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Post Your Amusements!

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Re: Post Your Amusements!

Postby Shoju » Tue Nov 06, 2012 11:28 am

I'm a little confused. You are saying that the healers had to spam heals on the DK, when they actually healed him for LESS damage than they had to heal the druid for.

AND as the DK gains better gear, his damage intake is going to be less. There is at least a 10ilvl difference between the bear and the Dk, and the DK is healing/preventing far and a away more of his own damage.

Death Strike Healing (not absorb) alone was worth 80% of what the Druid healed for. Taking away the BLood Shield, and looking at just the "active, controllable healing" that the DK used

DS Heal
Death Pact
Touch of the Grave
Rune Tap
Death Coil
Death Barrier,

It was more healing than the Druid's healing.
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Re: Post Your Amusements!

Postby halabar » Tue Nov 06, 2012 11:38 am

I find the idea of the name registry ammusing, and needed.

Here, the interesting twist is in the african-american community, where kids are named with seemingly at time random strings of characters. Shandrakeela, Letikasha, etc. Oddly, it only seems to happen with girl's names.

While being creative is nice, giving a kid a name that immediately paints her as a member of a certain social demographic just perpetuates the cycle.
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Re: Post Your Amusements!

Postby Klaudandus » Tue Nov 06, 2012 12:25 pm

halabar wrote:I find the idea of the name registry ammusing, and needed.

Here, the interesting twist is in the african-american community, where kids are named with seemingly at time random strings of characters. Shandrakeela, Letikasha, etc. Oddly, it only seems to happen with girl's names.

While being creative is nice, giving a kid a name that immediately paints her as a member of a certain social demographic just perpetuates the cycle.


I've seen that with boys too. Although to a lesser degree

Kinda related
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Re: Post Your Amusements!

Postby Zalaria » Tue Nov 06, 2012 12:36 pm

Shoju, one thing to notice in that log is that the DK took almost twice the overhealing as the druid. It's hard to say if that's because of healer insecurity with the DK's health or just difference between the healers focusing on the two tanks, though.
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Re: Post Your Amusements!

Postby Shoju » Tue Nov 06, 2012 1:15 pm

Zalaria wrote:Shoju, one thing to notice in that log is that the DK took almost twice the overhealing as the druid. It's hard to say if that's because of healer insecurity with the DK's health or just difference between the healers focusing on the two tanks, though.


I would venture to guess that it was one of the healers being

1.) inexperienced with a new class (monk)
2.) probably not as experienced at DK healing.

The Paladin Healer, was my healing partner through most of my Cata experiences as a DK. He should be well versed in the "yo yo" that it DK tank health.

Another cause for the overhealing could have been the obvious undergeared nature of the DK, and not wanting him to splat, so pump him up.

Even with that considered, I think it is interesting in the damage taken levels vs self healing. I will admit, I'm not completely up on the active mitigation model of druids (obviously), but looking at the amount of healing done, I am pretty impressed with the way the logs look for DK Self Healing.

I would assume as the Monk healer gets more comfortable with the class, and with the DK, the overheal should start to fall off. Looking at the overheal numbers, the monk seemed to be overhealing with almost everything that they hit him with.

The paladin overhealed as well, but it didn't seem to be as consistently done as the monk. I'd chalk that up to second guild raid as a monk, and a "newness" of the healer. (They joined the guild after I was gone)
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Re: Post Your Amusements!

Postby benebarba » Tue Nov 06, 2012 1:44 pm

apparently my gear swap macro for when I swap between fishing gear and regular gear chose my ret goggles instead of my tank ones.

I think I may have tanked a dungeon with them too... but apparently this wasn't a problem :P


know what I'm changing when the servers come back up :P
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Re: Post Your Amusements!

Postby halabar » Tue Nov 06, 2012 2:35 pm

I LOVE the QQ over the Brawlers guild in the forums, especially the fact that the first invites will be sold on the BMAH, and then those people can invite others. If I was richer, I'd buy them all out and control it for a while.

I really like what they are doing with it sofar, just wish there was a way for a goblin to sponsor a team of fighters.
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Re: Post Your Amusements!

Postby KysenMurrin » Tue Nov 06, 2012 3:00 pm

Kinda crazy that it's gonna be un-instanced and require people to wait their turn to fight.
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Re: Post Your Amusements!

Postby Levantine » Tue Nov 06, 2012 4:35 pm

Shoju wrote: and looking at just the "active, controllable healing" that the DK used

Touch of the Grave

It was more healing than the Druid's healing.


*giggle*

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Re: Post Your Amusements!

Postby Era » Tue Nov 06, 2012 5:07 pm

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Re: Post Your Amusements!

Postby sahiel » Tue Nov 06, 2012 5:07 pm

Shoju wrote:I'm a little confused. You are saying that the healers had to spam heals on the DK, when they actually healed him for LESS damage than they had to heal the druid for.

Note, I'm not saying this is definitely the case, but it is certainly my experience with DKs and Druids and is how they have worked in the raids I've done with them, take from it what you will.

