Post Your Amusements!

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Re: Post Your Amusements!

Postby Skye1013 » Wed Feb 01, 2012 12:05 am

alayire wrote:
Skye1013 wrote:Are terrain changes a huge issue in arenas? I know they've got some stuff (platforms and whatnot) but it shouldn't completely negate it. And compared to where pally's are/were, I just don't see it.
Gamebreaking if you ask warriors, nonexistent if you ask anyone else.
/snip

Depending on the coding for each of them, I'd imagine it could be just as "gamebreaking" to rogues (shadowstep), mages (blink), druids (feral charge), and hunters (disengage.) Heck, maybe even goblins and engineers?

I wonder if I should complain that priests don't get any sort of mobility outside Inner Will, and they have to give up the spellpower/armor boost to get it. [sarcasm]It's totally unfair![/sarcasm]
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Re: Post Your Amusements!

Postby KysenMurrin » Wed Feb 01, 2012 2:20 am

Out of that list the only ones that require pathing along the ground are Warriors, Druids and Mages. The other mobility tools work as intended.
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Re: Post Your Amusements!

Postby Era » Wed Feb 01, 2012 4:09 am

Surely the hunter's disengage and the goblin/engineer jump works like a warrior's Heroic Leap (which in this example means it's incredibly wonky)? I've never had any disengage troubles, true, but then again my hunter is level 44 and I hardly ever play her...

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Re: Post Your Amusements!

Postby KysenMurrin » Wed Feb 01, 2012 5:40 am

Disengage just launches you into the air with no pre-set landing point (you can jump over objects and gaps and climb terrain). Charges, Leap, and Blink all use a path along the ground to check where they will go, which can be interrupted by uneven terrain.
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Re: Post Your Amusements!

Postby Hrobertgar » Wed Feb 01, 2012 8:31 am

Last night with the 5% nerf, H-Morchok was sort of fun. The Kohcrom group (3dps, 1 heal) kill him just before the 3rd tar phase, whereas us over in the Morchok group (2dps, 2 heal) have him at like 200k entering the 3rd tar phase (I think they share health every few secs or there is some range on it or something). Just like in LFR, he cannot drop below 1 health while in tar phase, and it seems to take a few moments after tar phase for additional damage to kill him, so we had this mini Morchok running around trying to hide his loots while the Kohcrom group had time to run over and try to steal our kill.
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Re: Post Your Amusements!

Postby Teranoid » Thu Feb 02, 2012 12:35 am

Censure and Seal of Truth chain proccing off each other to the point where people were doing 200k dps as Ret tonight. Twas a fun 30 minutes while it lasted :\
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Re: Post Your Amusements!

Postby alayire » Thu Feb 02, 2012 2:49 am

Skye1013 wrote:
alayire wrote:
Skye1013 wrote:Are terrain changes a huge issue in arenas? I know they've got some stuff (platforms and whatnot) but it shouldn't completely negate it. And compared to where pally's are/were, I just don't see it.
Gamebreaking if you ask warriors, nonexistent if you ask anyone else.
/snip

Depending on the coding for each of them, I'd imagine it could be just as "gamebreaking" to rogues (shadowstep), mages (blink), druids (feral charge), and hunters (disengage.) Heck, maybe even goblins and engineers?

I wonder if I should complain that priests don't get any sort of mobility outside Inner Will, and they have to give up the spellpower/armor boost to get it. [sarcasm]It's totally unfair![/sarcasm]
you are comparing apples to oranges. it's not the fact that they randomly fail that's gamebreaking.
it's the fact that warriors are designed around their supposed mobility without taking in consideration the fact that said mobility is utterly unreliable. Warrior damage is supposedly balanced around target connection, that is the fact that they won't be able to hold on to a target once they have connected is the desired effect. the problem however is that the tools that allow them to connect in the first place are unreliable. THAT is gamebreaking.

