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[10] Algalon

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Re: [10] Algalon

Postby Falibard » Tue Jun 30, 2009 12:35 pm

Joanadark wrote:
Constellations are pretty dangerous to leave alive, as far as I can tell they will just pile up if you don't despawn them and so will the void zones.


Actually this is incorrect.
They cap out at 3 Constellations, and if you dont kill them more wont come out.


Hmm... I've seen various methods of dealing with these constellations from videos but I'm starting to think the best method may just bet to kind of ignore them and only despawn them when you have an abundance of black holes?
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Re: [10] Algalon

Postby Seloei » Wed Jul 01, 2009 12:55 am

the constellations were hitting the druid for 2.4k each, that is not 'deadly' considering the long cast time.

Also, you replied to one part but didn't reply to the part other part.

High armor, high EH or high avoidance set? or a mix of all.
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Re: [10] Algalon

Postby Seloei » Wed Jul 01, 2009 1:22 am

If there is a limited amount of constellations, couldn't you just ignore them alltogether and just nuke the boss? Open up one or two black holes to get away from big bang but that's all. Or do the collapsing stars blow up after a set amount of time?
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Re: [10] Algalon

Postby Avengeance » Wed Jul 01, 2009 2:16 am

Collapsing stars self-dmgs i think over time, if you dont interfere with them with a DPS, they will all blow up at same time.
I see no reason to not close constellations with the tank that isnt tanking tho - 2-3k dmg is still dmg, and it might jib a healer with a collapsing die dying + cosmic combo + arcane barrage combo.
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Re: [10] Algalon

Postby Joanadark » Thu Jul 02, 2009 2:06 am

In any case it's probably a bad thing since you end up with a minefield of black holes if you don't remove any. If you try to avoid killing many stars to counteract that problem, they will die anyway to Algalon's own damage and screw you over.


Black Holes despawn when the next set of collapsing stars spawn. You will never have more than 4 black holes.
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Re: [10] Algalon

Postby Treck » Thu Jul 02, 2009 3:48 am

Joanadark wrote:Black Holes despawn when the next set of collapsing stars spawn. You will never have more than 4 black holes.


This didnt seem happen when we were doing algalon last week.
We had like 6-8 Black holes when the 3rd Big Bang went of.
It wasnt much of a problem tho.
We still have problem with this fight, dunno why but ppl are dying after they get up after big bang :S
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Re: [10] Algalon

Postby moduspwnens » Thu Jul 02, 2009 6:18 am

Treck wrote:
Joanadark wrote:Black Holes despawn when the next set of collapsing stars spawn. You will never have more than 4 black holes.


This didnt seem happen when we were doing algalon last week.
We had like 6-8 Black holes when the 3rd Big Bang went of.
It wasnt much of a problem tho.
We still have problem with this fight, dunno why but ppl are dying after they get up after big bang :S
11% was out best last week. Still a sever first to grab this week! (i hope :S )


Wait, and what's the strategy you're using? Ignoring the Constellations?
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Re: [10] Algalon

Postby Treck » Thu Jul 02, 2009 7:25 am

eh, ye cinda.
Our druid whos got aggro on them keeps running through the tanks with them, when hes repositioning on the other side.
And for some reason that makes the tanks (well me mostly) accidentally get aggro on them, and sometimes ends up tanking a few.
That happends sometimes, and sometimes we just ignore them, and sometimes the druid runs around closing black holes with them, however hes one of those meter/grid tunnelvision guys, so that doesnt happen to ofthen.
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Re: [10] Algalon

Postby Jeh » Thu Jul 02, 2009 7:31 pm

we got more than 4 black holes and more than 3 constellations.
black holes do not despawn except at the 20% mark and constellations keep spawning past this 3 cap you mentioned.
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Re: [10] Algalon

Postby QuantumDelta » Thu Jul 02, 2009 8:14 pm

BB is Physical?
If so; does BoP take you out of the black holes?
....Doesn't BoP -> Sac cover physical dmg?
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Re: [10] Algalon

Postby Treck » Fri Jul 03, 2009 12:00 am

QuantumDelta wrote:BB is Physical?
If so; does BoP take you out of the black holes?
....Doesn't BoP -> Sac cover physical dmg?


No, its very much a spell.
And it goes through immunity effects, like bubble and iceblock.
The dmg has to be mitigated aka reduced, not absorbed.
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Re: [10] Algalon

Postby moduspwnens » Fri Jul 03, 2009 9:51 am

It is physical damage, but I don't know about HoP.

http://www.wowhead.com/?spell=64443

That means Warrior 4pc doesn't help.
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Re: [10] Algalon

Postby daemonym » Sun Jul 05, 2009 3:55 am

for the big bang, unless it was changed, shield wall might not be enough to save you all on it's own unless you have over 45k health after buffs (though with 35k on your own you likely might). you'll either need glyphed salvation (side effect doesn't matter really for this situation), imp LoH (not 100% sure if this will effect it. tooltip says 'physical damage, not mitigated by armor' so who knows). the strat i read was by gentlemen's club and they just had a dk with 4 piece and used IBF+AMS to take the hit (likely not viable once IBF goes to a 2 min CD though). but after reading up on what dispersion does that would work great if you have a s.priest handy that can count 4 seconds and live (was not aware of the DR on the spell so i fail).
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Re: [10] Algalon

Postby Worldie » Sun Jul 05, 2009 7:30 am

On me, HoSalv + Bubblewall reduces the damage to a very manageable 28k hit.
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Re: [10] Algalon

Postby Nadir » Thu Jul 09, 2009 8:59 pm

For this week's attempt I had a Druid, Shaman, and Holy Paladin healer. Getting my shit pushed in was the primary cause of raid wipes.

Are my healers just not on the ball? Am I doing something wrong? I'd appreciate feedback from anyone who has gotten past the second Big Bang.
http://worldoflogs.com/reports/rt-joelE ... OA/fights/

Generally my death came following the combination of:
Main hand
Off hand
Collapsing Star explosion, Phase Punch, or Quantum Strike
Main Hand
Off hand

One of my final deaths was:
Parry x2
Dodge x3
Main hand x4
Off hand x4...
Eight hits in a row? Really? My average avoidance was around 55%. (0.45^8) should be a 0.1% chance event. :|
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