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The best Shattering change

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Re: The best Shattering change

Postby Shathus » Wed Dec 01, 2010 12:42 pm

Was taking a FP from EPL to Burning Steppes, and had alt+tabbed, I came back to check on my progress and found myself standing in a grassy zone in the Twilight Highlands. Unfortunately, I appeared to be at the entrance to the zone from the Wetlands and it only had lvl 24 mobs, but I was able to explore to pieces of it (and have it count towards the explore Twilight Highlands achievement). There was a big wall that every time I got too close to, it teleported me away.

I'm guess the FP tried to fly over the zone and some logic was like "HE'S TRYING TO ACCESS CATA CONTENT, GET HIM!" and kicked me off.
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Re: The best Shattering change

Postby Flex » Wed Dec 01, 2010 12:50 pm

Torakka wrote:New Redrigde is pretty amazing


AHHHHHHHHHHHHHHHH! AHHHHHHHHHHHHHHH!
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Re: The best Shattering change

Postby Chasey » Wed Dec 01, 2010 1:23 pm

This is probably just a safe pick but I really like Org. It has the feel of an Orc city now.
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Re: The best Shattering change

Postby Holyblaze » Wed Dec 01, 2010 2:29 pm

Chasey wrote:This is probably just a safe pick but I really like Org. It has the feel of an Orc city now.



The 2nd time ive seen this. Every time I have gone in there to kill your leaders there, I always thought that it was Orc looking. :D Trash Park City if you will. haha BAM!
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Re: The best Shattering change

Postby Holyblaze » Wed Dec 01, 2010 10:11 pm

Flex wrote:
halabar wrote:Hunter tip: That Zen'kiki questline is the only place you can tame the undead eagles. So don't finish it too fast on your hunter.


I'm glad I tamed one on my hunter then!

Also there is a cave in the Swamp of Sorrows with the new crab model that changes skin color on each summon.




What Cave? Just hit the 3 that I can see on my map...no crabs in any of them. :?
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Re: The best Shattering change

Postby bldavis » Wed Dec 01, 2010 10:16 pm

insto respawning mining nodes

im sure its a bug, but its nice just mining away until you get a rare node you cant mine yet, i farmed one for 10 mines (2.5 stacks of ore and 2 stacks of stone) before the iron node became gold

and yes im prob going to be kicking myself, but i did report the bug
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Re: The best Shattering change

Postby Flex » Wed Dec 01, 2010 10:35 pm

Holyblaze wrote:What Cave? Just hit the 3 that I can see on my map...no crabs in any of them. :?


Stagalbog Cave. All the mobs share the same spawn timer so wipe them out and a crab will respawn.
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Re: The best Shattering change

Postby Devistasion » Thu Dec 02, 2010 8:33 am

I really have to say that the placement of Garrosh Hellscream is terrible for the Horde to defend against for an Ally raid. I mean really right through the front door?
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Re: The best Shattering change

Postby Esilence » Thu Dec 02, 2010 8:37 am

Devistasion wrote:I really have to say that the placement of Garrosh Hellscream is terrible for the Horde to defend against for an Ally raid. I mean really right through the front door?


You could place him anywhere and it wont really matter, as the raids to kill him or any other faction boss will just fly down to them straight away no matter the location I'd assume. No more sneaking into cities.
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Re: The best Shattering change

Postby Malthrax » Thu Dec 02, 2010 8:39 am

Devistasion wrote:I really have to say that the placement of Garrosh Hellscream is terrible for the Horde to defend against for an Ally raid. I mean really right through the front door?


If it were up to me, Garrosh would be chained to a rock out in Durotar, far far away from any other horde-factioned NPCs, with a flashing neon "PWN ME" sign stapled to his ass.
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Re: The best Shattering change

Postby Devistasion » Thu Dec 02, 2010 8:44 am

Malthrax wrote:
Devistasion wrote:I really have to say that the placement of Garrosh Hellscream is terrible for the Horde to defend against for an Ally raid. I mean really right through the front door?


If it were up to me, Garrosh would be chained to a rock out in Durotar, far far away from any other horde-factioned NPCs, with a flashing neon "PWN ME" sign stapled to his ass.


LOL nice. And Esilence I know I play Ally ATM and we would kill all the City bosses pretty easily but it isn't the point. I am just saying that Blizz is making it a little too easy.
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Re: The best Shattering change

Postby Njall » Thu Dec 02, 2010 8:59 am

Esilence wrote:
Devistasion wrote:I really have to say that the placement of Garrosh Hellscream is terrible for the Horde to defend against for an Ally raid. I mean really right through the front door?


You could place him anywhere and it wont really matter, as the raids to kill him or any other faction boss will just fly down to them straight away no matter the location I'd assume. No more sneaking into cities.


You will find that simply flying into the cities is actually a bit more difficult than it may appear. Those air-patrols are VICIOUS. And they appear to have a dismount...
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Re: The best Shattering change

Postby Chunes » Thu Dec 02, 2010 9:11 am

One does not simply fly into Orgrimmar...
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Re: The best Shattering change

Postby halabar » Thu Dec 02, 2010 9:21 am

Chunes wrote:One does not simply fly into Orgrimmar...


One preferably carpet-bombs...
Amirya wrote:... because everyone needs a Catagonskin rug.

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Re: The best Shattering change

Postby bldavis » Thu Dec 02, 2010 11:33 am

lol

if its any condolence we allaince still have to go through HELL to get Sylvanis
(lets just not talk about having to take out all three of the council for IF or trying to get to varian/velen :twisted: )

WELL KEEP TRYING!
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Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
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