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Hammer of the Righteous. End of Spelldamage weapon? (wotlk)

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no

Postby Mavrix » Sat Jul 19, 2008 5:00 pm

The way I interpreted it "weapon damage" was the set range displayed on the weapon. As an example http://www.wowhead.com/?item=32236 Rising Tide has 208 - 313 Damage.

So you're saying it's "white damage" that they mean, not the damage in the item tooltip.
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Re: no

Postby Dorvan » Sat Jul 19, 2008 5:10 pm

Mavrix wrote:The way I interpreted it "weapon damage" was the set range displayed on the weapon. As an example http://www.wowhead.com/?item=32236 Rising Tide has 208 - 313 Damage.

So you're saying it's "white damage" that they mean, not the damage in the item tooltip.


Indeed, that's exactly what it means on any number of existing abilities:

http://www.wowhead.com/?spell=35395
http://www.wowhead.com/?spell=30022
http://www.wowhead.com/?spell=26863
http://www.wowhead.com/?spell=25248
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ok

Postby Mavrix » Sat Jul 19, 2008 5:14 pm

Great. Thanks for clearing that up for me!
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Postby Makaijin » Sat Jul 19, 2008 6:51 pm

I've really really asked before, but is crusader strike normalised like with mortal strike? and I also wonder if Hammer of Righteous will be normalised as well?

By normalising i mean this.

http://www.wowwiki.com/Normalize
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Postby Sharlos » Sat Jul 19, 2008 8:43 pm

Makaijin wrote:I've really really asked before, but is crusader strike normalised like with mortal strike? and I also wonder if Hammer of Righteous will be normalised as well?

By normalising i mean this.

http://www.wowwiki.com/Normalize


I hope so, Crusader Strike is so I doubt it wont.
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Postby Klimpen » Sat Jul 19, 2008 8:50 pm

My gut feeling as of right now [which could change depending on future information/changes] is that:

1) BV>>Str≈+damage

BV is the best because've the awesome scaling it gets with Sh.oR. Plus with Shield Spec and the BV Meta, you're increasing that scaling more. And with damage multipliers, even more. Even better is the fact that BV is such a cheap stat in itemization.

2Str->1BV puts Str roughly equivalent to +damage due to the BV, plus a little white damage.

+damage'll still scale better than Str/BV for multiple targets though.

2) +damage weapon>Melee weapon

This is more of a gut feeling than calculated prediction. Though I would still dearly love to see a BV weapon [second shield++].

Both for single target.

Those're based upon some very quick calculations I've done.
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Postby Sharlos » Sat Jul 19, 2008 9:03 pm

Klimpen wrote:My gut feeling as of right now [which could change depending on future information/changes] is that:

1) BV>>Str≈+damage

BV is the best because've the awesome scaling it gets with Sh.oR. Plus with Shield Spec and the BV Meta, you're increasing that scaling more. And with damage multipliers, even more. Even better is the fact that BV is such a cheap stat in itemization.

2Str->1BV puts Str roughly equivalent to +damage due to the BV, plus a little white damage.

+damage'll still scale better than Str/BV for multiple targets though.

2) +damage weapon>Melee weapon

This is more of a gut feeling than calculated prediction. Though I would still dearly love to see a BV weapon [second shield++].

Both for single target.

Those're based upon some very quick calculations I've done.


It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.
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Postby Fridmarr » Sat Jul 19, 2008 11:23 pm

Sharlos wrote:
Klimpen wrote:My gut feeling as of right now [which could change depending on future information/changes] is that:

1) BV>>Str≈+damage

BV is the best because've the awesome scaling it gets with Sh.oR. Plus with Shield Spec and the BV Meta, you're increasing that scaling more. And with damage multipliers, even more. Even better is the fact that BV is such a cheap stat in itemization.

2Str->1BV puts Str roughly equivalent to +damage due to the BV, plus a little white damage.

+damage'll still scale better than Str/BV for multiple targets though.