When you take damage and in what amounts is almost always far more important than how much you take overall. A tank who takes a few, large spikes is far far harder to heal than one who takes lots of smaller, moderate amounts of damage even if the second tank takes more overall damage. The healers may well have done less total healing on the DK, but when they do have to heal him it's not a moderate amount it's "AMG HE GUNNA DIE!" and they're required to spam their expensive, high health heals. With the Druid a constant, predictable damage intake results in healers being able to cast cheaper, longer cast time heals since they never see his health spike as dangerously as the DKs.

It's the reason that Paladins and to an extent warriors, have often been preferred in non gimmick fights, despite the fact that overall we take the most damage, thanks to shield block that damage intake is moderate and predictable, with the best damage spike smoothing.

The fact the DK has vastly more overhealing done to him could certainly been seen to support this, he has periods of high health when everything overheals and then periods of healers spamming to deal with damage spikes, which again will often results in massive overheals as healers struggle to deal with unexpected low health. It could of course be simply what you suggested, an inexperienced healer, but DKs are known for and I've certainly seen it myself, having yo-yo health even with good healers and this is almost always going to result in higher overhealing on one.
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Re: Post Your Amusements!

Postby bldavis » Tue Nov 06, 2012 6:11 pm

Shoju wrote:
Zalaria wrote:Shoju, one thing to notice in that log is that the DK took almost twice the overhealing as the druid. It's hard to say if that's because of healer insecurity with the DK's health or just difference between the healers focusing on the two tanks, though.


I would venture to guess that it was one of the healers being

1.) inexperienced with a new class (monk)
2.) probably not as experienced at DK healing.

The Paladin Healer, was my healing partner through most of my Cata experiences as a DK. He should be well versed in the "yo yo" that it DK tank health.

Another cause for the overhealing could have been the obvious undergeared nature of the DK, and not wanting him to splat, so pump him up.

Even with that considered, I think it is interesting in the damage taken levels vs self healing. I will admit, I'm not completely up on the active mitigation model of druids (obviously), but looking at the amount of healing done, I am pretty impressed with the way the logs look for DK Self Healing.

I would assume as the Monk healer gets more comfortable with the class, and with the DK, the overheal should start to fall off. Looking at the overheal numbers, the monk seemed to be overhealing with almost everything that they hit him with.

The paladin overhealed as well, but it didn't seem to be as consistently done as the monk. I'd chalk that up to second guild raid as a monk, and a "newness" of the healer. (They joined the guild after I was gone)

the monk was actually in her first raid as a monk, as she had missed last week
and through out the raid, she was getting used to what abilities she had and didnt have and what mechanics to use when

the dk is VERY undergeared, as well as being a newer raiding dk tank (has played a dk as blood for at least 1 xpack, just not as a raider)

ill admit his health was very yo-yo-ish and at times i feared for his life
i think when he gets more gear and the healers get more used to him tanking, the spikiness will smooth out a bit and less over healing will happen

i was really surprised by the amount of self heals going out as well
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Re: Post Your Amusements!

Postby Levantine » Tue Nov 06, 2012 6:18 pm

This guy thought it'd be cute to try and chew me out for being terrible at ret when the entire group had blasted him for taking fuckloads of damage and wiping the group twice.

It's funny because as he was bitching at me for being a fail ret I was slapping down an easy 65k on the final boss in Halls after completely fumbling my cooldown stacking and hitting my Avenger/Wrath/Trinket macro before I hit GAnK. Cute.
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Re: Post Your Amusements!

Postby masterpoobaa » Tue Nov 06, 2012 7:57 pm

bldavis wrote:ill admit his health was very yo-yo-ish and at times i feared for his life
i think when he gets more gear and the healers get more used to him tanking, the spikiness will smooth out a bit and less over healing will happen

I was really surprised by the amount of self heals going out as well


Back in mid-LK I had an interesting experience in that I got to heal on my druid a friend who was Gearing 2 tanks at the same time.

We were doing 80 Heroics, and my resto druid had mostly i232 badge gear, so decently geared for Heroics at the time.
My Frind had 2 tanks, a Warrior and a DK. Both these tanks had *almost* identical gear, and could be considered undergeared/just acceptable for Heroics - Being new it was predominantly crafted blues and 1 or 2 purchaced Epix.
And we got to run the same random heroic with both tanks on the same day. (H-Drak Keep)

While I can no longer recall their exact health pools (20 and 27k maybe?) I do remember how much less stressful it was keeping the undergeared Warrior alive compared to the undergeared DK.

On any pull the Warrior seemed to take very little dmg to begin with, then the intake would ramp up to a steady amount - by that time I had the HoT's rolling and very few direct heals were required.
The DK though was very stressful, sometimes She was taking a fraction of the warriors damage, other times I was madly spamming the big fast heals and letting lifebloom bloom to keep her up. Random damage by its nature is stressfully unpredictable.

I could see then exactly why Healers like warrior/paladins.
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Re: Post Your Amusements!

Postby Shoju » Wed Nov 07, 2012 8:24 am

I know we are trying to keep the politics in it's own thread, but this was a legitimate amusement. Fox News last night, from the moment that NBC called the election in favor of OBama on. It was.... pure comedy gold. Oh man.. If only you could give them an emmy for comedy based on that news hour.
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