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WotLK Datamined Paladin Talent Trees!

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WotLK Datamined Paladin Talent Trees!

Postby Nymeros » Fri Jul 18, 2008 1:48 am

Last edited by Nymeros on Fri Jul 18, 2008 1:56 am, edited 1 time in total.
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Postby ulushnar » Fri Jul 18, 2008 1:51 am

As I said in the other thread: urgh, still bloated.
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Postby Ahms » Fri Jul 18, 2008 1:55 am

Shield of Righteousness
6 sec cooldown
Slam the target with your shield, causing Holy damage equal to 200% of your block value. This spell causes a high amount of threat

will be trainable at 75 apparently
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Postby Amran20 » Fri Jul 18, 2008 1:59 am

Oh fucking hot.

Edit: Oh shit, now I need to think about shield spec again. Fucking redoubt is always in the fucking way.
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Postby Vandril » Fri Jul 18, 2008 2:00 am

Ok, just thought about losing Redoubt + Shield Spec for my 10 points in Retribution.

But i like that, and its even a baseline ability
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Postby Ahms » Fri Jul 18, 2008 2:02 am

i'm really excited. one thing i like a lot on my warr tank is the amount of stuff to press since im a spaz. it feels like combat

now as prot youd have judgement, consecrate, holy shield, shield of righteoussness, hammer of the righteous, etc


fun fun :0 if they put in some sort of base skill now to help with mana regen, oh maaaaan
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Postby Amran20 » Fri Jul 18, 2008 2:03 am

I have to say, its a very good thing all those mana reduction talents are there, because we are going to need them, and oh my god our threat is going to be INSANE
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Postby snowwight » Fri Jul 18, 2008 2:03 am

Yeah, looks like we'll be able to get all the talents we need to tank!*

*at level 85
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Postby Vandril » Fri Jul 18, 2008 2:04 am

The new DS-talent also helps to get some Mana back :)
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Postby Nymeros » Fri Jul 18, 2008 2:06 am

Amran20 wrote:and oh my god our threat is going to be INSANE


I'm glad I'm not the only one that got a big smile on my face noticing this.

HOLY damage abilities, multiplied by Righteous Fury, that also have +threat in them innately!? Yes please!

Spellpower (threat stat) from Stamina (Effective Health) while Warriors have to get their threat stat from Attack Power (DPS)? Sounds great to me!

I am so happy with the changes so far. :o
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Postby Amran20 » Fri Jul 18, 2008 2:08 am

Well yeah, with Kings right now my stamina is sitting at 1635. Thats a free 490 spell power, which is actually MORE than what I have with my current boss tanking gear. Very good, very good. Though I must admit, I am slightly worried about it not scaling fast enough, but hopefully Shield and Hammer will negate the slower scaling of our Holy spellpower.
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Postby Nymeros » Fri Jul 18, 2008 2:14 am

Note that I do agree with the "Bloated" complaints after trying some specs. :(
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Postby ulushnar » Fri Jul 18, 2008 2:19 am

Nymeros wrote:Note that I do agree with the "Bloated" complaints after trying some specs. :(


Of course it is. They've added a lot and consolidated nothing.
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Postby Sharlos » Fri Jul 18, 2008 2:20 am

Nymeros wrote:Note that I do agree with the "Bloated" complaints after trying some specs. :(


definitely.

Redoubt should be changed to gives you a 10% change of increasing ur block value by 15/30%

AD should be, when you're below 35% health ll damage taken is reduced by 10/20/30%.

that 5 points freed up.
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Postby ulushnar » Fri Jul 18, 2008 2:22 am

I really like the "Guarded by the Light" talent, even if it's really just there to help us out on farm content.

If they go live in this form, I'll probably aim for something like this:

http://www.war-tools.com/t56176.html?b= ... 232105005w

Had to sacrifice Precision, but hopefully the combined hit/spellhit stat will make capping that easier.
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