Patch 5.1

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Re: Patch 5.1

Postby Flex » Mon Oct 15, 2012 11:25 am

KysenMurrin wrote:Blizz say they're trying to make it Horde vs Alliance without making it PvP. It's really just the Wrathion quest that asks for PvP - which might be optional, we'll have to wait and see.


I think GC clarified that it'll be NPC and PvP for the standard story quests to help unbalanced servers.
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Re: Patch 5.1

Postby Skye1013 » Mon Oct 15, 2012 5:49 pm

If it's anything like the quests in WG and TB, then NPCs are definitely a possibility, since all of the quests can be completed without ever having to kill an actual player. Though maybe they'll set it up so you'll still get credit/rep from PCs.
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Re: Patch 5.1

Postby Worldie » Tue Oct 16, 2012 4:09 am

My understanding is that you get side-quests dailies that ask you to PvP to speed up the rep gain plus eventually players dropping quest items (remember the dailies in TB also had quest items dropping off players if i remember right) but they won't be mandatory.
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Re: Patch 5.1

Postby Klaudandus » Wed Oct 17, 2012 5:51 am

Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.
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Re: Patch 5.1

Postby lythac » Wed Oct 17, 2012 6:14 am

Klaudandus wrote:Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.


It seems to be a buff for lower levels and close to meaningless for max level?
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Re: Patch 5.1

Postby Fenris » Thu Oct 18, 2012 10:35 am

Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale
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Re: Patch 5.1

Postby Worldie » Thu Oct 18, 2012 10:41 am

From the new patch note, they actually giving back the "CD with Symbiosis" to all tank and moving along with the active mitigation.

As in, Barkskin costs 1 HP.
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Re: Patch 5.1

Postby halabar » Thu Oct 18, 2012 11:06 am

Fenris wrote:Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale


If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.
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Re: Patch 5.1

Postby Fenris » Thu Oct 18, 2012 5:12 pm

halabar wrote:
Fenris wrote:Updated notes out there

Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.

"We are going to make it so easy to counter that it'll be basically useless"

Just,this time they are going to do it with BW and on a greater scale


If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.

Yeah,better than messing with pve *looks at fire mages* but still it's kind of stupid to fix things that way
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Re: Patch 5.1

Postby KysenMurrin » Fri Oct 19, 2012 12:39 am

Did they touch fire Mage PvE? The cooldown's on Pyroblast, not Pyroblast!
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Re: Patch 5.1

Postby Fenris » Fri Oct 19, 2012 1:02 am

KysenMurrin wrote:The cooldown's on Pyroblast, not Pyroblast!

O_o
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Re: Patch 5.1

Postby Levantine » Fri Oct 19, 2012 1:08 am

Pyroblast is hard-casted, Pyroblast! is the hot streak proc. Edit: I thought they had different spell ID's, but my wowhead-fu is failing me tonight.
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Re: Patch 5.1

Postby KysenMurrin » Fri Oct 19, 2012 1:08 am

Okay, so I tried to find the spells to explain that comment, and apparently Pyroblast! (the proc) isn't a separate spell any more? It was in Cataclysm. Looks like they removed Hot Streak and built the proc into the base spell. Nevermind.
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Re: Patch 5.1

Postby Fenris » Fri Oct 19, 2012 3:08 am

The amount of mage tears freeflowing almost everywhere tells me they are not 2 different spells anymore :D
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Re: Patch 5.1

Postby theckhd » Fri Oct 19, 2012 5:23 am

lythac wrote:
Klaudandus wrote:Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.

Not sure how good this change is.


It seems to be a buff for lower levels and close to meaningless for max level?


Especially since the base absorption at level 90 is around 5k. I'm not sure what the datamined change is, but it's probably an update to the base value at lower levels.
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Re: Patch 5.1

Postby Mozen » Wed Oct 24, 2012 11:27 pm

WOW-CN has announced on its official blog that in 5.1 it's realms (WOW-CN realms) will again separate 10/25 raid lockouts. Normal and heroic modes still share the same lockout, but you will be able to do the 10-man once and 25-man once in the same week.

Furthermore, 25-man loot will again have a higher item level. As an example, it cites that Endless Spring will drop 496 in 10-man and 504 in 25-man.

