Level 70 Threat Cycles in 3.0

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Re: Level 70 Threat Cycles in 3.0

Postby Mongarwer » Mon Dec 08, 2008 1:26 am

PsiVen wrote:
16.5 (free) <-- SoV
28.5 (free) <-- SoV


What's the deal with SoV in the rotation? I'm guessing it shows the "right" time to up it if a fight is long enough.
Also,

04.5 (free) <-- AS
16.5 (free) <-- SoV
28.5 (free) <-- SoV
34.5 (free) <-- AS


assuming I have SoR, does it go in this places?
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Postby majiben » Mon Dec 08, 2008 6:53 am

Don't use SoR, it's subpar threat and lacks a decent glyph and we tanks are already limited in our glyph options (besides 10 expertise skill is a fairly powerful glyph).
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Postby Mongarwer » Mon Dec 08, 2008 7:05 am

Majiben wrote:Don't use SoR, it's subpar threat and lacks a decent glyph and we tanks are already limited in our glyph options (besides 10 expertise skill is a fairly powerful glyph).


Wait, i just saw i didn't understand this almost at all :oops:

First, the OP has 2 places for using SoR/SoV, but why?
Second, there is no ShoR (which i meant when i wrote SoR).

Meaning I got the OP wrong, his "final" cycle is for lvl 70 (which is stated in the title, but i thought.... well, obviously wrong :D )
So, as it was asked:

Anubisknight wrote:So, at lvl80 (or after you get ShoR), your rotation would basically comprise of the following 3 mini-cycles:

Prep SoV

Mini-cycle 1
0.0 HS
1.5 HotR
3.0 Judgement
4.5 ShoR
6.0 Consecration

Mini-cycle 2
7.5 HotR
9.0 HS
10.5 ShoR
12.0 Judgement

Mini-cycle 3
13.5 HotR
15.0 Consecration
16.5 ShoR

Go to Mini-cycle 1.


Is this correct?
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Postby majiben » Mon Dec 08, 2008 7:08 am

The reason for resealing Seal of vengence is simply because you have a free moment and may need to refresh it or literally have nothing else to use (AS may be on CD). Also I'm not sure this thead is his most up to date work.
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Postby dornstar » Tue Dec 16, 2008 3:13 am

Still learning the pally ways after having a long career as a shadow priest, but why not go with...

9. Holy Shield
6. Hammer of the Righteous
9. Consecration
6. Shield of the Righteousness - Rank 2
9. Judge
6. Shield of the Righteousness - Rank 1

Wouldn't that give you a clean 9-6-9 sequence and also allow for a simple macro?


/castsequence reset=target Holy Shield, Hammer of the Righteous, Consecration, Shield of Righteousness(Rank 2), Judgement of Light, Shield of Righteousness(Rank 1)
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Postby Mongarwer » Tue Dec 16, 2008 3:26 am

dornstar wrote:Still learning the pally ways after having a long career as a shadow priest, but why not go with...

9. Holy Shield
6. Hammer of the Righteous
9. Consecration
6. Shield of the Righteousness - Rank 2
9. Judge
6. Shield of the Righteousness - Rank 1

Wouldn't that give you a clean 9-6-9 sequence and also allow for a simple macro?


/castsequence reset=target Holy Shield, Hammer of the Righteous, Consecration, Shield of Righteousness(Rank 2), Judgement of Light, Shield of Righteousness(Rank 1)


Using ShoR like that is an exploit. We are certain it's an exploit cause in 3.0.8. they'll share the CD ;)
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Postby dornstar » Tue Dec 16, 2008 12:37 pm

Mongarwer wrote:
dornstar wrote:Still learning the pally ways after having a long career as a shadow priest, but why not go with...

9. Holy Shield
6. Hammer of the Righteous
9. Consecration
6. Shield of the Righteousness - Rank 2
9. Judge
6. Shield of the Righteousness - Rank 1

Wouldn't that give you a clean 9-6-9 sequence and also allow for a simple macro?


/castsequence reset=target Holy Shield, Hammer of the Righteous, Consecration, Shield of Righteousness(Rank 2), Judgement of Light, Shield of Righteousness(Rank 1)


Using ShoR like that is an exploit. We are certain it's an exploit cause in 3.0.8. they'll share the CD ;)

Gotcha.

