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Hodir and Frost Resist

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Re: Hodir and Frost Resist

Postby Serelynn » Fri Apr 10, 2009 6:36 am

Sounds interesting if the Hand of Freedom thing is all that is needed.

I experimented a bit and can hit 499 frost resistance self buffed and still at 544 defense skill, it wouldn't be too difficult to come up with a gear set with resilience to put on another piece of frost resistance gear and enchant for it if it is even necessary. I'm not very worried though at this point, and if the Hand of Freedom is the trick to the fight then paladin tanks are favorable to have.
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Re: Hodir and Frost Resist

Postby majiben » Fri Apr 10, 2009 12:48 pm

Will make http://ptr.wowhead.com/?spell=20175 a valuable talent for that fight.
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Re: Hodir and Frost Resist

Postby Mex » Sun Apr 12, 2009 7:13 am

You don't really need pally tanks if HoF cheeses it. Just paladins in general.
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Re: Hodir and Frost Resist

Postby Belloc » Sun Apr 12, 2009 11:11 am

All this talk about stacking frost resistance in a high DPS fight. You'll still have to hold aggro.
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Re: Hodir and Frost Resist

Postby Worldie » Sun Apr 12, 2009 12:21 pm

Frost Resist is for the safe way. When you do it DPS-way (achieve) you will prolly use HoF.
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Re: Hodir and Frost Resist

Postby Peaches » Sun Apr 12, 2009 2:01 pm

The only reason you would wear Frost resist is in a role as an OT. All you would do is taunt during the frozen blows, when that is over the MT would taunt it back. And really in 25man no one can argue that you won't have an OT, even with dual spec your warrior tank probably doesn't do much more then 2.5k DPS.
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Re: Hodir and Frost Resist

Postby Fetzie » Sun Apr 12, 2009 7:32 pm

I was chatting with the guy who will be leading the ulduar 10 group I will be tanking earlier about frost resist gear and the hand of freedom method mentioned earlier in this thread, and it lead to me wondering how the frost damage behaves if the melee component is blocked.

How I understand the mechanic is as follows: A melee attack for not very much damage (around 2000ish I have read) either lands or misses. If it lands it "proccs" a large amount of frost damage (higher than 30000), if it fails to land, nothing happens (I guess a bit like seal of blood).

If it doesnt "procc", for want of a better word, if the melee does not land (which is how I understand the spell description) how does the ability work if the melee component that has the frost damage procc is partially or even totally blocked, I am pretty sure than blocks do not trigger ret aura; would a block count as a non-hit for the purposes of whether the frost damage occurs or not? If it does not, simply having a paladin or a warrior in block cap gear would cheese the encounter.

Has anyone noticed blocking having an effect on the damage output in this phase of the fight?
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Re: Hodir and Frost Resist

Postby Worldie » Sun Apr 12, 2009 7:50 pm

Blocks still count as struck. A fully blocked melee swing still procs Seal of Blood for example.
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Re: Hodir and Frost Resist

Postby majiben » Sun Apr 12, 2009 8:13 pm

I swore there were reports of if the attacks was absorbed with a damage shield that the frost damage would not proc.
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Re: Hodir and Frost Resist

Postby Mex » Mon Apr 13, 2009 1:12 am

Even if the block thing were true, and the melee hits were 2k, you'd still have to work to get block capped and 2k+ base BV. However, I think that the melee hits are more like ~7k. He does 70% less damage, and melees for roughly 25k outside of frozen blows iirc. So yeah, I can't see block being anywhere near viable.
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Re: Hodir and Frost Resist

Postby Lisson » Wed Apr 15, 2009 11:55 pm

Downed last night, HoF is all that was needed.

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Re: Hodir and Frost Resist

Postby Janduin » Thu Apr 16, 2009 1:40 am

Also works: 417 FR (chest, boots, belt, aura) tanking everything. Threat seemed okay, though we were not going for any timed achievement. This was 25-man, healers didn't have any trouble keeping me alive.
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Re: Hodir and Frost Resist

Postby Janduin » Thu Apr 16, 2009 4:30 am

Kaeos wrote:When is enough, enough? 510 is the cap (75% reduction) achieveable through the Hodir Helm enchant quite easily.


510 is cap? I thought 415 was. Going off:

http://www.wowwiki.com/Resistance

I suppose I should poke around EJ instead of relying on Wowwiki. In any case 415 was fine for Hodir.

Edit: There is no cap. 510 eliminates 30% resists.
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Re: Hodir and Frost Resist

Postby inthedrops » Fri Apr 17, 2009 10:16 am

I'm really confused about this and the BoF. I am not convinced it is doing what it was reported as doing on the PTR (preventing the frozen blow damage).

WWS is not parsing properly but here's all the damage I took from Frozen Blow last night. On our kill I had BoF on and never got frozen. But I'm confused by those resist numbers. It looks like it's a flat amount of damage.

http://wowwebstats.com/varym1axw1yl1?bl=0&filter=spell%3D%22frozen+blows%22+and+target%3D%22Paperplate%22

Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16128 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16128 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 11063 Frost. (12000 Resisted) (2486 Absorbed)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
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Re: Hodir and Frost Resist

Postby Rasmfrackn » Fri Apr 17, 2009 11:48 am

inthedrops wrote:I'm really confused about this and the BoF. I am not convinced it is doing what it was reported as doing on the PTR (preventing the frozen blow damage).

WWS is not parsing properly but here's all the damage I took from Frozen Blow last night. On our kill I had BoF on and never got frozen. But I'm confused by those resist numbers. It looks like it's a flat amount of damage.

http://wowwebstats.com/varym1axw1yl1?bl=0&filter=spell%3D%22frozen+blows%22+and+target%3D%22Paperplate%22

Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16128 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 16128 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 11063 Frost. (12000 Resisted) (2486 Absorbed)
Hodir #3 Frozen Blows hits Paperplate for 16129 Frost. (20000 Resisted)
Hodir #3 Frozen Blows hits Paperplate for 19355 Frost. (16000 Resisted)


The resist numbers look right to me... resistances are in increments of 10% now, not 25%. Your increments were 4k, so obviously the full hit is 40k like the tooltip says. You had 30%, 40%, and 50% resists, so it looks like you had somewhere below 510 resistance but above 340... probably mid-400s since there are a lot of 20k resists. It looks like melee during frozen blows is in the 5.5k-7.5k range, making frozen blows a little more dangerous than regular big melee hits (2 hits kill) but with a nice cushion for your healers to get you back up easily enough.

Too bad BoF doesn't seem to work, though.
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