2) +damage weapon>Melee weapon

This is more of a gut feeling than calculated prediction. Though I would still dearly love to see a BV weapon [second shield++].

Both for single target.

Those're based upon some very quick calculations I've done.


It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.


If they want the gear sharing between tank pallys, warriors, and death knights, then I doubt BV will exist as a stat on gear anymore, and is why it got a major reduction in the Str cost. I just wonder what they'll do with existing gear.
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Postby Klimpen » Sat Jul 19, 2008 11:48 pm

Sharlos wrote:It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.


Hm, interesting.

Still, AP over 'white damage', hence why +damage weapons still have an advantage over others.
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Postby Obrimos » Sun Jul 20, 2008 6:25 am

Klimpen wrote:
Sharlos wrote:It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.


Hm, interesting.

Still, AP over 'white damage', hence why +damage weapons still have an advantage over others.


How?

Consecrate, Holy Wrath, Holy Shock, and Exorcism are the only powers that scale with Spell Power now.

Everything else scales with melee stats.
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Postby elfjorc » Sun Jul 20, 2008 9:25 am

It's also hard to say because of the total revamp of Salv.

The 30% of stam as spell damage plus other threat-inducers such as this ability will be needed to counter that. While overall there may be more leeway to use traditional tanking weapons in SOME situations, personally I'd want to test it and only then decide if I'll be comfortable in losing that spell dmg weapon for threat to keep with that change.
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Postby Ferrosis » Sun Jul 20, 2008 9:34 am

Obrimos wrote:
Klimpen wrote:
Sharlos wrote:It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.


Hm, interesting.

Still, AP over 'white damage', hence why +damage weapons still have an advantage over others.


How?

Consecrate, Holy Wrath, Holy Shock, and Exorcism are the only powers that scale with Spell Power now.

Everything else scales with melee stats.


Uhm, according to the Beta forums: http://forums.worldofwarcraft.com/threa ... sid=2000#0
SoL, SoW, and SoR deal the same amount of damage and change with AP and SP.


Just because something scales with AP does not mean that it no longer scales with SP.
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Postby Obrimos » Sun Jul 20, 2008 10:17 am

Ferrosis wrote:
Obrimos wrote:
Klimpen wrote:
Sharlos wrote:It seems SoR/V scale with AP now tho.

So it increases shield of righteousness, hammer of the righteous, and seal/judgement damage.


Hm, interesting.

Still, AP over 'white damage', hence why +damage weapons still have an advantage over others.


How?

Consecrate, Holy Wrath, Holy Shock, and Exorcism are the only powers that scale with Spell Power now.

Everything else scales with melee stats.


Uhm, according to the Beta forums: http://forums.worldofwarcraft.com/threa ... sid=2000#0
SoL, SoW, and SoR deal the same amount of damage and change with AP and SP.


Just because something scales with AP does not mean that it no longer scales with SP.


Hm, well then.

Does it scale with both at the same time, though? That could make certain Ret builds fantastically overpowered.
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Postby jere » Sun Jul 20, 2008 10:31 am

Obrimos wrote:Does it scale with both at the same time, though? That could make certain Ret builds fantastically overpowered.


Maybe, maybe not. That is just speculation at this point. It could put Ret right where the Dev's want them in comparison to other classes. It is a bit early to be making overpowered claims.
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Postby Obrimos » Sun Jul 20, 2008 10:38 am

jere wrote:
Obrimos wrote:Does it scale with both at the same time, though? That could make certain Ret builds fantastically overpowered.


Maybe, maybe not. That is just speculation at this point. It could put Ret right where the Dev's want them in comparison to other classes. It is a bit early to be making overpowered claims.


That'd still be a lot of additives, though, when you factor in the amount of AP a Ret pally could get, their AP -> SP talent, and the increase in damage to SoR from the T1 Holy talent.

The base damage would have to be criminally low compared to the amount of AP that would be available on gear in general for Arms warriors and DKs.
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