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AskMrRobot

PostPosted: Thu Oct 11, 2012 7:47 pm
by Volitaire
So as we all know we were pretty good friends with askmrrobot during the last expansion. As such I was hoping to remain good friends for this expansion and make my life a bit easier. Though from what I have read on Theck's blog and such that it isn't really prioritizing everything exactly the way we would want. Anyone have some good custom weights they are using?

Currently I am using a setup that gets me to hit cap and hard cap of expertise, then starting to build up mastery.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 7:52 am
by Volitaire
Surprised nobody has chimed in here with their setup. Got a chance to really nail down what I find to be working really well for ensuring that priorities are good. By no means am I saying this is the final/end all be all but it seems to be a good setup for me so far. Would love to see what other people are doing.

Phys Hit - 1.0
Expertise - .8 Soft Cap Weight .43
Mastery - .65
Armor - .64
Haste - .41
Strenght - .4
Dodge - .35
Parry - .35
Stamina - .3

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 8:59 am
by Levantine
One thing. There is no soft cap for expertise. Below 7.5 it reduces dodge, above and it reduces parry. There's no double dipping anymore below 7.5.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 9:40 am
by degre
Levantine wrote:One thing. There is no soft cap for expertise. Below 7.5 it reduces dodge, above and it reduces parry. There's no double dipping anymore below 7.5.

Bosses cannot parry from behind, so the soft cap is the one required by DPS staying behind, the hard cap instead is what you go for if you need to hit from anywhere.

Even in Cata dps simply ignored Parry.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 9:55 am
by Volitaire
These are the priorities for my tanking configuration not my dps configuration thus the reason for the push to hard cap.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 12:04 pm
by benebarba
Volitaire wrote:These are the priorities for my tanking configuration not my dps configuration thus the reason for the push to hard cap.


I think they may have been trying to point out that a 'soft cap' weight doesn't make much sense. If you want to know you'll hit the boss from the front (i.e. as a tank), you need to be hard capped.

I myself haven't bothered with Ask Mr Robot since I'm still getting to raiding gear levels and so gear optimization is 'get better gear' :P

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 4:36 pm
by Darielle
Volitaire wrote:These are the priorities for my tanking configuration not my dps configuration thus the reason for the push to hard cap.


Expertise has the same value from 0% to 15% in the new design, so there is no soft cap.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 5:22 pm
by Volitaire
Ahh, I see what you all mean. The way the weights fall it ends up prioritizing a hard cap before moving onto anything else. I mainly had it listed just because it is a value that has to be filled out.

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 7:40 pm
by theckhd

Re: AskMrRobot

PostPosted: Fri Oct 12, 2012 10:04 pm
by Skye1013
Volitaire wrote:Ahh, I see what you all mean. The way the weights fall it ends up prioritizing a hard cap before moving onto anything else. I mainly had it listed just because it is a value that has to be filled out.

Pretty sure you can leave some of those values blank, as there are soft caps and such for haste on my priest, but they're blank, and it seems to work fine. I suppose the coding could be different for expertise, but I haven't really delved that far into it.

Re: AskMrRobot

PostPosted: Sat Oct 13, 2012 7:29 am
by Fenris
theckhd wrote:I'll just leave this here:
http://forums.askmrrobot.com/index.php? ... 0#msg27990

tested those weights,but mrRobot is still acting funny

I swapped mastery/haste,i still have plenty of pieces where it could have me reforge mastery but instead it reforges into haste (and it keeps doing it even with haste dropped from 0.9 to 0.7)

Re: AskMrRobot

PostPosted: Sat Oct 13, 2012 7:37 am
by Fetzie
I had to set expertise to 3 and hard cap 5(!) to force it to give me 15% expertise instead of 14.something (talk about brute-force making things work).

Setting strength to 0.5 and mastery to 1.0 switched the bracer enchant to Mastery from Strength.

Re: AskMrRobot

PostPosted: Sat Oct 13, 2012 12:15 pm
by theckhd
Yeah, I've been seeing similar bugs (the STR error, as well as the weird reforging). I've reported it in that thread, but until yellow can figure out what's causing it, there's not much we can do. I'd just advise tweaking things manually to help the optimizer along.

