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Manufactoria - freebie CompSci puzzle game

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Manufactoria - freebie CompSci puzzle game

Postby Candiru » Fri Jul 02, 2010 8:48 am

Manufactoria
A nice flash puzzle game that requires logic and analytical thinking to solve.
Basically, it's a game for nerds, programmers and engineers, because it needs that sort of a mindset to play.


Found this from somewhere else, its pretty fun! The first few levels are all very easy but then they get quite challenging.

Tips:
You can bridge conveyors with shift+click
You can enter a branch from any direction, not just the one which looks like the entrance. (But you will be blocking an exit, try not to create infinite loops!)
You can copy/paste by selecting with the select tool, then using Shift+C/V.
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Re: Manufactoria - freebie CompSci puzzle game

Postby fuzzygeek » Fri Jul 02, 2010 11:12 am

I hate you for posting this.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Candiru » Fri Jul 02, 2010 11:23 am

The game auto-saves, so you can just do a couple of levels, quit and come back later. Don't feel pressured by your OCD to finish the whole thing at once!
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Re: Manufactoria - freebie CompSci puzzle game

Postby fuzzygeek » Fri Jul 02, 2010 11:52 am

I'm 11 levels deep and I really ought to be packing.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Candiru » Fri Jul 02, 2010 12:04 pm

They can get quite tricky at that point, so I would quit now and pack. Come back later and finish them off! They will wait for you...
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Re: Manufactoria - freebie CompSci puzzle game

Postby Dorvan » Fri Jul 02, 2010 12:07 pm

Curse you and your attack on my productivity!

(P.S. that's awesome)
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WHAT WOULD BEST DESCRIBE YOUR PERSONALITY?
Moonlight Sonata Techno Remix
Scriggle - 85 Fire Mage
Fizzmore - 81 Mut Rogue
Adorania - 80 Disc Priest
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Re: Manufactoria - freebie CompSci puzzle game

Postby Candiru » Fri Jul 02, 2010 12:22 pm

Here are my current best scores for parts, or time for the very slow ones. See if you can beat them (easily done I think, I haven't optimised most of them) I still have a few levels to go though, but they get rather tricky!


RoboToasters: 3 parts
RoboCoffee: 3 parts
RoboLamp: 8 parts
RoboFish: 4 parts
RoboBugs: 15 parts
RoboCats: 11 parts
RC Cars: 7 parts
RoboCars: 7 parts
RoboStilts: 9 parts
RoboBears: 21 parts
MiliDogs: 8 parts
Androids: 12 parts
RoboRockets: 9 parts
RoboPlanes: 7 parts
RoboMecha: 19 parts
Soliders: 7 parts
RoboTanks: 40 parts
Robo-Children: 21 parts
Police: 64 parts, 7974:30
Teachers: 21 parts
Rocket Planes: 21 parts
Officers: 46 parts
RoboSpies: 8 parts
Judiciary: 94 parts, 8614:14
Politicians: 42 parts
Academics: 31 parts
Generals: 71 parts
Engineers: 31 parts

Seraphim: 25
Ophaninm: 116 (586:02)
Last edited by Candiru on Fri Jul 09, 2010 1:17 am, edited 1 time in total.
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Re: Manufactoria - freebie CompSci puzzle game

Postby fuzzygeek » Sat Jul 03, 2010 12:14 pm

My inability to do binary math and store values without variables is killing me, I think. The simpler string manipulations are straightforward, but some of the routines that require moving markers and full iterations are proving too tedious to do on my travel machine. I'm reminded of The Story of Mel for some of the later puzzles.

It certainly passed the time on yesterday's drive.

Toast: 3
Coffee: 3
Lamp: 8
Fish: 4
Bugs: 11
Cats: 11
RC Cars: 7
Cars!: 7
Stilts: 9
Bears: 15
Milidogs: 9
Androids: 12
Rockets: 9
Roboplanes!: 8
Robomecha!: 19
Soldiers: 7
Robotanks!: 30
Robochildren: 18
Rocket Planes!: 14

Officers/Spies: I'd have to learn to do some binary math first.
Police: too tedious to do in a moving car.
Teachers: wtb variables pst.

It's a lot of fun and really engrossing if you're into this kind of thing. Last night I was dreaming of putting my wife on conveyor belts ...

I think I've reached my limit with the thing tho, baring some mental breakthrough. If you could build more modularly I'd probably enjoy it more, but doing some of these complex tasks "coding to the metal" is not my cup of tea.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Candiru » Sun Jul 04, 2010 4:44 pm

You can copy/paste between levels, so if you make a good component which does one thing, you can use it on another level. (Eg police / Judiciary)

You do have variables, you have the location in space where the robot is! So if you want to read a digit, and remember what the previous dot was, you need to branch on the first dot, then read the second before deciding if you want to write the first and loop or do something else. This happens a lot if you are looking for RB or BR say. It does take a little getting used to, but you can think of it as a finite state machine.

