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All things Final Fantasy

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Re: All things Final Fantasy

Postby Adryl » Fri Oct 29, 2010 2:19 pm

Sabindeus wrote:
Adryl wrote:
Sabindeus wrote:um... from what you said it sounds like you actually agree with me then.


I meant graphically better in the sense of technologically better. Aesthetically better? no. and as I said at the end of my post:
Adryl wrote: but VI looks better than 7 imo.


Ok attempting to clarify here:

The guy I quoted said VII looked good when it came out

I said it didn't

You then said that VI looked better than VII, which is logically consistant with me saying VII looked like a pile of shit.

Pretty sure we're in agreement.


*head explodes* I see where u are coming from. My fault there. I assumed you were saying "No it Wasn't" to where Eaglestrike said "VII looks worse graphically compared to it's predecessors." Sorry about that.
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Re: All things Final Fantasy

Postby Sabindeus » Fri Oct 29, 2010 11:06 pm

yeah I probably should have trimmed that quote better
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Re: All things Final Fantasy

Postby Fivelives » Fri Oct 29, 2010 11:33 pm

I'm pretty sure that (other than the pre-rendered backgrounds and cutscenes) FFVII had the worst graphics of any final fantasy game.
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Re: All things Final Fantasy

Postby Passionario » Sat Oct 30, 2010 12:50 am

Gracerath wrote:Am I the only person that enjoyed Blitzball? Once we learned how to pull off some of the specials and build a team, it was a rather fun distraction.

Blitzball was awesome.

Chocobo racing, on other hand, can go and die in a fire.
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Re: All things Final Fantasy

Postby Eaglestrike » Sat Oct 30, 2010 9:14 pm

Blitzball and Auron were the good points to FFX. However, I eventually played Blitzball too much it got really boring. Jecht Shot 2 kinda makes things way too easy. I would spend more time just passing the ball between players I wanted to gain exp on more often than attempt to win because Jecht Shot was just insta-win.
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Re: All things Final Fantasy

Postby Skye1013 » Sun Oct 31, 2010 4:20 am

I've only beaten one FF... and that was Final Fantasy Adventure for the GBC (Mystic Quest?), and I've been pretty close to the end of FFI(first one I ever played, was at a friends house, and their uncle had it, fell in love with it, never could find it again until Origins was released for PS1.)

Now... I may get shot for saying this, but my favorite "FF" games were actually the Kingdom Hearts series. The first one was the entire reason I bought a PS2 (first Sony system I owned.)
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Re: All things Final Fantasy

Postby Lightbeard » Sun Oct 31, 2010 10:23 am

Did anyone play Crystal Chronicles for the Gamecube?
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Re: All things Final Fantasy

Postby Heil » Sun Oct 31, 2010 3:37 pm

I feel obliged to throw hat in ring on this one (looking at Sabin). I really REALLY <3'ed Nintendo, nothing beat getting an NES for X-mas in '89, and later a SNES, but hell I spent the better part of my primary education days glued to the TV playing some sort of video game. I freakin LOVED how great some of the later games looked on that magical 16 bit system, especially FFIII / Chrono Trigger. When I learned that the latest installment of Square awesomesause was NOT going to be released onto a Nintendo system but rather some new company console, yea I died inside, I mean Sony made Disc Mans not video game consoles (oh hai Microsoft). But shit was I wrong wrong wrong.

FFVII:
This one game was the direct reason I worked to get some sort of summer employment between 6-7th grade. All the artwork looked so bad ass and after playing the opening act at a friend's house, I NEEDED THIS GAME! Now I will concede that the sprites to move Cloud and the other characters around the various map boards were terribly cutesie in design and hard to stomach, I got by them. What really hooked me was how bitchen the actual battles were presented, now those kicked ass! I mean, summoning Bahumet? Yea that shit ruled hard core. Now while I, like most of you also noted, the story was pretty boring, I sort of felt like I was playing a Captain Planet video game, but crap, when Sephiroth straight gibs Aeris, that shit was amazing. What made the thing really stick in my mind were the always cool limit breaks and the materia system. Yes all of these things are heavy on the grinding(Looking at you Aeris's final limit "attack") but let's face facts, if you don't like grinding, what are you doing playing WoW? Despite its flaws, I still have this as one of my all time favorite video games. I am seriously thinking about completing my save file of trying to have every item in the game in my inventory screen.

FFVI:
Now if you grew up with Nintendo Power or some other video game magazine subscription, I am sure you loved all the gorgeous artwork used to display characters and items from XYZ RPG. Stop the mother fucking presses when screens of this game landed in your mailbox! I was totally blown away by how well they had incorporated the concept art into this game (ZOMGZ ESPERZ!), that it still really blows me away to this day. That and the HUUUUGE amount of people at your disposal for party composition, man was that great. But there really isn't much more to say about this game that other posters haven't, so I will leave it there.

FFVIII:
Now this game basically killed the franchise for me. I felt that the graphics looked pretty sweet and really tried to push the PSX hardware to the limit, but the characters were entirely too bland / annoying to have any of them leave a real lasting impression on me. FFVIII was just one of those games to me that had to be completed based solely upon the epicness of it's predecessor.

FFX:
ZOMGZ THE GRAPHICS!!! aaand that's about all this pile had going for it. Now it was totally great to have some sort of voice acting, but man that was bad too. I seem to recall the character leveling system was pretty good, but I am way to lazy to go back and look up how that was done. My over all take on this one was that FFX proved the old saying 'No matter how much you shine a turd, it's still a turd.'

FFXI:
LOL, why would I play this? Oh right! There is WoW instead, GG.

