4.3 Item Enhancement Guide
Moderators: Fridmarr, Worldie, Aergis, Sabindeus, majiben, lythac, Digren
Re: 4.0.3a Item Enhancement Guide
econ21 wrote:I decided to enchant all my gear today, as it is "heroic ready" and found this guide very useful. Unfortunately, most of the top tier enchants were not available on the AH as scrolls so I ended up going with lesser ones. In that spirit, it might be worth adding the savage armor kit to lists for the (5?) slots it can be applied. It did not seem a bad option for hands, chest and feet, until I can get the top tier ones (e.g. at +36 stamina, I think its better than the 275 hp chest enchant I think I used in wotlk). Heavy savage armor would have been better but was more expensive and I did not want to spend the gold for something I will either upgrade or enchant over.
Added the Savage Armor Kit. Thanks.
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
Hiroko wrote:There's an intermediate Twiglight Leg Armor: http://www.wowhead.com/item=56503
85 stam and 45 agility
Added. Thanks!
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
Rhiannon wrote:I know it's the weaker option, but you've omitted 50 mastery on gloves from your glove enchant section. Given that 65 mastery requires 2 x maelstrom crystals which are going to be extraordinarily rare for a few weeks, it's probably the next best non-profession specific alternative as far as survival-oriented enchant.
Added. Thanks!
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
Okay, up to date except for weapon enchants. I need to review the analysis and update my recommendations there.
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
Digren wrote:Okay, up to date except for weapon enchants. I need to review the analysis and update my recommendations there.
This is coming from a small test during my daily heroic, but Mending over the course of a 2 minute end-of-dungeon heroic boss only healed for 8.8k total. My Seal of Insight did ~64k and each time I used a 3HoPo WoG, those were hitting for 20k+ a pop. Looking forward, I do not foresee myself ever considering the use of Mending compared to something that will provide static avoidance or +threat. Just wanted to mention this as you dive into your weapon enchant update. Thanks again for your hard work!

Protigy the Astral Walker <Wet Tabard Contest> (US-Mal'Ganis)
Neuron | Wrath | Diabow | Satyr | Darkmatter | Fanaticism | Hexstasy | Moguri | Taurentula
-

Protigy - Maintankadonor
- Posts: 49
- Joined: Thu Sep 02, 2010 12:18 pm
- Location: Houston, Texas
Re: 4.0.3a Item Enhancement Guide
Zarhym wrote:The gem cuts Timeless Nightstone, Jagged Jasper, and Solid Zephyrite can no longer create perfect versions of the cut.
Odd change, assume other tanking perfect cuts still exist.
-

lythac - Moderator
- Posts: 2577
- Joined: Wed Sep 24, 2008 8:10 am
Re: 4.0.3a Item Enhancement Guide
lythac wrote:Zarhym wrote:The gem cuts Timeless Nightstone, Jagged Jasper, and Solid Zephyrite can no longer create perfect versions of the cut.
Odd change, assume other tanking perfect cuts still exist.
That's a "fix" for the JC dailies that require you to cut gems. Those three cuts are used in the dailies, and when they proc perfects you have to cut another since it requires the normal cuts.
-

Zalaria - Maintankadonor
- Posts: 590
- Joined: Tue Sep 11, 2007 7:27 am
Re: 4.0.3a Item Enhancement Guide
Unless they took the existing Perfect Solid Zephyrites out of the game, I'll leave them on the list for now. I've noted that they are no longer possible to create.
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
hrm dangit my wrath belt buckle wont even apply onto my green belt upgrade from questing, wth
- steadypal
- Posts: 1206
- Joined: Sat Mar 15, 2008 12:28 pm
Re: 4.0.3a Item Enhancement Guide
steadypal wrote:hrm dangit my wrath belt buckle wont even apply onto my green belt upgrade from questing, wth
Ooh yeah that's right. Stealth nerf from .. Friday? .. now you have to use the new special belt buckle.
I need to update that.
Paladin of the Argent Dawn since 2004
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
Tankadin Stages and Gear Guide | Gem, Enchant, Reforge Guide
My AddOns at WoWInterface
-

Digren - Moderator
- Posts: 2138
- Joined: Sat Jul 26, 2008 2:41 pm
Re: 4.0.3a Item Enhancement Guide
Are there any news regarding the BV meta gem? I got this stone helm from Maloriak today and can't decide which to choose if its not bugged any more.
- Boèndal
- Posts: 62
- Joined: Mon Aug 24, 2009 5:54 am
- Location: Germany
Re: 4.0.3a Item Enhancement Guide
Nvm, math was bad.
Last edited by raistlin212 on Sun Dec 19, 2010 8:11 am, edited 1 time in total.
- raistlin212
- Posts: 12
- Joined: Tue Oct 19, 2010 6:11 am
Re: 4.0.3a Item Enhancement Guide
Boèndal wrote:Are there any news regarding the BV meta gem? I got this stone helm from Maloriak today and can't decide which to choose if its not bugged any more.
This meta is still bugged on EU-Servers. I have it in this helm and the block tooltip shows "Stops 31% incoming damage".
Bye, RedAces.
-

RedAces - Posts: 500
- Joined: Tue Dec 01, 2009 9:39 am
- Location: Germany
Re: 4.0.3a Item Enhancement Guide
raistlin212 wrote:I brought this up at the EJ prot thread but for shields the armor enchant is a higher net damage reduction then the block enchant. There's been some math done but 160 armor is just better then 36 mastery at preventing damage in the long run. I know block cap is the "holy grail" but this one has a high opportunity cost.
Something seemed fishy about that when I first read Wrathblood's coefficients, and now that I've sat down and worked it out, I'm fairly certain it's wrong. I'll save the gory details for AT&C, but here's the net result:
Theck wrote:In any event, given this, 1 armor should be equivalent to ~1/7 a point of mastery, or 0.143 (14.3% as effective), rather than the 0.35 that Wrathblood found. On the other hand, in terms of itemization, it seems that you get 4 armor for every ipoint (trinkets give 1285 armor, 321 mastery/agi/etc., or 482 stam), making it 57.14% as good as mastery in terms of raw itemization. Thus, a mastery trinket should be better than an armor trinket in most cases (i.e. for blockable damage), ignoring on-use effects.
Considering the 160 armor enchant in this light, it's worth about 160/7 = 23 mastery, which is less than the 36 afforded by the Blocking enchant.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
-

theckhd - Moderator
- Posts: 7456
- Joined: Thu Jul 31, 2008 3:06 pm
- Location: Harrisburg, PA
Re: 4.0.3a Item Enhancement Guide
I was wondering. In the guide it says for example for a yellow gem "20 master 30 stam if the socket bonus is good". What is considered good, what's considered bad? E.g. is 20 parry good if you have 1 red and 1 blue? And 10 mastery if one red?
Mastery seems pretty awesome, so I'll be going for most yellow slots anyways, but for the red I'd have to take parry, which I don't like that much.
Anything that's "proven" to be best for when to gem what?
Thx in advance
Mastery seems pretty awesome, so I'll be going for most yellow slots anyways, but for the red I'd have to take parry, which I don't like that much.
Anything that's "proven" to be best for when to gem what?
Thx in advance
- Amonet
- Posts: 46
- Joined: Sat Sep 05, 2009 5:01 am
Return to Gear Discussions and Advice
Who is online
Users browsing this forum: No registered users and 2 guests


