All things related to the expansion
As much as I enjoyed being unique and using spell damage weapons and gear, I'm overall glad that this change is being made. It will make thing so much less complicated. I especially like the fact that melee hit's value will be increased for us. We'll have a good reason aside from resist-proofing taunt to cap hit.
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kaynine wrote:As much as I enjoyed being unique and using spell damage weapons and gear, I'm overall glad that this change is being made. It will make thing so much less complicated.
I'm personally looking forward to not having to roll against casters for tanking weapons. That always made me feel like a bit of a jerk.
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Lore wrote:Sarkan-ZdC wrote:2 very nice DPS Rings.
1 for Caster
1 for Physical Damage
As a Tank? Neither of course.
This. I would go for option #3 with stam, armor, and avoidance.
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Moonlight Sonata Techno Remix
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