're still using Truth as our tanking seal, right? I figure Insight is the healing seal, Truth for tanking and Righteousness for DPS, leaving Justice for PvP...
- xstrykr
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Shoju wrote:I have a question for you Knaughty.
Is Word of Glory worth enough if you aren't running H:LK level content to worry about?
Short answer? Dunno.
I'm hoping to do a little raiding tonight and tomorrow to try and get a feel for stuff, I'll get back to you after that.
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knaughty - Maintankadonor
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
xstrykr wrote:Thanks as always, Knaughty.
One thing I did want to double check (seeing as how I haven't been on Beta/PTR in weeks) - We're still using Truth as our tanking seal, right? I figure Insight is the healing seal, Truth for tanking and Righteousness for DPS, leaving Justice for PvP...
Yes, especially due to the SoT glyph, which is "Super Effective".
I'll update the FAQ later today to reflect that.
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knaughty - Maintankadonor
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Just a short question: From what I can tell from the patch release notes, it seems that as a last minute change, CS is back on a 4.5 sec cooldown, and not 3 sec as claimed in this otherwise useful and disturbingly hillarious FAQ
What effect, if any, would this have on the rotation and - more interestingly - Grand Crusader? From what I could gather of the cataclysm discussion, part of the problem with GS is exactly that 3 sec cooldown.
EDIT: Nevermind! So sorry
What effect, if any, would this have on the rotation and - more interestingly - Grand Crusader? From what I could gather of the cataclysm discussion, part of the problem with GS is exactly that 3 sec cooldown.
EDIT: Nevermind! So sorry
Last edited by Ajire on Tue Oct 12, 2010 4:28 pm, edited 2 times in total.
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Ajire wrote:Just a short question: From what I can tell from the patch release notes, it seems that as a last minute change, CS is back on a 4.5 sec cooldown
Oh you are fucking joking.
Can we get in-game confirmation of what the CD is on Crusader Strike?
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knaughty - Maintankadonor
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Say it ain't so! I'm EU so I'm stuck in extended maintenance hell but please please someone with a working server tell me that CS is 3 seconds and the patch notes are all just a big practical joke / blatant lack of proof reading / dick move?
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Mert - Posts: 217
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Argh fark
Sorry, I didn't mean to cause undue alarm.
I'm on EU as well and have another 11 hours of maintainance to go. Of course with the forums now down, I was unable to track down the original blue posts, however, most ability databases now lists CS with a 4.5 sec cooldown, eg wowhead, where it had been 3 sec before.
I am however totally willing to admit that I have been a jerk until confirmation is in.
I'm on EU as well and have another 11 hours of maintainance to go. Of course with the forums now down, I was unable to track down the original blue posts, however, most ability databases now lists CS with a 4.5 sec cooldown, eg wowhead, where it had been 3 sec before.
I am however totally willing to admit that I have been a jerk until confirmation is in.
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Ajire wrote:Argh farkSorry, I didn't mean to cause undue alarm.
I'm on EU as well and have another 11 hours of maintainance to go. Of course with the forums now down, I was unable to track down the original blue posts, however, most ability databases now lists CS with a 4.5 sec cooldown, eg wowhead, where it had been 3 sec before.
I am however totally willing to admit that I have been a jerk until confirmation is in.
Well, the ability is technically still 4.5 for Ret Paladins, so I'm not sure what is considered Canon on WoWHead or what the TT would show when data-mining.
IIRC, the 3s CS was a behind the scenes change invisibly made to Tankadins...as in, it shows nowhere in game.
Then again, I don't really remember looking at the actual tooltip while in beta...so I could be wrong.

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d503 - Posts: 574
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
I will assume this is baseless panic for now (caused by shitty proof-reading of patch notes).
The "Pick a Spec" panel for prot should say "Oh, yeah, and you get 1.5 seconds off Crusader Strike" - maybe in 4.0.3 they'll put that in.
The "Pick a Spec" panel for prot should say "Oh, yeah, and you get 1.5 seconds off Crusader Strike" - maybe in 4.0.3 they'll put that in.
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knaughty - Maintankadonor
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Can't seem to find the full changelist anywhere - only patch notes I could find are the abridged "paladins now get Holy Power lol" ones. Don't worry though Ajire, I guess it's good to bring it up if that is indeed the case. I thought Ret CS was going to remain at 4.5s, in which case that might explain the wowhead thing. Here's hoping anyway. And here's hoping the US servers actually do come back up - looks like they're at least going to be down 5 hours longer than planned...
Let's hope that whatever is causing issues for our Stateside buddies gets ported over to the EU and doesn't delay us!
e:f;b
Let's hope that whatever is causing issues for our Stateside buddies gets ported over to the EU and doesn't delay us!
e:f;b
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Mert - Posts: 217
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
I stand corrected and humbly apologises for any undue panic.
- Ajire
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Mert wrote:Don't worry though Ajire, I guess it's good to bring it up if that is indeed the case. I thought Ret CS was going to remain at 4.5s, in which case that might explain the wowhead thing.
Yes it seems that d503 and knaughty have sorted out the unfortunate misunderstanding on my part.
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Updated. Buffed sarcasm & accuracy by 5.2%.
I'll probably wait 48 hours before next major update unless there's some huge problem.
I'll probably wait 48 hours before next major update unless there's some huge problem.
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knaughty - Maintankadonor
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
Comments:
Grand Crusader in and of itself doesn't cause empty GCDs as long as you don't use AS every time it lights up. It's a flat-out DPS increase as long as AS is only used in the "X" slot in the rotation. That said, I agree that it's complicated enough for a beginner that suggesting they spec out of GC entirely isn't a bad solution.
For the AoE rotation at 80, I suspect it will be 939 with HotR as the 3's and AS(UN-glyphed)>Cons>HW>J as the filler, provided that mana isn't a problem. I hope to get around to simming AoE rotations this week.
Your glyph section is fine, you can remove the "unclear" now. The data is in the talent/glyph guide or the matlab thread if you want numbers.
Grand Crusader in and of itself doesn't cause empty GCDs as long as you don't use AS every time it lights up. It's a flat-out DPS increase as long as AS is only used in the "X" slot in the rotation. That said, I agree that it's complicated enough for a beginner that suggesting they spec out of GC entirely isn't a bad solution.
For the AoE rotation at 80, I suspect it will be 939 with HotR as the 3's and AS(UN-glyphed)>Cons>HW>J as the filler, provided that mana isn't a problem. I hope to get around to simming AoE rotations this week.
Your glyph section is fine, you can remove the "unclear" now. The data is in the talent/glyph guide or the matlab thread if you want numbers.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: 4.0 Tankadin FAQ - Protection Paladin Basics.
theckhd wrote:Your glyph section is fine, you can remove the "unclear" now. The data is in the talent/glyph guide or the matlab thread if you want numbers.
Done. I'll re-check AE rotation stuff after I've had a chance to play
NB: my guide does not include recommending use of bugged stuff - it usually gets fixed to fast to be useful and teaches people bad habits.
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knaughty - Maintankadonor
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