I guess it was nice while it lasted. :(
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Postby Ragingsoul » Thu Dec 18, 2008 1:25 pm

Mini-cycle 2
7.5 HotR
9.0 HS
10.5 ShoR
12.0 Judgement



why judge after SoR..? you loose the 350 BV threat.
While tanking new content, one rule is important -- it's not about taking less damage; it's about being able to take more.
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Postby Arcand » Thu Dec 18, 2008 3:21 pm

Ragingsoul wrote:why judge after SoR..? you loose the 350 BV threat.


In a 696 rotation, ShoR precedes Judgement half the time. It's unfortunate.

But you generate more threat throwing those unfortunately-unboosted slams than you would by waiting for the Judge-Slam combo to cool down again.
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Postby Ragingsoul » Sun Dec 21, 2008 2:18 pm

Arcand wrote:
Ragingsoul wrote:why judge after SoR..? you loose the 350 BV threat.


In a 696 rotation, ShoR precedes Judgement half the time. It's unfortunate.

But you generate more threat throwing those unfortunately-unboosted slams than you would by waiting for the Judge-Slam combo to cool down again.

yeah, I see it now.
makes me wounder about the recent blue post, when blizzard said they didn't want to put stats on libram/idols etc.

mitigation is only active 1/2 the time, and we only benefit from the threat 1/2 of ShoR... I hope we can have a better libram in the next patch, item lvl 226 or something, in the next raid, because I still think the engeneer gun is so much better.
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Postby fiorina » Sun Jan 04, 2009 11:48 pm

Couple of questions:

- Is this a max TPS rotation? If not, can we determine one?
- Is this a max DPS rotation? If not, can we determine one?
- Is this a max mitigation rotation? If not, can we get one?

As little child would ask "whats the fun of 6969"?

One thing I don't like on 6969 is low snap threat. When boss appears, I want to have ShotR and HotR on him ASAP and I pray for crit so DPS can start early.

Another case is for example when Malygos 25 lands during phase1, he hits me for 15k melee and 16k breath. If I would start with HotR and my judgement will miss I assume some healer could get aggro from his 15k effective heal.

Related issue:
Since ferals can dish out sick DPS even with tanking spec while not tanking, I'd like to know your experience and numbers. Can we say, prot pala in Naxx gear will do 2k DPS while not tanking using rotation XYZ?
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Postby knaughty » Mon Jan 05, 2009 4:36 am

fiorina wrote:One thing I don't like on 6969 is low snap threat. When boss appears, I want to have ShotR and HotR on him ASAP and I pray for crit so DPS can start early.


Same. I frontload threat moves on the pull.
• Pre-cast HS if i can be bothered.
• AS -> Exorcism
• Judge. Ok, mob reaches melee raqnge about now.
• ShoR (with libram up)
and again until 3.0.8, anyway.
• HotR.

Holy Wrath / Consecrate go first if it's a big pack.

HotR goes first if small pack.

969 once mobs are tanked, assuming they last that long (trash doesn't).
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Postby Mialina » Tue Jan 13, 2009 3:28 am

I have a dumb question :)

I believe haste rating reduces the global cooldown as well as cast times. So what happens when my global cooldown becomes 1.25 or 1 sec?
I got about 20% haste with totems and some other buffs during raids I think, at 1 sec global cooldown (33% haste) I would need to have a totally different rotation. Even with current haste score the rotation doesnt seem to max my tps.

I'm not suggesting we stack haste rating btw, just asking smt I'm curious about :)
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Postby majiben » Tue Jan 13, 2009 3:34 am

Not all our CDs get lowered by haste and you would need a stupidly high amount to get some of ours low enough. I'm talking every single haste item in game currently.
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Re: Level 70 Threat Cycles in 3.0

Postby Nehor » Fri May 15, 2009 3:59 pm

Earlier the comment was made that the rotation does not put our "slams" after a judgment which would increase the amount we slam for. Would this mean that he libram from heroic badges may not be the best libram or would the old BC one that increases the chance to block be better?

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