Hotfixes...hotfixes...Always the hotfixes
Moderators: Fridmarr, Worldie, Aergis, Sabindeus, PsiVen
Re: Hotfixes...hotfixes...Always the hotfixes
They just nerfed normal mode Elegon - hard.
Elegon
In the normal mode version of this encounter, Cosmic Sparks will deal less melee damage, Elegon will now use Materialize Protector less often, and the Overloaded effect that Elegon gains when an Empyreal Focus is destroyed now grants significantly less haste.
- KysenMurrin
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Re: Hotfixes...hotfixes...Always the hotfixes
From what I've heard and seen, that encounter has been blocking progression for a lot of people, nerfs were inevitable IMO.
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Fetzie - Posts: 1646
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Re: Hotfixes...hotfixes...Always the hotfixes
For one thing, the DPS check - if you get the 3rd and 4th elemental adds in the 100-85 and 85-50 boss damage phases you will most likely hit the hard enrage, if you don't die earlier.
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Fetzie - Posts: 1646
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Re: Hotfixes...hotfixes...Always the hotfixes
Not falling down is hard.
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Worldie - Global Mod
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Re: Hotfixes...hotfixes...Always the hotfixes
That too. Show a raider a way to fall to his/her deaths and they turn into a lemming.
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Fetzie - Posts: 1646
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Re: Hotfixes...hotfixes...Always the hotfixes
The hotfixes don't appear to be live in the EU. We were still getting a 3rd add close to the phase change.
(We're only stuck on Elegon because we haven't had a chance to work on it, with low attendance. We got very close, I'm certain we'll kill it tomorrow. 2nd phase seems like it'll be a pushover if we get into it with everyone alive.)
(We're only stuck on Elegon because we haven't had a chance to work on it, with low attendance. We got very close, I'm certain we'll kill it tomorrow. 2nd phase seems like it'll be a pushover if we get into it with everyone alive.)
- KysenMurrin
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Re: Hotfixes...hotfixes...Always the hotfixes
Last phase may be an issue the first 2 or 3 times for the healers (at leats if its a 10) as everyone suddenly requires more healing.
Have you tried leaving a couple of dps on Elegon while the rest takes the boss (we left me, BM hunter - too much dps lost from pet moving - and one of our warlocks on Elegon (while dotting up the add if he could reach it) and actually started being too fast - pushing draw power before the second add was down.
Have you tried leaving a couple of dps on Elegon while the rest takes the boss (we left me, BM hunter - too much dps lost from pet moving - and one of our warlocks on Elegon (while dotting up the add if he could reach it) and actually started being too fast - pushing draw power before the second add was down.
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Nooska - Posts: 845
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Re: Hotfixes...hotfixes...Always the hotfixes
We had it down to 2 adds first time we were in there; think our dps was just a little lower this week.
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Re: Hotfixes...hotfixes...Always the hotfixes
Treck wrote:Elegon? How is that a progress block?
It was. My guild was stuck there for a few weeks. If you looked at wowprogress, you would see guilds stuck at 4/6, and a lot of them stacking there, after which they quickly went to 6/6 2/6, and started stacking up there... >.>
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halabar - Posts: 8751
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Re: Hotfixes...hotfixes...Always the hotfixes
halabar wrote:Treck wrote:Elegon? How is that a progress block?
It was. My guild was stuck there for a few weeks. If you looked at wowprogress, you would see guilds stuck at 4/6, and a lot of them stacking there, after which they quickly went to 6/6 2/6, and started stacking up there... >.>
Still, dumbing down the fight instead of having people realize they need a minimum of skill to defeat the encounter... I thought LFR was for the random disorganized pugs, and Normal for organized guilds with some skill, but I might be wrong there.
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Worldie - Global Mod
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Re: Hotfixes...hotfixes...Always the hotfixes
my point was more or less that no guild gets past spirit kings and then struggle on elegon, and if you take 3/6 without problem elegon shouldnt be an issue. it might be true that its a step up from the other 3, but once you gets past elegon, you got quite the big step up to the next fight.
I cant see guilds beeing stuck on elegon more than SK/Will
I cant see guilds beeing stuck on elegon more than SK/Will
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Treck - Posts: 2057
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Re: Hotfixes...hotfixes...Always the hotfixes
I'm going to guess, since Spirit Kings and Will of the Emperor normal are very easy fights, that you're thinking of Heroic and not Normal - these nerfs are on Normal mode only.
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Re: Hotfixes...hotfixes...Always the hotfixes
Treckie probably doesn't even remember the normal modes of these fights 
Spirit Kings is bar-none the easiest boss in the instance, while Elegon has a series of DPS and coordination checks involved. I'm a little surprised that those who get stuck on Elegon don't also tend to get stuck on Will due to low DPS, but with LFR+ gear 4/6 MSV normal is easy enough that casual raids will get there with little effort. Elegon is simply the first challenge.
To me it makes some sense to nerf Elegon normal mode just to widen the gap from heroic mode which was until this hotfix essentially the same fight at a higher gear level. Now the add spawn timing, pillar timing, and spark tanking should be non-issues on normal mode.
Spirit Kings is bar-none the easiest boss in the instance, while Elegon has a series of DPS and coordination checks involved. I'm a little surprised that those who get stuck on Elegon don't also tend to get stuck on Will due to low DPS, but with LFR+ gear 4/6 MSV normal is easy enough that casual raids will get there with little effort. Elegon is simply the first challenge.
To me it makes some sense to nerf Elegon normal mode just to widen the gap from heroic mode which was until this hotfix essentially the same fight at a higher gear level. Now the add spawn timing, pillar timing, and spark tanking should be non-issues on normal mode.
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PsiVen - Moderator
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Re: Hotfixes...hotfixes...Always the hotfixes
Just to add, we killed this today with much better dps than yesterday, and I'm still pretty sure that the hotfixes have not been applied EU side. For one thing, my BigWigs timers for add spawns were still dead on.
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