Teachers is really easy if you have done Androids well, just add a ~4 tiles and you are done!

I've just finished my horrendously complicated solution to Ophanim (the penultimate level) but I'll spare you a screenshot to avoid scaring you!
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Re: Manufactoria - freebie CompSci puzzle game

Postby Zonzede » Mon Jul 05, 2010 12:55 am

I could only solve 10 of those puzzles in the couple hours I played it... I got stuck on robocats and robomecha, but didn't attempt rocketplanes.
I feel... kinda dumb.

::edit::
Scratch that, got Cats, followed by Dogs. It's late now though, and I have a sneaking suspicion it wasn't supposed to take nearly this long.

::edit::
Ok, got everything preceeding Androids!, Robobears, and Rocketplanes. They're needed to unlock anything more.
I'm missing something stupid obvious, I know it.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Zacharia » Thu Jul 08, 2010 3:21 pm

I fucking hate you all. Even if you haven't read this thread (yes, you too). My rage spilleth over to you all. Let me explain.

I read the first post. I didn't remember the conveyor bridging hint when I later started the game. I have subsequently completed every level except Judiciary and Metatron.
Without. Using. Conveyor. Bridging.
How many times was I stumped by impossible situations where I could not link parts because of my inability cross circuits? I do not wish to count.
/raaaaaaaaaaaaaaaaaaaaaaaaaaaage

I have also wasted much time trying to squeeze my Police and Seraphim solutions into a small enough space to finish Judiciary. No more! It'll no doubt be really easy with my newly acquired knowledge (once I've managed to erase hours of training without bridging, relearned all my techniques for circuit compactness to accommodate this, and forced myself to rewrite them). I'm tempted to try to complete Metatron without bridging as well. I feel like such a victory might be the revenge I need.

tl;dr - /rage /sadface /rage
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Re: Manufactoria - freebie CompSci puzzle game

Postby Zacharia » Thu Jul 08, 2010 4:40 pm

Hum. Well that was a little anti-climactic. My approach for Metatron was so similar to Ophanim that it took me all of maybe 15 minutes once I sat down to do it. As a further testament to that, it even worked perfectly on the very first try (a claim I cannot make for many levels, even if only because of stupid conveyor belts not turning corners properly).

I technically still have to complete Judiciary. I'll see how that goes. For now, I'm content. I apologise for my earlier outburst and wish to assure all parties concerned that my feelings for them have to returned to the range of neutral to <3.

(Who wants to share Ophanim/Metatron screenshots? Or screenshots of others I guess, but then I need to go back and optimize.)
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Re: Manufactoria - freebie CompSci puzzle game

Postby Candiru » Fri Jul 09, 2010 1:09 am

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Is my Ophanim, there is no way I can use it for Metatron though, since its simply comparing rather than looping add/subtract. It does run quite quickly though.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Zacharia » Fri Jul 09, 2010 8:08 am

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Time: 867:12

I didn't mean that I was able to copy/paste sections of of Ophanim for Metatron, but the order of processing and some of the organisation carried over so I didn't have to rethink those. (My Ophanim solution has a combined total of 39 writers/branches, my Metatron solution has 64.)

I did manage Judiciary fairly quickly with a couple of bridges. Bastard level.
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Re: Manufactoria - freebie CompSci puzzle game

Postby Zacharia » Fri Jul 09, 2010 2:35 pm

This is still far too addictive.

RoboToasters: 3 parts
RoboCoffee: 3 parts
RoboLamp: 8 parts
RoboFish: 4 parts
RoboBugs: 11 parts
RoboCats: 11 parts
RC Cars: 7 parts
RoboCars: 7 parts
RoboStilts: 9 parts
RoboBears: 15 parts
MiliDogs: 8 parts
Androids: 12 parts
RoboRockets: 7 parts
RoboPlanes: 7 parts
RoboMecha: 19 parts
Soliders: 7 parts
RoboTanks: 28 parts
Robo-Children: 21 parts
Police: 34 parts, 5233:52 (new one, subsequently lowering Judiciary)
Teachers: 21 parts
Rocket Planes: 18 parts (edit: yay)
Officers: 35 parts, 2593:52
RoboSpies: 8 parts
Judiciary: 54 parts, 6071:36
Politicians: 38 parts, 10482:05
Academics: 31 parts
Generals: 35 parts, 1266:32
Engineers: 31 parts

Seraphim: 25, 3526:20
Ophaninm: 80, 867:12 (ed: down 3 parts, and a new lower time of 712:05 but using more parts)
Metatron: 90, 1268:10
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