each and every one of the classes you have mentioned, while they each have their issues, do not have mobility issues.
rogues shadowstep: it's only affected if the target stays with his back on an edge so when the rogue shadowsteps he will fall off the edge. It might be also a problem if the target is moving at high speed, but unlike charge or feral charge it does not have a huge connection time(it's almost instant) meaning it's not affected by "charge jumping", only bad positioning (you might miss an ambush for a second or so) and it only affects clean openers since rogues you know have the highest slow of any mele class that is both autoapplied and can be applied on demand. Not to mention that rogues, unlike warriors, have allot more mobility options and huge control.

mages blink: yes, blink is one of those short fuse ability that can missfire due to terrain. however blink and heroic leap are not even comparable when it comes to failing. Blink will at least fire then fail leaving you into a open position, but still provide you benefits(short term stun immunity, speed if you are specced for it) and you can do something about it. on the other hand heroic leap will just tell you "no moron, you cannot leap there" wasting your time and that's about it. so now you have 2 choices: try to leap again in the hopes you might get it to work, or use something else. both abilities can be used offensively or defensively. when it comes to offensively the mage has a huge advantage just because he's a caster so he's only blocked by line of sight or ranged issues. so he won't spend too much time recovering from a missfired blink, while on the other hand the warrior either has to wait for charge or get leap to work somehow. defensively on the other hand is where the difference is pretty obvious. blink even if it misfires will still escape the mage from the stun. Blink is usually used as first escape since it's on such a low cooldown(again unlike leap) and as such usually the mage has followups incase blink fails(yes not all are 100% full proof). there is also that issue where unlike the warrior a mage has quite a large control over a fight(just not over hunters, too bad they suck in pvp nowadays and to a lesser degree DK's) that usually prevents them from either getting into a bad position or being easily bursted down.

druid feral charge: up untill the form shifting nerf, if there was one thing druids NEVER had, that would be mobility issues. There are 2 distinct aspects that make feral charge not suffer in the same degree as warrior charge. only the bear charge is similar to warrior charge and in almost all of the cases the cat form charge will be used offensively which sadly are about all the cases where it would be used since bear bash should take priority over bear charge stun since they share diminishing returns. Even if you need to charge a target because you bashed another, all you need is the stun, the fact that you may or may not connect is not an issue. and secondly feral cats have higher passive movement speed and a self applying slow. if anything ferals have hitbox problems meaning they have positional problems (sitting with your face burried inside a targets back yet getting target is too far message), but those are not problems caused by mobility all though high mobility helps alleviate them. btw .. is the feral interrupt still a "charge"?

hunter disengage does not fail due to terrain. it can fail due to stupid hunter sitting his back against a wall .. but that's not the abilities fault now is it?

discipline priests pvp model is supposed to be tanky. that's why they don't have any escape mechanisms at all, blizzard wants them to sit there and tank it all. priests have complained about this since ever because it boxes them with classes that have huge control over a fight (rogues mages). I FAIL to see how core issues due to unreliable abilities have to do with priests mobility which they have none to begin with.
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Re: Post Your Amusements!

Postby Skye1013 » Thu Feb 02, 2012 6:17 am

You went way deeper than I had originally even intended by my first post (the warrior complaining about mobility.) And my list of abilities are ones that are similar to the warrior, not necessarily used for the same things.

Also, if that one ability is causing warriors to be worthless, then I'm pretty sure warriors should be looked at as a whole, not just that one ability.

And please note the sarcasm tags... that's why they're there. Maybe I should have included the entire priest section in it... I wasn't implying that priests were in a bad place, as a matter of fact, a lot of people consider them incredibly OP.
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Re: Post Your Amusements!

Postby Shoju » Thu Feb 02, 2012 7:53 am

Teranoid wrote:Censure and Seal of Truth chain proccing off each other to the point where people were doing 200k dps as Ret tonight. Twas a fun 30 minutes while it lasted :\



I hope you don't get banned / suspended as a result of it. Apparently, they have been banning people for playing with it.
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Re: Post Your Amusements!

