Remove Advertisements

09/29/07 10:37:04, Moroes crits you for 6018.

Anything, including off-topic posts

Moderators: Fridmarr, Worldie, Aergis, Sabindeus, PsiVen

Postby Lore » Tue Oct 02, 2007 6:56 am

Facing has nothing to do with crit, only crushes.
User avatar
Lore
Global Mod
 
Posts: 7757
Joined: Wed Mar 21, 2007 11:52 am

Postby Xanatos » Tue Oct 02, 2007 6:57 am

It happens to warriors too. If the chances are 0.01% or something like that, that leaves two possible reasons why he was crit 2x in one second :-

1) Possibly the unluckiest warrior in WoW history
2) Tanking while sitting.

Or do mobs in TK have a higher crit chance too?

Image
Image
User avatar
Xanatos
 
Posts: 252
Joined: Thu Jun 07, 2007 2:33 am

Postby Lore » Tue Oct 02, 2007 7:02 am

It looks like he's in the entrance hallway there, some of those mobs have mind control. If a Feral Druid gets MC'ed, he gives nearby mobs +5% crit.
User avatar
Lore
Global Mod
 
Posts: 7757
Joined: Wed Mar 21, 2007 11:52 am

Postby Gideon » Tue Oct 02, 2007 7:06 am

Lore wrote:Facing has nothing to do with crit, only crushes.


Indeed.

However, if I understand the theory correctly, any time you're pushing crushes off the table you will already have pushed crits off the table too.

Which raises another possibility:

490 defence is not enough for crit immunity against many of the mobs in this game but we rarely, if ever, notice that because we are unknowingly relying on our crush avoidance to also make us crit immune and therefore not actually putting our defence rating to the test.

It would explain a lot of the facing/movement based crit anecdotes. I suspect bear druids might be the best to test this.

/wildtheories
Gideon
 
Posts: 257
Joined: Thu Mar 29, 2007 6:12 pm

Postby Anubisknight » Tue Oct 02, 2007 7:23 am

Gideon wrote:However, if I understand the theory correctly, any time you're pushing crushes off the table you will already have pushed crits off the table too.




hmm.. didnt know this.. i thought tht you could be crit even though crush immune....
Image
Anubisknight
 
Posts: 364
Joined: Tue Apr 17, 2007 8:02 am
Location: Houston, TX

Postby Lore » Tue Oct 02, 2007 7:42 am

Technically crush immune doesn't guarantee crit immune if you're under the defense cap, you'd need to make up the difference.
User avatar
Lore
Global Mod
 
Posts: 7757
Joined: Wed Mar 21, 2007 11:52 am

Postby Belarkan » Tue Oct 02, 2007 8:29 am

Lore wrote:Technically crush immune doesn't guarantee crit immune if you're under the defense cap, you'd need to make up the difference.


Well, if you push anychance of being hit (aka 102.4%) you shouldn't get criticaly hit, do you ?
By the way, 490 assumes that the mob has a 365 weapon skill. If one has a higher weapon skill, increases its agility of critical % then 490 isn't correct any longer.

As moroes seems to act like a thief he might have a high critical rate.
Belarkan
 
Posts: 925
Joined: Mon Aug 13, 2007 3:32 am

Postby Lore » Tue Oct 02, 2007 8:34 am

Belarkan wrote:
Lore wrote:Technically crush immune doesn't guarantee crit immune if you're under the defense cap, you'd need to make up the difference.


Well, if you push anychance of being hit (aka 102.4%) you shouldn't get criticaly hit, do you ?
By the way, 490 assumes that the mob has a 365 weapon skill. If one has a higher weapon skill, increases its agility of critical % then 490 isn't correct any longer.

As moroes seems to act like a thief he might have a high critical rate.


Er, yes, sorry. Let me rephrase. You would need more avoidance to make up for the loss of miss from defense to get to 102.4%.
User avatar
Lore
Global Mod
 
Posts: 7757
Joined: Wed Mar 21, 2007 11:52 am

Postby Anubisknight » Tue Oct 02, 2007 9:05 am

Even if one is below the def cap, if his avoidance + block% is greater than 102.4%, he/she will be uncrittable? So, there wont be any line in the combat log that says "Mob X crits Player X for 2000 (320 blocked)" ?
Image
Anubisknight
 
Posts: 364
Joined: Tue Apr 17, 2007 8:02 am
Location: Houston, TX

Postby Lore » Tue Oct 02, 2007 9:07 am

Anubisknight wrote:Even if one is below the def cap, if his avoidance + block% is greater than 102.4%, he/she will be uncrittable? So, there wont be any line in the combat log that says "Mob X crits Player X for 2000 (320 blocked)" ?


Yeah, all I was saying is that as your defense drops your avoidance drops, so you'd have to get more avoidance elsewhere.
User avatar
Lore
Global Mod
 
Posts: 7757
Joined: Wed Mar 21, 2007 11:52 am

Postby Belarkan » Tue Oct 02, 2007 9:24 am

Anubisknight wrote:Even if one is below the def cap, if his avoidance + block% is greater than 102.4%, he/she will be uncrittable? So, there wont be any line in the combat log that says "Mob X crits Player X for 2000 (320 blocked)" ?


You can't block when you get stuned/bashed.
Moreover, 102.4% assume a normal hit chance. If the hit rating is higher, you might be touched.
Same applies if you duel against rogues. Some will never even damage me, some will hit me even if I'm above 102.4%.
Belarkan
 
Posts: 925
Joined: Mon Aug 13, 2007 3:32 am

Previous

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest


Remove Advertisements

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest
?php } else { ?