Idea to fix Reckoning
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Idea to fix Reckoning
Has anyone suggested to change Reckoning in a Way like this:
Each time you take damage, you have a 2/4/6/8/10% chance allowing the use of Hammer of Wrath regardless of the target's health state. Lasts 5 seconds.
I haven't seen much talk about the talent the last weeks, but it is still a broken talent, especially with SoV now.
Each time you take damage, you have a 2/4/6/8/10% chance allowing the use of Hammer of Wrath regardless of the target's health state. Lasts 5 seconds.
I haven't seen much talk about the talent the last weeks, but it is still a broken talent, especially with SoV now.
- Sunweaver
- Posts: 29
- Joined: Wed Nov 28, 2007 4:20 am
I wouldn't take it. It would be a pvp talent.
HoW is not that good: It takes mana, a GCD and is not that much more threat than the ability it replaces (our GCDs are all spent when we hit 75).
Better make Reckoning deal those extra strikes in holy damage and proc on avoids (parries).
HoW is not that good: It takes mana, a GCD and is not that much more threat than the ability it replaces (our GCDs are all spent when we hit 75).
Better make Reckoning deal those extra strikes in holy damage and proc on avoids (parries).


- Noradin
- Posts: 942
- Joined: Wed Jun 13, 2007 12:00 am
Noradin wrote:Better make Reckoning deal those extra strikes in holy damage and proc on avoids (parries).
Thats really a great idea, the only issue i can see is having a second "proc from avoidance". While the two aren't directly related, its not ideal from a design stance. That said, short on alternatives that aren't already in use.
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ziggyunderslashone - Posts: 260
- Joined: Thu Oct 02, 2008 2:33 am
Reckoning.
Every time you dodge or parry an attack you have a 20/40/60/80/100% chance to instantly counter attack the enemy dealing 20% of weapon damage as holy damage.
Edit: fixing the syntax
Every time you dodge or parry an attack you have a 20/40/60/80/100% chance to instantly counter attack the enemy dealing 20% of weapon damage as holy damage.
Edit: fixing the syntax
Last edited by Kellern on Fri Nov 07, 2008 5:23 am, edited 1 time in total.
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Kellern - Posts: 182
- Joined: Fri Sep 19, 2008 4:07 am
Better make Reckoning deal those extra strikes in holy damage and proc on avoids (parries).
This one is really nice, would be so good. But first one is kinda op and I agree about beeing pvp talent. We need our GCD for other stuffs.
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stormknight - Posts: 111
- Joined: Tue Jun 19, 2007 7:03 am
I kinda like it, it introduces a bit of unpredictability to our tanking. As it is our rotation is pretty set and this would warrant some choices when it procs. I do agree with Noradin though that in its current form it's not really worth it. Maybe if it gained a damage modifier or reduced mana cost (free
) though it could work.
- tbolt
- Posts: 367
- Joined: Mon Oct 08, 2007 2:08 pm
I wouldn't take this - I already have enough problems with GCD :<
Probably the worst named paladin ever.
- Consecrate
- Posts: 100
- Joined: Sat May 31, 2008 10:03 pm
Ya, while our rotation is a little less active and involved that others, the fact that its a fixed rotation rather than a priority order would make it very difficult to combine with a reactive proc. You couldn't push the rotation back and expect an increase, and sliding it in around the various cooldowns would be needlessly unpleasant.
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ziggyunderslashone - Posts: 260
- Joined: Thu Oct 02, 2008 2:33 am
Reckoning- 20/40/60/80/100%: When you parry your opponents attack, Chance to activate Reckoning.
From the Spellbook:
Reckoning (rank 1): Instantly deals holy damage equal to 30% of your weapon damage. Does not share GCD with other spells and abilities. This ability cannot activate more than once every 8 Seconds.
Overpower not on GCD lol.
ok ill keep dreaming
From the Spellbook:
Reckoning (rank 1): Instantly deals holy damage equal to 30% of your weapon damage. Does not share GCD with other spells and abilities. This ability cannot activate more than once every 8 Seconds.
ok ill keep dreaming
- vschiano2008
- Posts: 137
- Joined: Fri Oct 03, 2008 11:10 am
Deflect wrote:Reckoning - 100% chance to reset all of your cool downs.
Enough said.
oh god please dont do that.
i just got into the rhythm!
- vschiano2008
- Posts: 137
- Joined: Fri Oct 03, 2008 11:10 am
vschiano2008 wrote:i just got into the rhythm!
The key to protadin tanking. All we need now is music with a 1.5 second beat.
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ziggyunderslashone - Posts: 260
- Joined: Thu Oct 02, 2008 2:33 am
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