HoJ Interrupt

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HoJ Interrupt

Postby Tyaera » Thu Oct 16, 2008 2:54 am

anyone having trouble actually getting it to interrupt things?
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Postby Consecrator » Thu Oct 16, 2008 3:05 am

This was a little confusing to me as well. Only got to play ne heroic since patch (shattered halls) so not to much exp with the new stuff. The run was easy mode, but i was mainly tyring out new crap. The interupt does confuse me still, we need to be within hammer range for it to work i assume, but mine didnt seem to always work, infact, it didnt work most of the time. Prob me but thought i would throw it out there.
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Postby Levantine » Thu Oct 16, 2008 4:28 am

It's probably just buggy, I'd say.
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Postby Worldie » Thu Oct 16, 2008 5:57 am

Doesn't work atm, so don't bother too much.
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Postby CrunCher » Thu Oct 16, 2008 6:02 am

Can someone explain what it means by interrupting spell casting? Does it mean it stops casting any spell for 3 seconds, after the 6 second stun?
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Postby Dendrah » Thu Oct 16, 2008 6:03 am

Some mobs are immune to stun but you can still interrupt their casting.
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Postby Fizzgig » Thu Oct 16, 2008 9:16 am

Worldie wrote:Doesn't work atm, so don't bother too much.


Yea was testing it out on Council last night and nothing could be interrupted. I was a sad panda, then I remembered that we destroyed the whole place killing all the bosses in 3 minutes or less and I cried more.
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