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Patch 5.1

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Re: Patch 5.1

Postby Flex » Mon Oct 15, 2012 11:25 am

KysenMurrin wrote:Blizz say they're trying to make it Horde vs Alliance without making it PvP. It's really just the Wrathion quest that asks for PvP - which might be optional, we'll have to wait and see.


I think GC clarified that it'll be NPC and PvP for the standard story quests to help unbalanced servers.
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Re: Patch 5.1

Postby Skye1013 » Mon Oct 15, 2012 5:49 pm

If it's anything like the quests in WG and TB, then NPCs are definitely a possibility, since all of the quests can be completed without ever having to kill an actual player. Though maybe they'll set it up so you'll still get credit/rep from PCs.
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Re: Patch 5.1

Postby Worldie » Tue Oct 16, 2012 4:09 am

My understanding is that you get side-quests dailies that ask you to PvP to speed up the rep gain plus eventually players dropping quest items (remember the dailies in TB also had quest items dropping off players if i remember right) but they won't be mandatory.
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Re: Patch 5.1

Postby Klaudandus » Wed Oct 17, 2012 5:51 am

Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.
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Re: Patch 5.1

Postby lythac » Wed Oct 17, 2012 6:14 am

Klaudandus wrote:Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.


It seems to be a buff for lower levels and close to meaningless for max level?
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Re: Patch 5.1

Postby Fenris » Thu Oct 18, 2012 10:35 am

Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale
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Re: Patch 5.1

Postby Worldie » Thu Oct 18, 2012 10:41 am

From the new patch note, they actually giving back the "CD with Symbiosis" to all tank and moving along with the active mitigation.

As in, Barkskin costs 1 HP.
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Re: Patch 5.1

Postby halabar » Thu Oct 18, 2012 11:06 am

Fenris wrote:Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale


If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.
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Re: Patch 5.1

Postby Fenris » Thu Oct 18, 2012 5:12 pm

halabar wrote:
Fenris wrote:Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale


If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.

Yeah,better than messing with pve *looks at fire mages* but still it's kind of stupid to fix things that way
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Re: Patch 5.1

Postby KysenMurrin » Fri Oct 19, 2012 12:39 am

Did they touch fire Mage PvE? The cooldown's on Pyroblast, not Pyroblast!
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Re: Patch 5.1

Postby Fenris » Fri Oct 19, 2012 1:02 am

KysenMurrin wrote:The cooldown's on Pyroblast, not Pyroblast!

O_o
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Re: Patch 5.1

Postby Levantine » Fri Oct 19, 2012 1:08 am

Pyroblast is hard-casted, Pyroblast! is the hot streak proc. Edit: I thought they had different spell ID's, but my wowhead-fu is failing me tonight.
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Re: Patch 5.1

Postby KysenMurrin » Fri Oct 19, 2012 1:08 am

Okay, so I tried to find the spells to explain that comment, and apparently Pyroblast! (the proc) isn't a separate spell any more? It was in Cataclysm. Looks like they removed Hot Streak and built the proc into the base spell. Nevermind.
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Re: Patch 5.1

Postby Fenris » Fri Oct 19, 2012 3:08 am

The amount of mage tears freeflowing almost everywhere tells me they are not 2 different spells anymore :D
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Re: Patch 5.1

Postby theckhd » Fri Oct 19, 2012 5:23 am

lythac wrote:
Klaudandus wrote:Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.


It seems to be a buff for lower levels and close to meaningless for max level?


Especially since the base absorption at level 90 is around 5k. I'm not sure what the datamined change is, but it's probably an update to the base value at lower levels.
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