Postby alayire » Thu Feb 02, 2012 9:00 am

Skye1013 wrote:You went way deeper than I had originally even intended by my first post (the warrior complaining about mobility.) And my list of abilities are ones that are similar to the warrior, not necessarily used for the same things.

Also, if that one ability is causing warriors to be worthless, then I'm pretty sure warriors should be looked at as a whole, not just that one ability.

And please note the sarcasm tags... that's why they're there. Maybe I should have included the entire priest section in it... I wasn't implying that priests were in a bad place, as a matter of fact, a lot of people consider them incredibly OP.
Heroic Leap and charge are two different abilities btw .. not one. I went deeper because people only like to skim the surface then make judgement calls or ride the nostalgia train when others have moved on ages ago. Warriors as it stands right now have serious issues with mobility especially in Arenas. The sad fact is, that's not the only issues they have in PVP.
I find it terribly amusing that you take such a defensive stand.
So please .. could you tell me again what's so funny about an warrior complaining about mobility ? could it be the fact that paladins have none, yet are not balanced around the fact that they do?
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Re: Post Your Amusements!

Postby Pizbit » Thu Feb 02, 2012 10:57 am

What is this thread about again?
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Re: Post Your Amusements!

Postby Amirya » Thu Feb 02, 2012 11:18 am

alayire wrote:I find it terribly amusing that you take such a defensive stand.
So please .. could you tell me again what's so funny about an warrior complaining about mobility ? could it be the fact that paladins have none, yet are not balanced around the fact that they do?

It's freakin' hilarious because he is a priest main.

Though I'm pretty sure his warrior alt has Defensive Stance.
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Re: Post Your Amusements!

Postby halabar » Thu Feb 02, 2012 12:28 pm

Pizbit wrote:What is this thread about again?


It's a derailment honey-pot, just like every other thread here.
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Re: Post Your Amusements!

Postby bldavis » Thu Feb 02, 2012 1:08 pm

halabar wrote:
Pizbit wrote:What is this thread about again?


It's a derailment honey-pot, just like every other thread here.

and i had nothing to do with this one! :twisted:
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Re: Post Your Amusements!

Postby Amirya » Thu Feb 02, 2012 1:26 pm

New non-WoW amusement:

I am apparently "weird" because of the way I eat my meals. I will typically eat all of one portion before I eat another (ie: with a burger and fries, I'll eat all of the fries first, then the burger, or vice versa), instead of picking a little from each portion.
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Re: Post Your Amusements!

Postby bldavis » Thu Feb 02, 2012 1:48 pm

....
i guess im weird too then

or should i say weird in another way
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Post Your Amusements!

Postby Kelaan » Thu Feb 02, 2012 2:28 pm

Amirya wrote:I am apparently "weird" because of the way I eat my meals. I will typically eat all of one portion before I eat another (ie: with a burger and fries, I'll eat all of the fries first, then the burger, or vice versa), instead of picking a little from each portion.

Me too!
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Re: Post Your Amusements!

Postby Nikachelle » Thu Feb 02, 2012 4:20 pm

Weirdos.
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Re: Post Your Amusements!

Postby Era » Thu Feb 02, 2012 5:43 pm

I eat my burger WITH the fries, I like mixing tastes. However! I always finish my ENTIRE meal, THEN have a drink. \o/
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Re: Post Your Amusements!

Postby bldavis » Thu Feb 02, 2012 6:21 pm

Era wrote:I eat my burger WITH the fries, I like mixing tastes. However! I always finish my ENTIRE meal, THEN have a drink. \o/

and i thought i was weird.....
:?

Nikachelle wrote:Weirdos.

you just lack focus :twisted:
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Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
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Re: Post Your Amusements!

Postby Nikachelle » Thu Feb 02, 2012 7:44 pm

I doubt this guy is nearly as amused as I am, but there was a priest in Trade asking for 6 epic gem cuts of Shifting Shadow Spinel (agility/stamina). Figuring it was for his alt, I cut all six.

