whoa whoa buff blood/matyr??? wtf
Moderators: Fridmarr, Worldie, Aergis
whoa whoa buff blood/matyr??? wtf
why not buff sor and sov??
- steadypal
- Posts: 1206
- Joined: Sat Mar 15, 2008 12:28 pm
Desired effect: Reduction of Retribution DPS
Suggested solution: Nerf Protection TPS
Mindlessly optimistic as ever, I can only hope they're far from done and are making changes back and forth until it slides into place.
Though with that one you have to wonder if they put all the brainstorming notes on a dart board and are picking them at 7 feet 9.25 inches.
Suggested solution: Nerf Protection TPS
Mindlessly optimistic as ever, I can only hope they're far from done and are making changes back and forth until it slides into place.
Though with that one you have to wonder if they put all the brainstorming notes on a dart board and are picking them at 7 feet 9.25 inches.
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ziggyunderslashone - Posts: 260
- Joined: Thu Oct 02, 2008 2:33 am
ziggyunderslashone wrote:Desired effect: Reduction of Retribution DPS
Suggested solution: Nerf Protection TPS
Mindlessly optimistic as ever, I can only hope they're far from done and are making changes back and forth until it slides into place.
Though with that one you have to wonder if they put all the brainstorming notes on a dart board and are picking them at 7 feet 9.25 inches.

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Levantine - Posts: 10802
- Joined: Fri Oct 26, 2007 6:48 pm
- Location: NQ, Aus
ziggyunderslashone wrote:Desired effect: Reduction of Retribution DPS
Suggested solution: Nerf Protection TPS
Mindlessly optimistic as ever, I can only hope they're far from done and are making changes back and forth until it slides into place.
Though with that one you have to wonder if they put all the brainstorming notes on a dart board and are picking them at 7 feet 9.25 inches.
I have some straws in my pantry they are free to grasp at.
I'm more concerned with the DPS change as opposed to the TPS change, well that and the poor holy pallys, good grief.
- Fridmarr
- Global Mod
- Posts: 9403
- Joined: Sun Apr 08, 2007 1:03 am
Fridmarr wrote:I'm more concerned with the DPS change as opposed to the TPS change, well that and the poor holy pallys, good grief.
I suppose dps is low on my list of priorities as I'm an efficiency whore, and wouldn't even try to do anything solo other than aoe grind in prot, and I really can't see a situation where people are asking tanks to trade out some health and avoidance to push that extra dps on a boss.
I have it on a mental "That'd be ace" list, but if they can actually pull of balance in the tanking role (which, lets face it is a herculean task that we can expect to be debating until 4.0) I'll be largely content.
As for holy dps, even a rampantly positive spin amounts to "under construction"
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ziggyunderslashone - Posts: 260
- Joined: Thu Oct 02, 2008 2:33 am
Depending on how much they buff Blood, it wouldn't be out of the question to use it as an offtanking seal.
Even if Blood does less dps/tps than Vengeance by 20%, the combo with Spiritual Attunement would be nice for longevity. Plus Seals are such a small part of our overall dps now, it wouldn't make that much of a diff.
Even if Blood does less dps/tps than Vengeance by 20%, the combo with Spiritual Attunement would be nice for longevity. Plus Seals are such a small part of our overall dps now, it wouldn't make that much of a diff.
- crabcrouton
- Posts: 341
- Joined: Tue Mar 25, 2008 3:10 am
crabcrouton wrote:Depending on how much they buff Blood, it wouldn't be out of the question to use it as an offtanking seal.
Even if Blood does less dps/tps than Vengeance by 20%, the combo with Spiritual Attunement would be nice for longevity. Plus Seals are such a small part of our overall dps now, it wouldn't make that much of a diff.
It's probably not needed, I can HotR, Judge, and ShoR indefinitely in beta with Blessing of Wisdom on me, JoW on the mob, and Divine Plea. I know JoW is being nerfed, but there'll be other sources of mana in a raid setting, not to mention a higher mana pool to start with.
