Herioc KZ

Attumen, Moroes, Maiden, Opera, Curator, Illhoof, Aran, Netherspite, Chess, Prince, Nightbane

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Herioc KZ

Postby Kellann » Tue Jun 10, 2008 9:34 am

So Kara became boring a long while ago, the options now (as I see it) are:

-Go drunk and 'lol' your way through it in 2~3hrs.
-Aim for finesse and try to accomplish some sort of minimum clear time.
-Find ways to spice it up.
-Refuse to go anymore.

I tend to lean towards options 1&3 personally :)

---------

Moroes+4 is fun. Many people have done this, and I'm glad I saw the BoSacrifice trick here - guild fell in love with AE-tanking this.

Unfortunately, this isn't quite enough flair - now I'm stuck trying to find new fun.

Opera + Audience was novel. Gogo exorcism.

Attumen rubberbands (QQ) - I had really wanted to tank him and midnight in with Moroes.

I guess dragging Maiden along into all the fights is next?
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Postby Snake-Aes » Tue Jun 10, 2008 10:33 am

1 tank + 1 healer + 8 dps.
GG PHASE TWO AND THREE PRINCE GONE IN 25 SECONDS. <-- make sure you have an insane threat lead because 3 fury warriors popping recklessness with windfury and bloodlust up can be very, very nasty sight.

Survival Hunters are funtimes in Kara. Second Threat at 36 yards range is win for ushers and Moroes. Deterrence > Netherspite.
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Postby dmok » Tue Jun 10, 2008 11:54 am

survival hunters at only 36 yards? what are they, getting lazy in their old age?
There ain't no pirate like a Mead Hall Pirate

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Dmor: 80 Prot Paladin | Dmok: 80 MM Hunter | Dmos: 80 Disc Priest | Dmoz: 80 Unholy DK
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Postby Snake-Aes » Tue Jun 10, 2008 12:07 pm

dmok wrote:survival hunters at only 36 yards? what are they, getting lazy in their old age?
Isn't their shot range 30 yards untalented? O.o

I have some hunters to beat on, brb.
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Postby dmok » Tue Jun 10, 2008 12:38 pm

Hunter shots are 35 yards, untalented. 41 with eagle eye (which any PvE survival and possibly MM hunter has. BM better not be wasting their points in it)

On that note, gear up a hunter to OT for you. Hilarity ensues. (ps I <3 deterrence + readiness. tanking hard hitting bosses for 30+ seconds is full of win)
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