He tipped me 100g and we broke up the group.

Two seconds later I get a whisper from him saying I cut the wrong cut and I was supposed to do Purified Shadow Spinel.

I linked his Trade request back to him... and I got a bunch of "oh fuck oh fuck oh fucks" back at me.

Heh whoops! (Glad it wasn't my mistake though - I'm overly paranoid about cutting epic gems since it'll cost me a fortune if I cut the wrong thing.)
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Re: Post Your Amusements!

Postby Drexe » Thu Feb 02, 2012 9:07 pm

Era wrote:I eat my burger WITH the fries, I like mixing tastes. However! I always finish my ENTIRE meal, THEN have a drink. \o/


I do the same thing, although I might be a tad weirder. Depending on food types, they can't touch/mix lol. So I either portion it out one section at a time of food type or I mix bites [such as sandwhich/chips or chicken tenders/fries are mixable]

Then of course I don't drink anything until I am done eating. I normally dont even fix a drink until after I am done with the food.
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Re: Post Your Amusements!

Postby Mozen » Thu Feb 02, 2012 11:13 pm

Wait, I didn't know there were people who eat their burgers WITH the fries! :shock:

I always start with the fries, which go with the coke. I finish about 1/3 of the coke this way. Then I get on to the burger which go without the coke. The rest of the coke is by itself. Apple pies are evil so I never eat them.

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Re: Post Your Amusements!

Postby Dion » Fri Feb 03, 2012 12:44 am

Skye1013 wrote:Was reading the comments on the patch notes page and came across this little gem... I don't know whether to laugh or cry.

the problem with warriors is that in pvp the only way to win is to burst with our CDs and kill them within 15 to 20 secs in the game but once our CDs are gone such as reck we cant burst untill another 5 mins our sustained damage is fine we are only forced to pop CDs to kill the target quick is because we cant stay on our target to keep our LttS buff so our core problem is our mobility if blizz fixes our mobility to keep our LttS up then that fixes us simple as that then it wont mess up PVE at all


Did I miss something and warriors got a huge mobility nerf somewhere?


I remember this one gem when some warrior in official forums suggested that Heroic Leap would get the same treatment as Blink. Most of the mages were like :shock: :? :lol: . I think even some blueposter said that "you wouldn't like that. Really." On sidenote, my brother constantly managed to fall to Yogg-Saron's Brain room while blinking. It happened so often that it came running joke on the guild. :D
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Re: Post Your Amusements!

Postby Hokahey » Fri Feb 03, 2012 1:20 am

So please .. could you tell me again what's so funny about an warrior complaining about mobility ? could it be the fact that paladins have none, yet are not balanced around the fact that they do?


"Mobility" in general could be viewed as containing 3 parts in WoW-

1) Base running speed (including talents).

2) Movement abilities (Charge, Blink, Spirit Wolf, etc.)

3) Snare and Root removal (Cleanse, shapeshifting, Bladestorm, etc.)

While yes, Warriors have a very strong set of "movement abilities", their ability to remove roots and snares is basically nonexistant, excluding Bladestorm, and they don't have any way to boost their normal movement speed by talents (at least that I know of). So overall Warrior mobility is almost completely tied 2 abilities, 1 of which is on a fairly long cooldown.

Ret Paladins may actually have better overall "mobility" between Hand of Freedom, Pursuit of Justice, Cleanse, and Long Arm of the Law.

Both are woefully underequipped (by themselves) to deal with Frost Mages, which is usually who we're talking about when we say a melee class needs more mobility in PvP. Frankly, Frost Mages are just an all in one PvP package right now, and they have always been strong against melee in general. The melee specs that are best against them have the ability to at least temporarily nullify their snares and roots in a way that can't be purged or spellstolen (DKs in general and, of all specs, Enhancement Shaman).
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