Blizzcon predictions?..

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Re: Blizzcon predictions?..

Postby Worldie » Fri Oct 21, 2011 2:55 pm

Interesting, but not amused.
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Re: Blizzcon predictions?..

Postby Flex » Fri Oct 21, 2011 2:56 pm

Priest talent is nifty: Void Shift, swap health percentage with current friendly target (interesting).
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Re: Blizzcon predictions?..

Postby Flex » Fri Oct 21, 2011 2:57 pm

Klaudandus wrote:I'm really torn


Sacred Shield, Ardent Defender or Blessed Life with a 100% proc chance, if Word of Glory has no cooldown and you take Eternal Glory....
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Re: Blizzcon predictions?..

Postby Lieris » Fri Oct 21, 2011 2:59 pm

Orthien wrote:Didn't feel ours had the same punch as some of the others have had.


I perked up when I watched the druid part and then when the paladin part came on by the end I was like "oh.....".
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Re: Blizzcon predictions?..

Postby Sabindeus » Fri Oct 21, 2011 3:00 pm

Flex, Shoju, end this now.
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Re: Blizzcon predictions?..

Postby Taeron » Fri Oct 21, 2011 3:04 pm

Lieris wrote:
Orthien wrote:Didn't feel ours had the same punch as some of the others have had.


I perked up when I watched the druid part and then when the paladin part came on by the end I was like "oh.....".


Agreed. Lots of stuff we still must take and no new, fun, interesting, playful things. Like the priest star that heals and damages then returns or their HP swap.

Hm...
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Re: Blizzcon predictions?..

Postby Skye1013 » Fri Oct 21, 2011 3:05 pm

Flex wrote:Priest talent is nifty: Void Shift, swap health percentage with current friendly target (interesting).

New and exciting ways for priests to wipe the raid... I approve!
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Re: Blizzcon predictions?..

Postby Sabindeus » Fri Oct 21, 2011 3:06 pm

Soooo no one saw the new Seal of Justice I guess
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Re: Blizzcon predictions?..

Postby Passionario » Fri Oct 21, 2011 3:06 pm

Worldie wrote:Still not convinced at all by the new talent system.

The more I think about it, the more I like it.

Not only does it resemble D3's skill system (which appears to be very successful), but it's also not entirely unlike Starcraft. Picking talents is like building a base and choosing the composition of your army. (Do I go for Templars or Reavers? Nukes or Battlecruisers? Holy Avenger or Sanctified Wrath?). Then comes the actual battle, where I need to use these units/talents to the best of my ability. And once the battle/match is over, I can pick a different strategy, or try to improve the current one.

Yeah, it's a loss immersion-wise, but a major improvement in regards to actual gameplay.
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Re: Blizzcon predictions?..

Postby Flex » Fri Oct 21, 2011 3:08 pm

Sabindeus wrote:Soooo no one saw the new Seal of Justice I guess



woo snare! but no stun or longer term CC if picked. Choices be a bitch.
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Re: Blizzcon predictions?..

Postby fuzzygeek » Fri Oct 21, 2011 3:20 pm

You can still order the feed if you are so inclined, and I think you can watch the archive.

I am underwhelmed by the paladin choices right now, compared to some of the Cool Shit they did with other classes.

I actually was reminded of the SC2 skill trees.
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Re: Blizzcon predictions?..

Postby Flex » Fri Oct 21, 2011 3:22 pm

fuzzygeek wrote:You can still order the feed if you are so inclined, and I think you can watch the archive.

I am underwhelmed by the paladin choices right now, compared to some of the Cool Shit they did with other classes.

I actually was reminded of the SC2 skill trees.


Eh, we got a ton of changes in Cataclysm with HoPo, I actually like some of the choices presented to us.

though prot warriors with Bladestorm might be the best thing ever.
Last edited by Flex on Fri Oct 21, 2011 3:24 pm, edited 1 time in total.
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Re: Blizzcon predictions?..

Postby Tebin » Fri Oct 21, 2011 3:23 pm

I think these talent changes could be great, and really make raids a lot more fun. Right now raiding has a lot of "you really need an X with Y spec to do this role" (subtletey? rogue for V&T hc, hunter for beth hc explodey adds, etc)". Rather, I can see MoP raids to be more like "at this point we need movement speed buffs/snares on the adds/raidwide DR", which one of several classes can handle.
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Re: Blizzcon predictions?..

Postby halabar » Fri Oct 21, 2011 3:35 pm

I wonder if the 4.4 World Event might include some of these changes, or will they do it like Cata and folks who didn't purchase the expansion get changed the same day...
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Re: Blizzcon predictions?..

Postby fafhrd » Fri Oct 21, 2011 3:38 pm

Tebin wrote:I think these talent changes could be great, and really make raids a lot more fun. Right now raiding has a lot of "you really need an X with Y spec to do this role" (subtletey? rogue for V&T hc, hunter for beth hc explodey adds, etc)". Rather, I can see MoP raids to be more like "at this point we need movement speed buffs/snares on the adds/raidwide DR", which one of several classes can handle.


This isn't going to change though, different specs will still have different abilities, so you'll still have stuff like BM's AoE being poor for say Beth'tilac. The new talents just mean we'll have a different set of things to respec between fights.

I don't understand GC's claim that "the rogue standing next to you will have a different spec". Unless he's doing a different job (like rogue is is dpsing in P4 while rogue B is doing dreadflame), every combat rogue showing up for heroic rag is going to have the same abilities unless the choices are on a tier of abilities none of which are used for that fight. Funnily enough, every subtlety and assasination rogue on the fight will now likely also have the same talents.
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