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Massive Firelands Nerfs Starting Next Week

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Re: Massive Firelands Nerfs Starting Next Week

Postby bldavis » Tue Oct 04, 2011 11:00 am

Skye1013 wrote:My only fail was to assume bldavis had inspected the person prior to the raid (as he's done with every other raid, but for some reason, didn't/couldn't for that guy.)

because someone was bitching to get going.....

if i had inspected him like i normally do with pugs, there is no way in hell he would have come close to FL with us
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Re: Massive Firelands Nerfs Starting Next Week

Postby Jeremoot » Tue Oct 04, 2011 11:10 am

Chicken wrote:
Jeremoot wrote:
Skye1013 wrote:On the other hand... having people wipe on it isn't necessarily a big deal... you can still kill Heigan with just a tank/healer alive... even though it does take half an hour.
I had to do that on a number of occasions, the reward is that Loatheb is next and you can afk for the whole fight.
Ah, Loatheb. I had my monitor die halfway through tanking him one time, I just kept up the standard 969 rotation as best I could based on the sounds I heard until my boss mod played the victory tune, then typed a quick apology in raid chat that I was going to be offline for a bit so I could replace my monitor. Until I'd typed that no one had even noticed I was playing blind.


You didn't even have to do that. Loatheb was really simple: You would hit the boss for 10 seconds, then walk out of the room and mix yourself another drink. I'd just pop my head in the room every couple minutes to see if he was dead yet.
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Re: Massive Firelands Nerfs Starting Next Week

Postby fuzzygeek » Tue Oct 04, 2011 12:28 pm

Jeremoot wrote:You didn't even have to do that. Loatheb was really simple: You would hit the boss for 10 seconds, then walk out of the room and mix yourself another drink. I'd just pop my head in the room every couple minutes to see if he was dead yet.


I always played the "can I reduce my damage intake to 0" game. There were a couple kills where I managed to take only one or two hits totaling less than a thousand damage, but don't think I ever managed to get to 0.
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Re: Massive Firelands Nerfs Starting Next Week

Postby baleogthefierce » Wed Oct 05, 2011 6:32 am

fuzzygeek wrote:
Jeremoot wrote:You didn't even have to do that. Loatheb was really simple: You would hit the boss for 10 seconds, then walk out of the room and mix yourself another drink. I'd just pop my head in the room every couple minutes to see if he was dead yet.


I always played the "can I reduce my damage intake to 0" game. There were a couple kills where I managed to take only one or two hits totaling less than a thousand damage, but don't think I ever managed to get to 0.


Patchwork 10 was also hilariously fun in a block set; 0 damage taken ftw.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Klaudandus » Wed Oct 05, 2011 6:58 am

Naxx 10 was incredibly fun as a pally tank, since you could easily end up in the top 3 in the dps chart.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Sagara » Wed Oct 05, 2011 7:06 am

And the ICC opening trash. Sweet mercy, THAT was insane.
And soooooo good.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Nikachelle » Wed Oct 05, 2011 7:08 am

o.O I didn't know a single person that thought the opening trash to ICC was actually FUN.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Klaudandus » Wed Oct 05, 2011 7:14 am

It was fun, cuz you would easily top the charts at the start, of course, once the actual fights would begin, you would fall to where you should be.
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Re: Massive Firelands Nerfs Starting Next Week

Postby lythac » Wed Oct 05, 2011 7:19 am

Fun the first few times you do it. Fun the first few times someone ninja pulls the next group.

Despair when have a saberlash add, face it away from the raid, a melee wonders into the wrong spot dies and thinks you lost aggro.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Klaudandus » Wed Oct 05, 2011 7:22 am

DPS getting killed by their own stupidity is not my fault, and my group of raiders were fully aware of that =D

But seriously, the other pally tank (who retired with cata) and me would compete on who would have the highest DPS in the first 2 rooms of ICC, which is how we decided who would be doing the jumping on lootship.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Sagara » Wed Oct 05, 2011 7:32 am

I've re-learned the joyful game of "kill the dps" in Firelands recently - which was massively fun in boring ICC runs.
I always wondered how the dogs chose their bite target, only to realize the obvious - it's RSTS in melee range.

Soooooo, I've been sloooooooowly working on getting the dog packs closer to casters. I'm avoiding the huge dog, as the fire breath is too obvious, but I'm hoping there'll be some nice moves to snatch a few careless players in the next raid!
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Re: Massive Firelands Nerfs Starting Next Week

Postby KysenMurrin » Wed Oct 05, 2011 7:33 am

RSTS?
I don't play WoW any more.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Sagara » Wed Oct 05, 2011 7:46 am

KysenMurrin wrote:RSTS?


Oh right. Geeked out: Random Secondary Targeting System. And in fact, I'm wrong saying it's RSTS, it's pure Random Targeting System as the tank can be nommed.
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Re: Massive Firelands Nerfs Starting Next Week

Postby lythac » Wed Oct 05, 2011 7:48 am

Sagara wrote:
KysenMurrin wrote:RSTS?


Oh right. Geeked out: Random Secondary Targeting System. And in fact, I'm wrong saying it's RSTS, it's pure Random Targeting System as the tank can be nommed.


It might be RSTS with the closest target untargetable.
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Re: Massive Firelands Nerfs Starting Next Week

Postby Sagara » Wed Oct 05, 2011 8:00 am

Maybe, but as far as I can see, the doggy just noms something in range. I haven't seen some kind of rule or logic behind who gets the bite.

Anyways, just drag it through the casters and enjoy the headless chicken show. Oh, and try to corall them just so the other tank can get a nice AoE cone in their face. But do warn the healers - they're your friends. Also, they're vindictive like that.
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