- Fridmarr
- Global Mod
- Posts: 9403
- Joined: Sun Apr 08, 2007 1:03 am
Well GC finally stated that the ret dps cycle consists of 3 buttons. Trying to do anything else = oom. Sounds similar to the prot rotation.
Talk about boring combat, in 3 gcds you are done and just waiting for cds to come back up.
Gonna take another revamp to recover rets gameplay.
Talk about boring combat, in 3 gcds you are done and just waiting for cds to come back up.
Gonna take another revamp to recover rets gameplay.
- Kysen
- Posts: 25
- Joined: Fri Sep 21, 2007 3:30 am
Seal of Blood was never a "bad" tanking seal...it was mediocre. Better than SoR but lagging behind SoV.
There is a VERY real possibility that SoB will end up being the best damage/threat seal for tankadin.
Pros to SoB:
Works well with HotR, Reckoning.
The damage returned is barely noticeable in Raiding.
It can Crit and is not partially resistable.
(*the judgement used to be 100% hit...unsure if it still is)
Cons:
Not a great PvE grinding seal as the self dmg can be more than Judge of Light can keep balanced.
Can be missed, blocked, dodged, parried.
There is a VERY real possibility that SoB will end up being the best damage/threat seal for tankadin.
Pros to SoB:
Works well with HotR, Reckoning.
The damage returned is barely noticeable in Raiding.
It can Crit and is not partially resistable.
(*the judgement used to be 100% hit...unsure if it still is)
Cons:
Not a great PvE grinding seal as the self dmg can be more than Judge of Light can keep balanced.
Can be missed, blocked, dodged, parried.
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DeadMilliken - Posts: 596
- Joined: Tue Aug 28, 2007 7:19 am
SoB remains a terrible tanking seal.
Cons:
Will fucking kill your ass dead on the ground pushing daisies up with the stench of your rotting carcass which wouldn't stink if you'd only used SoV instead.
Cons:
Will fucking kill your ass dead on the ground pushing daisies up with the stench of your rotting carcass which wouldn't stink if you'd only used SoV instead.
Gladiator Psiven, 90 Tankadin
85 Dru, 85 Mage, 85 DK, 70 War, 70 Pal, 60 Priest, 60 Lock, 64 Rogue
Longtime addict of Space - Glory Through Conquest
85 Dru, 85 Mage, 85 DK, 70 War, 70 Pal, 60 Priest, 60 Lock, 64 Rogue
Longtime addict of Space - Glory Through Conquest
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PsiVen - Moderator
- Posts: 4334
- Joined: Fri Jun 01, 2007 5:28 pm
- Location: On a Boat
Kysen wrote:Well GC finally stated that the ret dps cycle consists of 3 buttons. Trying to do anything else = oom. Sounds similar to the prot rotation.
Talk about boring combat, in 3 gcds you are done and just waiting for cds to come back up.
Gonna take another revamp to recover rets gameplay.
well WoW's alternative to that is usually "use all your GCDs on just one button, which has no cooldown" - not really fun either :/
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fafhrd - Posts: 5430
- Joined: Fri Aug 31, 2007 2:31 pm
PsiVen wrote:SoB remains a terrible tanking seal.
Cons:
Will fucking kill your ass dead on the ground pushing daisies up with the stench of your rotting carcass which wouldn't stink if you'd only used SoV instead.
THIS.
Anyone here ever had one of these 300 HP survives? Grats - using SoB had wiped you there. Good job, let's just try him again because the Paladin has to damage himself and just wiped the raid.
Terrible, terrible tanking seal.
Gonna take another revamp to recover rets gameplay.
And prots, too.
But I really love that they nerfed all seals across the board...and then only restore the ret one. Where's the logic there? Oh, wait, there's none.
- Macha
- Posts: 625
- Joined: Sat Jul 26, 2008 12:50 pm
Wonder if they will lower consecrates AP coeefficent as that seems to be a better choice for retribution to use right now, rather than single target abilities according to the other thread here.
Has GC actually said anything about our worries regarding prot threat , soloing and leveling?
Has GC actually said anything about our worries regarding prot threat , soloing and leveling?
- Dantriges
- Posts: 1249
- Joined: Wed Jan 30, 2008 12:39 am
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