The Korean realms also has the same announcement. Don't know whether the US/EU realms will get the same stuff.

source (Simplified Chinese) http://www.battlenet.com.cn/wow/zh/blog/7217556/
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Re: Patch 5.1

Postby Skye1013 » Thu Oct 25, 2012 12:16 am

Furthermore, 25-man loot will again have a higher item level.

Oh dear...

/grabs popcorn
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Re: Patch 5.1

Postby Worldie » Thu Oct 25, 2012 4:57 am

I need a big amount of popcorn for the QQ that will ensue when this is publically announced in EU/US.
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Re: Patch 5.1

Postby Klaudandus » Thu Oct 25, 2012 5:00 am

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Re: Patch 5.1

Postby Sagara » Thu Oct 25, 2012 5:08 am

Oooooooh boy, talk about kicking the hornet's nest.
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Re: Patch 5.1

Postby Mozen » Thu Oct 25, 2012 5:35 am

The Taiwan realms followed with the same announcement a few hours ago.
http://tw.battle.net/wow/zh/blog/1430655/

TRANSLATION (by me):

We have received comments from many players regarding raid instance lockouts, as well as the difference between incentives for participating in the 10-man and 25-man raids. We appreciate the feedback from our players, and we understnad that people from Taiwan, Korea and mainland China wish to have more flexible choices while participating in the more challenging contents in World of Warcraft. After much careful consideration, we have decided to make changes to raid lockout mechanisms on all Taiwan, Korea and mainland China realms in patch 5.1. Raid lockouts will still reset every 7 days during the weekly maintenance. However, 10-man and 25-man raid instances will no longer share the same lockout.

Players will be able to participate in each of 10-man and 25-man sized raid instances each week; for example the Mogu'shan Vaults. Normal and heroic modes still share the same lockout. In addition, 25-man raid instances will become more difficult in future, and of course boss drops will be better than 10-man drops. For example, 25-man Terrace of Endless Spring will drop item level 504 gear, while 10-man normal mode will drop item level 496 gear.

The purpose of this change is to provide the players in Taiwan, Korea and mainland China with a game system that is fun, rewarding and at the same time meeting their needs.

END OF TRANSLATION

Obviously, these announcements are drawn up by Blizzard US, then translated by each local agent for publication. The wording will change slightly. For example, the Taiwan announcement clearly states "Taiwan, Korea and mainland China", while the China announcement only states "China realms". This is because they insist Taiwan belongs to them, it is common practice for them to omit Taiwan in such texts.

From the text it is hard to say whether it will be universally applied to the US and EU realms. Perhaps Blizzard is experimenting with running a different set of rules for the Asian realms. This is not a first, as the billing for WOW in Asia has always been different, it is only natural that they try to provide a more "localized" environment to boost their "subscription" here.
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Re: Patch 5.1

Postby Klaudandus » Thu Oct 25, 2012 5:45 am

I'd say that the next step if only TW, CN and KR stick with the new loot/lockout rules is to disavow their progress when it comes to world firsts, in which case I am ok with that.
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Re: Patch 5.1

Postby Nikachelle » Thu Oct 25, 2012 6:01 am

Oh god....

(Thanks for translating btw.)
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Re: Patch 5.1

Postby Skye1013 » Thu Oct 25, 2012 6:04 am

Are world firsts tracked by Blizzard? If not, then wouldn't that be up to wowprogress or whomever keeps that tally?
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Re: Patch 5.1

Postby Worldie » Thu Oct 25, 2012 6:07 am

Mozen wrote:Obviously, these announcements are drawn up by Blizzard US, then translated by each local agent for publication. The wording will change slightly. For example, the Taiwan announcement clearly states "Taiwan, Korea and mainland China", while the China announcement only states "China realms". This is because they insist Taiwan belongs to them, it is common practice for them to omit Taiwan in such texts.

From the text it is hard to say whether it will be universally applied to the US and EU realms. Perhaps Blizzard is experimenting with running a different set of rules for the Asian realms. This is not a first, as the billing for WOW in Asia has always been different, it is only natural that they try to provide a more "localized" environment to boost their "subscription" here.

However, we must consider there have been several posts during the last days of Cata where the developers were clearly unhappy with 10 men having ended easier to handle than 25, and 25 not being rewarding enough to incentivate players to try them..
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