FFXII:
While I was far too addicted to TBC to be bothered with actually completing this (it still will very likely happen). I really think this, much like FFVIII really showed what the PS2 could handle. I was also a huge fan of the revival of the Vagrant Story character and environment designs, an 11/10 in that aspect. Another really great aspect of the game was that sort of like FFVII in a way, your party members are basically based upon which designs you like best. The licence boards are so sweet, just make your dude into who you want and roll with it. I only wish I had gotten further in it, I think I am only about 15ish hours in, but from what I saw, I enjoyed.

DRUM ROLL PLEASE...

FFT!:
Easily my favorite FF game ever, and one of the best in the genera of strategy. All I can say is that this game is nothing short of EPIC. It had it all, depth, graphics, challenge, easter eggs, it was great! That was until I made the mistake of getting Cloud and then having to level him up (well duh I have to use him :P) and found out the hard way that the game didn't scale the story battles to your level, which is fine, but the final areas of the game felt too low on the levels required to succeed. And that is literally the ONLY bad thing about the game. if you can snag a copy or d/l a rom, do it. You will not be disappointed.

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Re: All things Final Fantasy

Postby KysenMurrin » Sun Oct 31, 2010 4:48 pm

I've been revisiting FFVIII after this topic, and what really sticks out to me is the way they integrate CGI cutscenes into actual gameplay. You might be running into an area and then the camera pans away and shows a prerendered scene with no obvious transition. I can't remember them doing that much in other games in the franchise.
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Re: All things Final Fantasy

Postby Eaglestrike » Sun Oct 31, 2010 7:17 pm

I disagree with FFT having difficulty. Aside from a handful of fights (Wiegraf, Elmdor) fights were pretty damn cake. But the story/world/battle system was still very fun and enjoyable. If you really liked that type of battle system/gameplay, go pick up Tactics Ogre. Same team made that game, and in some ways it is superior when it comes to the battle system (less limited ranged attacks, much easier to see stat growth, etc.)

There need to be more games like FFT/TO/Shining Force/Fire Emblem/etc. I don't know how they're not more popular :evil:
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Re: All things Final Fantasy

Postby Sabindeus » Sun Oct 31, 2010 7:18 pm

Eaglestrike wrote:I disagree with FFT having difficulty. Aside from a handful of fights (Wiegraf, Elmdor) fights were pretty damn cake. But the story/world/battle system was still very fun and enjoyable. If you really liked that type of battle system/gameplay, go pick up Tactics Ogre. Same team made that game, and in some ways it is superior when it comes to the battle system (less limited ranged attacks, much easier to see stat growth, etc.)

There need to be more games like FFT/TO/Shining Force/Fire Emblem/etc. I don't know how they're not more popular :evil:


Those handful of hard fights were hard enough to ensure that FFT will always be remembered as a hard game.
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Re: All things Final Fantasy

Postby Eltiana » Sun Oct 31, 2010 10:16 pm

Eaglestrike wrote:I disagree with FFT having difficulty. Aside from a handful of fights (Wiegraf, Elmdor) fights were pretty damn cake. But the story/world/battle system was still very fun and enjoyable. If you really liked that type of battle system/gameplay, go pick up Tactics Ogre. Same team made that game, and in some ways it is superior when it comes to the battle system (less limited ranged attacks, much easier to see stat growth, etc.)

There need to be more games like FFT/TO/Shining Force/Fire Emblem/etc. I don't know how they're not more popular :evil:

Story battles were mostly cake yes, but damn, depending on what enemies you got, some of those randome encounters could be DAMN hard. Multiple Chocobos SUCKED. Multiple Hydras were pretty damn hard too.
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Re: All things Final Fantasy

Postby Eaglestrike » Mon Nov 01, 2010 1:03 am

True. I got into a fight at the Lake before Zeltennia against 5 red chocobos, lulz.

But it was only REALLY hard because I was going on a playthrough with Ramza, DNCx3, BRD. I've managed to beat all the fights up to Murond with that comp though, had the dancers since shortly into Chapter 2.

I'm also currently playing Final Fantasy Hacktics. A "patch" to FFT that fixes/changes some abilities, makes story battles scale to level and get better gear, etc. Now that is hard, lol.
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Re: All things Final Fantasy

Postby Fivelives » Mon Nov 01, 2010 1:44 am

Eltiana wrote:
Eaglestrike wrote:I disagree with FFT having difficulty. Aside from a handful of fights (Wiegraf, Elmdor) fights were pretty damn cake. But the story/world/battle system was still very fun and enjoyable. If you really liked that type of battle system/gameplay, go pick up Tactics Ogre. Same team made that game, and in some ways it is superior when it comes to the battle system (less limited ranged attacks, much easier to see stat growth, etc.)

There need to be more games like FFT/TO/Shining Force/Fire Emblem/etc. I don't know how they're not more popular :evil:

Story battles were mostly cake yes, but damn, depending on what enemies you got, some of those randome encounters could be DAMN hard. Multiple Chocobos SUCKED. Multiple Hydras were pretty damn hard too.


I used to powerlevel like nobody's business on yellow chocobos - kill off everything on the map, equip all of your characters with the "throw rock" skill and surround the choco. Then, just have everyone throw rocks at it - any attacks it does on your characters got healed when it did its 5 panel heal spell, and you got xp/jp out the ass for the stone throwing.

I think I finally got bored of that though, and let my OCD friend play it for a weekend after I set up the pl hax. It took 72 hours for him to get everyone I was using at the time up to level 99. Oddly enough, this makes the trash fights harder than the boss fights, but that's already been commented on.
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Re: All things Final Fantasy

Postby Krazed » Mon Nov 01, 2010 11:33 am

Final Fantasy Tatics <3.

Damn battle system that screws you on magic and archer "special" moves </3. F-U 14 turn move.
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