Warchief Kargath Bladefist
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Warchief Kargath Bladefist
Since 2.3 and the new badge rewards I've tried to complete every daily quest for heroics I could pick, and I didn't have any problems with any until I found H SH (I skipped H BM when it popped :p ). The run itself was pretty much a deja-vu of Reg. 7 elite pulls prolly 2-3 CC's, casters or annoying mobs. Even the bosses were relatively easy, no wipes at all, all the way. We get to the last boss. Group setup: Pally healer, shadowpriest, fire mage, enh shammy and me. Strategy: Me 1 step into the room from the stairs taggin the adds, enh shammy dpsing from behind the boss, spriest east wall, mage west wall, healer opposite stairs. Wipe, wipe wipe. In between, we had the priest not in shadowform offhealing. Same result, on the first dance we would have 1-2 dps down, and everyone down but me by the second dance.
The priest and shammy decided to step out after a 25g~ish repair bill, but I couldnt possibly belive we couldn't down that mofo so childishly decided to stay until I saw him dead. We got a retadin and a rogue.
Wipe wipe. Holy pally steps out, priest steps in. Wipe, wipe. Priest steps out, we get a t5 healer from the most progressed guild in the server and down the boss to 1% (yes, LoH was on cooldown, HoW was on cooldown, Judgement was on cooldown, potions had 3 seconds cooldown ..
) then wipe...
For the following attempt we decided everyone would go full out and do a bubble orgy on the first dance. DS for the retadin and healer, BoP the mage and rogue. For the second dance the mage died and we had the boss at about 15ish% which we downed before he could run again.
It was probably the worst heroic experience I ever had, and I can't possibly believe it was that awful when we had had no problem getting to the warchief.
Now my question is, what could've possibly failed? Our first healer was not full epic'd out, but then they were t5, I don't think the difficulty of a heroic instance should be such (t5+). Is my gear not good enough for this boss? How much HP does the dps need to make it out alive for the dances? Is there anything I should've done differently?
I'm looking forward for this sucker to be the Daily again and smash his face, hopefully you guys can give me the heads up on what to do next time, a 50g repair bill and 3 hours are not worth the trouble if I can't get it right on the first attempts
Edit: Sorry for the long post, and http://www.wowarmory.com/character-shee ... n=Dynaheir armory link. It's down now, but my stats are barely 15k armor, 12.9k hp, 104% avoidance.
The priest and shammy decided to step out after a 25g~ish repair bill, but I couldnt possibly belive we couldn't down that mofo so childishly decided to stay until I saw him dead. We got a retadin and a rogue.
Wipe wipe. Holy pally steps out, priest steps in. Wipe, wipe. Priest steps out, we get a t5 healer from the most progressed guild in the server and down the boss to 1% (yes, LoH was on cooldown, HoW was on cooldown, Judgement was on cooldown, potions had 3 seconds cooldown ..
For the following attempt we decided everyone would go full out and do a bubble orgy on the first dance. DS for the retadin and healer, BoP the mage and rogue. For the second dance the mage died and we had the boss at about 15ish% which we downed before he could run again.
It was probably the worst heroic experience I ever had, and I can't possibly believe it was that awful when we had had no problem getting to the warchief.
Now my question is, what could've possibly failed? Our first healer was not full epic'd out, but then they were t5, I don't think the difficulty of a heroic instance should be such (t5+). Is my gear not good enough for this boss? How much HP does the dps need to make it out alive for the dances? Is there anything I should've done differently?
I'm looking forward for this sucker to be the Daily again and smash his face, hopefully you guys can give me the heads up on what to do next time, a 50g repair bill and 3 hours are not worth the trouble if I can't get it right on the first attempts
Edit: Sorry for the long post, and http://www.wowarmory.com/character-shee ... n=Dynaheir armory link. It's down now, but my stats are barely 15k armor, 12.9k hp, 104% avoidance.

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Dynaheir - Posts: 105
- Joined: Mon Oct 01, 2007 12:31 pm
Your DPS *have* to survive whirlwind. If they're not, they need to get BoK and/or wear more stamina gear. You should only have one healer on the fight...the more dps you have the fewer whirlwinds you have to survive. If you're having difficulty with the boss, non-cloth DPS can be helpful as they stand up to the whirlwind much better, but it's entirely doable with cloth.

