Remove Advertisements

Redoubt question from a casual encounter.

How to get started.

Moderators: Fridmarr, Worldie, Aergis, lythac

Redoubt question from a casual encounter.

Postby crodriguezponciano » Tue Feb 10, 2009 4:51 pm

I recently dropped redoubt from my build, for the TPS increase with SotP. Now my question is: does the drop in damage mitigation cover the the benefit of the increased TPS with the SOTP. Here is my build also can someone explain to me how you guys use divine guardian? do you use that as a OT skill ? like when a raid encouter goes shitty and you are the OT then us DG trying to give the MT a higher survivablity ? Please explain if possible.

http://www.wowarmory.com/character-shee ... Tirasdalai
crodriguezponciano
 
Posts: 2
Joined: Fri Jan 23, 2009 4:35 pm

Postby Dorvan » Tue Feb 10, 2009 5:01 pm

When you dropped Redoubt, in addition to the mitigation loss you also dropped a bunch of tps from ShoR. It's a bad idea, don't do it.

As for DG, I mostly grab it as the best filler for someone with only 6 points in Ret. It wouldn't take much to convince me to drop it personally.
Image

WHAT WOULD BEST DESCRIBE YOUR PERSONALITY?
Moonlight Sonata Techno Remix
Scriggle - 85 Fire Mage
Fizzmore - 81 Mut Rogue
Adorania - 80 Disc Priest
User avatar
Dorvan
Maintankadonor
 
Posts: 8462
Joined: Wed Apr 04, 2007 3:28 pm

Postby Khayne » Wed Feb 11, 2009 3:18 am

Divine Guardian is for most people a filler.

I mean you need to use 3 points between BoK, stoicism, Guardian's Favor, DG, imp. HoJ and Reckoning.

so 3 (mostly) pvp talents, reckoning, and DG for that random chance if you off-tank to Bubble and hand of sacrifice the tank for 51% damage reduction.

It's not used alot by me, but srsly, not much else to lose.

Hell i even spec kings but since i also spec SotP, i wouldn't afford anything useful beyond the 6 points in ret anyway so i need to use a few points in prot.
Image
Khayne
 
Posts: 800
Joined: Tue Oct 30, 2007 11:48 pm
Location: Finland

Postby Serelynn » Wed Feb 11, 2009 8:08 am

Redoubt is a much larger TPS boost than Seals of the Pure and offers mitigation. The core Protection/Retribution talents for a paladin tank are a must, there are no exceptions. :|
User avatar
Serelynn
 
Posts: 394
Joined: Tue Nov 04, 2008 9:56 am
Location: Sentinels-US

Postby Wolvar » Wed Feb 11, 2009 11:02 am

There are always exceptions.

If you assume a 30% uptime on redoubt for a 25% increase in ShoR damage, you get a 7.5% overall increase in ShoRdamage.

Seals and judgements combined *should* make up more damage than ShoR.

So SotP seems twice as good (or better) as redoubt for TPS.
Image
Wolvar
 
Posts: 533
Joined: Tue Jan 06, 2009 6:52 am

Postby Fridmarr » Wed Feb 11, 2009 12:18 pm

Wolvar wrote:There are always exceptions.

If you assume a 30% uptime on redoubt for a 25% increase in ShoR damage, you get a 7.5% overall increase in ShoRdamage.

Seals and judgements combined *should* make up more damage than ShoR.

So SotP seems twice as good (or better) as redoubt for TPS.


The block value gained from redoubt is passive and always on.
Fridmarr
Global Mod
 
Posts: 9640
Joined: Sun Apr 08, 2007 1:03 am

Postby Wolvar » Wed Feb 11, 2009 12:23 pm

ah, no wonder why i never tried a spec without it. :oops:
Image
Wolvar
 
Posts: 533
Joined: Tue Jan 06, 2009 6:52 am

Postby Khayne » Thu Feb 12, 2009 4:42 am

Wolvar wrote:ah, no wonder why i never tried a spec without it. :oops:


Also, redoubt is 3 points, SotP is 5 so if you want to compare, it's 9% instead of 15% seal&jugement damage.
Image
Khayne
 
Posts: 800
Joined: Tue Oct 30, 2007 11:48 pm
Location: Finland


Return to Basic Training & Talents

Who is online

Users browsing this forum: Yahoo [Bot] and 1 guest


Remove Advertisements

Who is online

In total there are 2 users online :: 1 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: Yahoo [Bot] and 1 guest