Warlords of Draenor

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Re: Warlords of Draenor

Postby Passionario » Mon Aug 18, 2014 8:21 am

valura wrote:From Ingame Calendar
Wow’s 10 anniversary event starts on November 17th at 10:00AM
Wow’s 10 anniversary event ends on December 2nd at 10:00AM


https://twitter.com/WatcherDev/status/4 ... 3761651712

"The dates are not correct. That is a recurring calendar event that was set up a while back. This year's will be different."
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Re: Warlords of Draenor

Postby valura » Mon Aug 18, 2014 8:54 am

Passionario wrote:
valura wrote:From Ingame Calendar
Wow’s 10 anniversary event starts on November 17th at 10:00AM
Wow’s 10 anniversary event ends on December 2nd at 10:00AM


https://twitter.com/WatcherDev/status/4 ... 3761651712

"The dates are not correct. That is a recurring calendar event that was set up a while back. This year's will be different."


That's a relief. However I am surely not the only one noticing this (as the twitter post proves), and it wouldn't have been much trouble imho to remove it from the ingame calendar to avoid any confusion.

Furthermore, I do have to call utter and complete b***shit on behalf of the Dev that made that reply, seeing as the previous Anniversary events only lasted for 1 (one!) day (although the associated tabard lasted for 7 days), while this one is appearently intended to last at least 2 weeks, and it has been in the ingame calendar for ages (i think I noticed it around easter).

I'll stop throwing bricks now (glass houses and all), but I still think their communication could do with some upgrading... perhaps that would make for a very nice 10 year anniversary gift from Blizzard :P
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Re: Warlords of Draenor

Postby Nooska » Mon Aug 18, 2014 12:39 pm

valura wrote:Furthermore, I do have to call utter and complete b***shit on behalf of the Dev that made that reply, seeing as the previous Anniversary events only lasted for 1 (one!) day


The last 2 (at least) anniversaries lasted for at least a week, I know cause I didn't grab some characters till the last day, and the tabard lasted only for the anniversary (it ran out faster on the later characters to grab it).
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Re: Warlords of Draenor

Postby KysenMurrin » Mon Aug 18, 2014 2:03 pm

They've always had an extended period for the anniversary, as far as I can recall. Always had plenty of time to log in and get the achievement and rewards; at least a week, I think more.
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Re: Warlords of Draenor

Postby Klaudandus » Mon Aug 18, 2014 2:53 pm

You know what? I give up on even trying to get to the beta. I've had people try to use their contacts to get me in because they know I can do the grunt work of whacking the same target again and again... and blizz just decides to give a bunch of keys to twitch streamers... I just give up.

The whole thing about fighting another orc as the final boss, even if the situation is different, just makes my eyes roll... the fact they have to explicitly say it's not gonna be SoO again makes me think it will actually be, sorta...

my interest in continuing playing probably at around 5%...
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Re: Warlords of Draenor

Postby Amirya » Mon Aug 18, 2014 3:22 pm

Klaudandus wrote:Did they really reveal who the final boss is gonna be in WoD? That kinda kills the excitement. Also, another orc final boss... yay...

Did I read correctly that it's Garrosh again er, Grommash?
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Re: Warlords of Draenor

Postby Klaudandus » Mon Aug 18, 2014 3:34 pm

yes
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Re: Warlords of Draenor

Postby Quinny » Mon Aug 18, 2014 4:51 pm

Klaudandus wrote:You know what? I give up on even trying to get to the beta. I've had people try to use their contacts to get me in because they know I can do the grunt work of whacking the same target again and again... and blizz just decides to give a bunch of keys to twitch streamers... I just give up.



You are not alone. Played since release. Every one a Collectors Ed inc Vanilla, played in 2 alpha and all beta and this time nada. By the time I get a token one now just cant be bothered.
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Re: Warlords of Draenor

Postby Nooska » Tue Aug 19, 2014 12:44 am

I've given up on the beta (but I've resubbed end of last week) - if I get a betakey tomorrow I'd go in and have a look around and how a level 90 feels with the squish, and thats probably about it - not enough time to devote to actually experiencing anything just to do it again when the exp hits.

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Re: Warlords of Draenor

Postby Sabindeus » Wed Aug 20, 2014 1:10 pm

Every time I try to play in the beta I get various crashing failures so don't feel too bad about it. :/
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Re: Warlords of Draenor

Postby Klaudandus » Wed Aug 20, 2014 3:37 pm

Well, all I used the beta for in the past was to whack the same dummy for hours at a time. One weekend I logged in more than 12 hrs at the same dummy.
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Re: Warlords of Draenor

Postby Lumenactio » Thu Aug 21, 2014 3:15 pm

Seeing on the notes today that Crusader Strike isn't a HP generator for Holy/Prot now?

