Post Your Successes!

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Re: Post Your Successes!

Postby Klaudandus » Fri Jun 28, 2013 10:57 am

Finally killed Durumu and got Primordius on our first attempt down to 1%. We should kill him next week. (It was our last attempt of the night)
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Re: Post Your Successes!

Postby Inaria » Sat Jun 29, 2013 4:07 pm

I dunno if a first post is a success. But pinkie pie best pony.
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Re: Post Your Successes!

Postby Klaudandus » Sat Jun 29, 2013 4:30 pm

Inaria wrote:I dunno if a first post is a success. But pinkie pie best pony.

Ok, that made me laugh.
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Re: Post Your Successes!

Postby Inaria » Sat Jun 29, 2013 4:52 pm

Success \o/
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Re: Post Your Successes!

Postby halabar » Sat Jun 29, 2013 7:48 pm

Farmed up 900+ of each barrens item on my main for when I get my last 3 runestones and stop running LFR each week.
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Re: Post Your Successes!

Postby Sagara » Sun Jun 30, 2013 1:07 am

Klaudandus wrote:
Inaria wrote:I dunno if a first post is a success. But pinkie pie best pony.

Ok, that made me laugh.


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Re: Post Your Successes!

Postby Xfighter » Sun Jun 30, 2013 4:14 am

Got my second pally up to 90 last night.

Within something like 3-4? hours /played was at 470 ilvl, with only the 496 chest/gloves & DMF trinket crafted, plus a few odd 458 pvp gear. Now after about 10 /played (2+ spent queued for 1st part HoF... & a normal mogu run) sitting at 479 ilvl.


Hoping to get that last one ilvl tomorrow through some heroics, and then into ToT right away!
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Re: Post Your Successes!

Postby bldavis » Sun Jun 30, 2013 11:38 am

Sagara wrote:The team is almost complete!

according to the MLP thread, it is ! :D
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Re: Post Your Successes!

Postby Fetzie » Sun Jun 30, 2013 12:54 pm

Q: Time for that complete pally rework in 6.0 yet?
A: Very unlikely. We're happy with the paladin design.

You mean we might have an expansion where we don't have to completely relearn a "new" class? What is this madness? Has Lore been spiking GC's gin?
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Re: Post Your Successes!

Postby Worldie » Sun Jun 30, 2013 12:57 pm

Well I'd still think we'll see something done regarding prot and haste.
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Re: Post Your Successes!

Postby Fetzie » Sun Jun 30, 2013 1:04 pm

I think we'll just see parry and dodge disappear as stats on gear, and only get them passively from strength or agility. Then they can give warriors crit scaling, paladins haste scaling, deathknights haste or crit (critical rune regen grants an immediate death rune perhaps) scaling, monk get haste scaling and druids crit scaling which would have the nice side-effect of making it easier for tanks to collect a dps off-set and dps to collect a tanking off-set.
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Re: Post Your Successes!

Postby benebarba » Sun Jun 30, 2013 1:51 pm

Fetzie wrote:I think we'll just see parry and dodge disappear as stats on gear, and only get them passively from strength or agility. Then they can give warriors crit scaling, paladins haste scaling, deathknights haste or crit (critical rune regen grants an immediate death rune perhaps) scaling, monk get haste scaling and druids crit scaling which would have the nice side-effect of making it easier for tanks to collect a dps off-set and dps to collect a tanking off-set.


it would be interesting to see both dodge & parry from a primary stat come back - getting dodge from agility did make a sort of sense - but I think they either need to do *something* with parry/dodge. Either: remove it entirely (a little odd, given that it would remove an entire section of the combat table and those are probably the single most 'tanky' stats), make it far more attractive for more tank specs (unlikely - works against the 'AM is the bomb' design paradigm), or make it come from somewhere else and use the opportunity to consolidate gear a bit (which comes with the issue of what is 'tank' gear, which seems to be something they'd like to keep around). As it stands, my Monk and Paladin actively avoid parry/dodge gear in favor of more 'DPSy' gear. The stuff I'm 'supposed' to want, as a tank, simply isn't attractive enough.
Last edited by benebarba on Sun Jun 30, 2013 1:53 pm, edited 1 time in total.
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Re: Post Your Successes!

Postby Worldie » Sun Jun 30, 2013 1:53 pm

Thing is there's no dodge or parry on leather gear. Leather tanks just use dps stats and that's it.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Post Your Successes!

Postby KysenMurrin » Sun Jun 30, 2013 1:55 pm

[edit]
Last edited by KysenMurrin on Sun Jun 30, 2013 1:56 pm, edited 1 time in total.
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Re: Post Your Successes!

Postby Fetzie » Sun Jun 30, 2013 1:56 pm

I dunno, right now you get as close as makes no difference the equivalent of 1 parry rating per strength; I'm running around with 20 odd% parry and have hardly any parry rating.

Thing is there's no dodge or parry on leather gear. Leather tanks just use dps stats and that's it.


And that is one of the reasons why BM tanks are highest in damage done and warriors are not.

Except for necks, rings, trinkets, and weapons.


Brewmasters and Guardians use dps trinkets and weapons, and there are no rings or necklaces with agility+dodge/parry (druids can't even parry IIRC).
Last edited by Fetzie on Sun Jun 30, 2013 1:57 pm, edited 1 time in total.
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