Talent Tree

All things related to the expansion

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Talent Tree

Postby arktik » Tue Jul 22, 2008 2:15 pm


The changes i have noticed is first, there is no defense talent, it is now dodge, and is in tier 1.

Divine Strength has been moved to protection tree

Improved Devotion aura has a new side effect, for every point you get 1% more healing received, up to 3 points.

New Talent: Divine Guardian, tier 4, is an all new talent; While divine shield is active 15% of all damage taken by party or raid members within 30 yards is redirected to the paladin. Maximum of 2 points, Maxes at 30% damage.

New Talent: Guarded by the Light; Whenever you Parry or Dodge an attack you have a 10% (20% at max) to reduce the mana cost of your next Consecration, Holy Wrath, or Avengers Shield Spell by 25% (50% at max). 2 Points possible.

New Talent: Touched By the Light; Increases your spell power by an amount equal to 10%(20%, 30% at max) of your stamina and increases the amount healed by your critical spells by 10%(20%, 30% at max). 3 possible points.

New Talent: Shield of the Templar; Increases the damage and reduces the mana cost of Holy Shield, Avengers Shield, and Shield of righteousness by 15% (30%, 45% at max). 3 possible points. (Requires one point in Avengers Shield.)

New Talent: Hammer of Righteous; Requires one handed weapon, Hammer the current target, and up to 2 additional nearby targets, causing 100% of weapon damage as holy damage. This ability causes high threat.
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