WHAT WOULD BEST DESCRIBE YOUR PERSONALITY?
Moonlight Sonata Techno Remix
Scriggle - 85 Fire Mage
Fizzmore - 81 Mut Rogue
Adorania - 80 Disc Priest
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Dorvan - Maintankadonor
- Posts: 8459
- Joined: Wed Apr 04, 2007 3:28 pm
My mage has about 6.5k unbuffed hp and I normally run heroic SH with a priest healer friend...so with fort, I'm at about 7.5k. If I'm at full health when he starts doing his Imabigdick thing, I have to pop mana shield or he WILL kill me. With mana shield up, I come out with ~1-2k hp usually, although the priest is pretty good about getting a shield and a renew on me right as he starts, so we've been doing it pretty well lately.
Priests are excellent for that, assuming they can live through it. PoH after he's done and you're back where you started....it's not very paladin-healer friendly from what I've seen...they have trouble keeping the tank up and getting the group back to full before the next whirlwind thing starts, so people start dying.
Priests are excellent for that, assuming they can live through it. PoH after he's done and you're back where you started....it's not very paladin-healer friendly from what I've seen...they have trouble keeping the tank up and getting the group back to full before the next whirlwind thing starts, so people start dying.
- Quean
- Posts: 209
- Joined: Wed Oct 17, 2007 6:47 am
Dynaheir wrote:Iceblock mage
TRAINABLE IN 2.3.2 WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
But uh...*frost* mages are particularly handy with their ice barrier thingy.
(I don't bother with such nonsense...fire ftw)
- Quean
- Posts: 209
- Joined: Wed Oct 17, 2007 6:47 am
druids are good aswell. There mass amount of HoTs can easily keep people up during the WW. Also its handy if your dps pays attention to the WW and runs AWAY from it when its coming towards you.
In Progress: Fury Warrior: Tailwhip
All Retired: Holy Priest:Appletons | DK Blood Tank: Dreadborne | Prot Paladin: Welsh
All Retired: Holy Priest:Appletons | DK Blood Tank: Dreadborne | Prot Paladin: Welsh
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Caelia - Posts: 1130
- Joined: Thu Sep 27, 2007 9:27 am
- Location: Calgary
Caelia wrote:druids are good aswell. There mass amount of HoTs can easily keep people up during the WW. Also its handy if your dps pays attention to the WW and runs AWAY from it when its coming towards you.
Is it known if his WW is on a set timer or set amount of hits for the ability to end?

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Blaen99 - Posts: 383
- Joined: Fri Aug 10, 2007 2:14 pm
Blaen99 wrote:Is it known if his WW is on a set timer or set amount of hits for the ability to end?
It has a set cooldown. LittleWigs does display this.
However, like many bosses he does not automagically use his cooldown moves at the instant they're ready.
Sometimes you see Kargath do his heroic mode charge/smack when Blade Dance cooldown finishes, then walk back to me and start the Dance.
Any shaman is a good thing for the fight.
Mail (shield), Heroism/Bloodlust, emergency healing and fire or earth ele help things considerably.
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Vagrant - Posts: 128
- Joined: Mon Oct 15, 2007 1:30 pm
Vagrant wrote:Blaen99 wrote:Is it known if his WW is on a set timer or set amount of hits for the ability to end?
It has a set cooldown. LittleWigs does display this.
However, like many bosses he does not automagically use his cooldown moves at the instant they're ready.
Sometimes you see Kargath do his heroic mode charge/smack when Blade Dance cooldown finishes, then walk back to me and start the Dance.
Any shaman is a good thing for the fight.
Mail (shield), Heroism/Bloodlust, emergency healing and fire or earth ele help things considerably.
The question was about the duration of his blade dance, not common game mechanics.

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Blaen99 - Posts: 383
- Joined: Fri Aug 10, 2007 2:14 pm
1-shot this mofo today for the Daily, and even got to Alina before she was executed.
But the quest was bugged and the bitch didnt complete the quest
Shadowpriest, holy pally, hunter, frost mage and me, I gotta admit, quite easy now, thanks a lot for all the advice.
But the quest was bugged and the bitch didnt complete the quest
Shadowpriest, holy pally, hunter, frost mage and me, I gotta admit, quite easy now, thanks a lot for all the advice.

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Dynaheir - Posts: 105
- Joined: Mon Oct 01, 2007 12:31 pm
A RL friend of mine is a mage who has only one piece of kara gear (off Attumen), yet can get 10k hp unbuffed and 10k mana (with int buff), plus I can use kings on em. He looses a bit of damage, but compared to another mage I know who has about 300 more spell damage, but only 6.5k hp, I would take the former.
Doing tons of damage does not mean you can do heroics. Your dps needs survivability as well, and it is doable outside kara.
Doing tons of damage does not mean you can do heroics. Your dps needs survivability as well, and it is doable outside kara.
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Doloth - Posts: 42
- Joined: Mon Nov 19, 2007 5:58 am
Eep - I hear 6.5k and I cringe. Lots of DPS really need to add stam gear for fights like this. My hunter carries around a ton of junk (Marksman Legguards!) just for fights like this, and that extra 2k hitpoints is simply the difference between life and death in fights like Warchief, Gruul, Shade... anything that has (nearly) unavoidable AoE damage.
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Eanin - Posts: 858
- Joined: Tue Nov 20, 2007 11:47 am
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