Glyphs
Moderators: Fridmarr, Worldie, moduspwnens, Aergis
19 posts
• Page 1 of 2 • 1, 2
Re: Glyphs
SoV/Corr, Divine Plea + Judgement.
Probably swapping out Judgement when I find a Glyph of Salvation. Need to test Salvation a bit, see if I´m comfortable with it.
Probably swapping out Judgement when I find a Glyph of Salvation. Need to test Salvation a bit, see if I´m comfortable with it.
I used to play a paladin.
-

amh - Maintankadonor
- Posts: 3001
- Joined: Fri May 02, 2008 6:25 am
- Location: Oh hi
Re: Glyphs
I'm going with DP, SoV, and RD Glyphs.
DP for mitigation.
SoV for threat.
and RD because i've got no +hit tanking gear
DP for mitigation.
SoV for threat.
and RD because i've got no +hit tanking gear
Many fall, but one remains. - The Stranger
Men are but flesh and blood. They know their doom, but not the hour. - Patrick Stewart
Thornir
*Now with 100% more beef!*
Men are but flesh and blood. They know their doom, but not the hour. - Patrick Stewart
Thornir
*Now with 100% more beef!*
-

Thornir - Posts: 621
- Joined: Sat Nov 29, 2008 6:25 pm
- Location: In some sewers beneath a prison somewhere
Re: Glyphs
RD Glyph is probably the best you can switch since taunting isn't really important in Ulduar.
Facebook Maintankadin Group
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
-

Worldie - Global Mod
- Posts: 11910
- Joined: Sun Sep 02, 2007 1:49 pm
- Location: Italy
Re: Glyphs
Worldie wrote:RD Glyph is probably the best you can switch since taunting isn't really important in Ulduar.
Of the fights I've done Razorscale, Iron Council and Kologarn all require taunting, as does the way we do the Auriya pull. That's over half of the bosses we've killed.
-

honorshammer - Moderator
- Posts: 2147
- Joined: Tue Apr 10, 2007 9:35 am
- Location: Charleston, SC
Re: Glyphs
Honorshammer wrote:Worldie wrote:RD Glyph is probably the best you can switch since taunting isn't really important in Ulduar.
Of the fights I've done Razorscale, Iron Council and Kologarn all require taunting, as does the way we do the Auriya pull. That's over half of the bosses we've killed.
But you also have 2 taunts, both off the GCD.
Even with an 8% miss rate (how much is made up for by the glyph), you have less than a 1% chance that both RD and HoReck would miss.
-

Jasari - Posts: 2195
- Joined: Sun Apr 27, 2008 12:32 am
- Location: Boston, MA
Re: Glyphs
Seal of Corruption, Divine Plea, Hammer of the Righteous
-

arilink - Posts: 108
- Joined: Thu May 08, 2008 3:17 pm
Re: Glyphs
If a taunt misses, does it still count toward the diminishing returns on that target?
I rule.
- moduspwnens
- Moderator
- Posts: 6211
- Joined: Tue Nov 06, 2007 12:28 pm
- Location: Shattered Hand
Re: Glyphs
moduspwnens wrote:If a taunt misses, does it still count toward the diminishing returns on that target?
No.
Facebook Maintankadin Group
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
-

Worldie - Global Mod
- Posts: 11910
- Joined: Sun Sep 02, 2007 1:49 pm
- Location: Italy
Re: Glyphs
Ty guys, I ended up replacing Imp Judgments.
Honestly after a bad night of double misses on 4 horsemen, I'm afraid to run around without the RD Glyph it anymore. And Ulduar has so many more instances where I need to taunt. Only time I taunted in naxx was on 4 horsemen, now it's every other boss, some of the trash and tons of adds to pick up.
I know the odds of a double resist are pretty low, but with the number of taunts a night we have now, the odds of a fatal mistake rise above lvls I care for. Frankly I never used hit gear before, threat was just so good we didn't need it, but now I'm looking for +hit pieces.
Honestly after a bad night of double misses on 4 horsemen, I'm afraid to run around without the RD Glyph it anymore. And Ulduar has so many more instances where I need to taunt. Only time I taunted in naxx was on 4 horsemen, now it's every other boss, some of the trash and tons of adds to pick up.
I know the odds of a double resist are pretty low, but with the number of taunts a night we have now, the odds of a fatal mistake rise above lvls I care for. Frankly I never used hit gear before, threat was just so good we didn't need it, but now I'm looking for +hit pieces.

-

Ranluka - Posts: 146
- Joined: Thu Dec 20, 2007 12:53 am
Re: Glyphs
Does glyph of RD affect HoReck yet?
-

Jasari - Posts: 2195
- Joined: Sun Apr 27, 2008 12:32 am
- Location: Boston, MA
Re: Glyphs
Glyph of Seal of Vengeance
Glyph of Divine Plea
Glyph of Hand of Salvation (will probably change this to Judgement once Ulduar hardmode is on farm, so some time in the next century)
Glyph of Divine Plea
Glyph of Hand of Salvation (will probably change this to Judgement once Ulduar hardmode is on farm, so some time in the next century)
- Barsine
- Posts: 47
- Joined: Sat Jan 31, 2009 3:35 pm
Re: Glyphs
DP, SoV and Judgement too.
When I feel a missed taunt is an issue then I swap in more hit gear to reduce the resist chance.
When I feel a missed taunt is an issue then I swap in more hit gear to reduce the resist chance.
- Hiroko
- Posts: 176
- Joined: Fri Feb 01, 2008 5:30 am
- Location: Hampshire - UK
Re: Glyphs
I don't have end-game gear and I haven't missed a taunt, I mean RD has missed yes, but HoRec is right there to pick up the mob if needed.
I currently use...
- Divine Plea
- Vengeance
- Hammer of Wrath
I currently use...
- Divine Plea
- Vengeance
- Hammer of Wrath
- Araceli
- Posts: 20
- Joined: Tue Mar 31, 2009 8:40 am
19 posts
• Page 1 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 1 guest