Re: AskMrRobot

PostPosted: Sat Oct 13, 2012 8:44 pm
by Fenris
This is what i'm seeing now

Image

Image

Image

Reforging mastery into haste (going against the stat weight),bringing me under the exp hardcap (even with exp as third on the weight list)

It's even going as far as taking away my +hit cogwell from the dragonling to replace it with a haste one (so then it has to reforge for the hit-cap instead of going for exp or mastery,so basically i'm losing on 2 of the 4 top weights in favour of the fifth one)

Re: AskMrRobot

PostPosted: Mon Oct 15, 2012 1:18 am
by Sagara
I tried throwing Theck's numbers on wowhead.

Looks like a legitimate list. The only weird thing is, without the filter for Crit/Intel/Agi, there are a couple of pieces that creep in the list.

It values Necklace of Imbued Fury above Saddlebinder Links, for example.

Re: AskMrRobot

PostPosted: Mon Oct 15, 2012 5:07 am
by Fenris
Placing expertise and hit both at 2 and dropping haste to 0.5 i manage to force it to hardcap my expertise and stop reforging everything into haste instead of going for mastery

With haste at 0.6,it starts going for it above anything else again

P.s:even with 0.5,it still changes the hit cogwheel inside the dragonling to the haste one

Re: AskMrRobot

PostPosted: Wed Oct 17, 2012 10:19 am
by theckhd
Yeah, there's a known bug with haste gems right now. I believe that Yellow said he's got it fixed in his internal build, so once he updates the live version it should be fixed. He's trying to speed up the optimization algorithm first, though, so I don't know when that will be.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 2:34 am
by Treck
Sagara wrote:I tried throwing Theck's numbers on wowhead.

Looks like a legitimate list. The only weird thing is, without the filter for Crit/Intel/Agi, there are a couple of pieces that creep in the list.

It values Necklace of Imbued Fury above Saddlebinder Links, for example.

It looks like wowhead cant take into account what value reforging into a proper stat would make the item better? Or am I missing that part?

Also about AskMrRobot, something is either wrong or Im missing something, cause it just doesnt wanna optimize my character with those custom values.
Ive even tried reforging into something crappy, updated armory and asked it to optimize, but it insists on keeping it that way.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 2:42 am
by Sagara
Treck wrote:
Sagara wrote:I tried throwing Theck's numbers on wowhead.

Looks like a legitimate list. The only weird thing is, without the filter for Crit/Intel/Agi, there are a couple of pieces that creep in the list.

It values Necklace of Imbued Fury above Saddlebinder Links, for example.

It looks like wowhead cant take into account what value reforging into a proper stat would make the item better? Or am I missing that part?


Ask and ye shall receive It's a simple option in the filtering thingie. Amusingly, the prot set head piece pulls ahead of the ret set piece when using reforge.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 6:11 am
by Fenris
Seem they updated the system today


One problem:it keeps messing with cogwheels,and replacing the hit one with the haste one causes all the rest of the reforge to be messed up

-change to haste cog => i end up with 13.8% expertise and 7.05% hit after reforging

-i lock the hit cogwheel => i end with 14.85% exp/7.55% hit

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 10:37 am
by Nova
Why AskMrRobot puts me with 7.37% Hit, instead of the capped 7.5%?

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 11:08 am
by Volitaire
Going to need considerably more information. I would suspect you might just not have the itemization to make it but without considerably more detail or information about your character that we could look up on AMR then it is almost impossible to say with anything definitive.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 11:25 am
by Treck
Im guessing since you are close to hitcap, only needing like 40-60hitrating more, and any hitrating over the hitcap is worth nothing, it cant find any suitable way for you to get hitcapped without going a bit over, thus wasting itemization.
Aka, you need 50 more to cap, theres an enchant that gives 150, the program thus values the enchant worth 50 hit rating, since everything above is worth 0.
So the enchant gives you 50 points, while anotherone, even if its haste/mastery or whatever, is worth less per point, there are more points that counts since they dont cap.
My guess atleast.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 11:48 am
by Volitaire
^^ Good Point, I hadn't even thought about it from that angle.

Re: AskMrRobot

PostPosted: Thu Oct 18, 2012 12:37 pm
by Nova
You can check my profile here:
http://www.askmrrobot.com/wow/gear/usa/ragnaros/arcia

I'm over he Hit Cap, but when reforging, it takes me under it. Could be what you say, though, that shuffling the reforges around keeps me behind,,,,