Where is our HP generation from other than Judgement at this point? I can't beta to find out. :\
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Re: Warlords of Draenor

Postby Worldie » Thu Aug 21, 2014 3:27 pm

I wouldn't be surprised if that's just a oversight or datamining error: removing the HP gain from CS/HOTR would destroy Protection's mitigation.

edit: note that in the datamined tooltip there's also a random "Word of Glory" in the spec listing: makes me think there's just a error in the tooltip.

edit n2: That is also not coming from the actual spell: this is the actual HotR spell for example http://beta.wowdb.com/spells/53595-hamm ... -righteous and it includes Protection in the 1 HP gain.


I'm 100% convinced someone messed up the tooltips :P
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Re: Warlords of Draenor

Postby Lumenactio » Thu Aug 21, 2014 3:57 pm

That's a relief. I wasn't sure if they were trying some weird iteration where we got our HP from something else...

Or if it was a fubar tooltip.

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Re: Warlords of Draenor

Postby Newsom » Thu Aug 21, 2014 6:31 pm

They just moved a bunch of stuff from redundant passives to the actual spells to clean up the spellbook.
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Re: Warlords of Draenor

Postby Klaudandus » Thu Aug 21, 2014 7:56 pm

ouch, looks like incoming nerfs =/
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Re: Warlords of Draenor

Postby degre » Fri Aug 22, 2014 4:28 am

Newsom wrote:They just moved a bunch of stuff from redundant passives to the actual spells to clean up the spellbook.

I was reading a few days ago that they have actually removed a bunch of passives that will not be moved anywhere else, just to clean up.

The idea is that if that ability doesn't offer you any choice, there is no point in cluttering the spellbook. On the other hand, they have confirmed that stuff that has vanished will be available to be gathered via datamining for use by theorycrafter.

Will have a look if I find the source.

EDIT:
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Re: Warlords of Draenor

Postby Klaudandus » Fri Aug 22, 2014 4:41 am

Yeah, but having those passive listed somewhere helps theorycrafting in verifying if X ability is properly effected by Y passive.
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Re: Warlords of Draenor

Postby Treck » Fri Aug 22, 2014 9:55 am

Am I the only one who missed the latest change on setbonuses?
Datamined T17 items are:
(2) 50% block for 5 sec after casting Avengers shield.
(4) when you block you have a chance to get 50% block value (rppm)

2piece would be close to mandatory together with Holy shield, 90% chance to block 40% dmg, and with 4piece should (when it does procc) give you 60% block, on everything.
I already like holy shield atm on beta this is pretty insane.

Seraphim also seems pretty strong atm since they went from +% of your gearvalue, to static 1500 stats.

And Emp seals is still equally unattractive having to get three more keybinds.
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Re: Warlords of Draenor

Postby Newsom » Fri Aug 22, 2014 10:15 am

Treck wrote:And Emp seals is still equally unattractive having to get three more keybinds.


Get a /castsequence macro for your seals. Once you're used to it, it's actually not as tedious as you'd think.
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Re: Warlords of Draenor

Postby econ21 » Sun Aug 24, 2014 3:07 am

Newsom wrote:Get a /castsequence macro for your seals. Once you're used to it, it's actually not as tedious as you'd think.


Can you give an example of a castsequence macro and how it would work here? I've never used one before but it sounds intriguing.
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Re: Warlords of Draenor

Postby Worldie » Sun Aug 24, 2014 4:44 am

/castsequence Judgement, Seal 1, Judgement, Seal 2, Judgement, Seal 3

That's it really :P
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

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Re: Warlords of Draenor

Postby Newsom » Sun Aug 24, 2014 5:19 am

No need to use Truth if you're tanking unless you're wiping to some DPS check. I use this on beta:
/castsequence seal of righteousness, seal of insight

Then I just change seal every 3 judgements to keep both buffs up.

For ret, just swap Insight with Truth and do the same.
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Re: Warlords of Draenor

Postby Klaudandus » Sun Aug 24, 2014 6:48 am

I'll stick with Holy Shield.
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Re: Warlords of Draenor

Postby Worldie » Sun Aug 24, 2014 2:41 pm

I don't really see why a Prot would even think about not taking Holy Shield tbh in its current form.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

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