0/58/13 vs 5/60/6

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0/58/13 vs 5/60/6

Postby steadypal » Sun Jan 25, 2009 7:06 pm

58/13
http://www.wowhead.com/?talent=sZaxVA0uMteIRGoxsb0b



VS
5/60/6
http://www.wowhead.com/?talent=sVZaxVAbuMteIRGoxo




title says it


first spec i'd be G2G but i'd lose out on the SoTp dmg increase and threat on multi mobs


OR

get 2nd spec and just get tuskarr's speed enchant to boots



suggestions/opinions?


discuss :P
Last edited by steadypal on Mon Jan 26, 2009 1:07 pm, edited 1 time in total.
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Postby Wolvar » Sun Jan 25, 2009 7:17 pm

Either works fine. Take whichever you like.
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Postby theothersteve7 » Sun Jan 25, 2009 9:50 pm

Those are IMHO the two best builds in the game. I run 58/13 but that's because I'm filling out my heroics, professions, and a bunch of other stuff before I go hardcore raiding. For the latter Seals of the Pure and DG become more worthwhile.

No benediction and full Kings is something I very much respect though.
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Postby Venoseth » Mon Jan 26, 2009 12:03 am

What I don't understand is why people take SotP, I mean, seals/judgements make up what...less than 15% of our damage, according to my logs. So +15% of 15% of our damage is a bonus of what, like 2.25%? For 5 points? Doesn't seem worth it.
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Postby Equitas » Mon Jan 26, 2009 12:04 am

Venoseth wrote:What I don't understand is why people take SotP, I mean, seals/judgements make up what...less than 15% of our damage, according to my logs. So +15% of 15% of our damage is a bonus of what, like 2.25%? For 5 points? Doesn't seem worth it.


It is for people who care to maximize TPS.
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Postby Venoseth » Mon Jan 26, 2009 12:06 am

Equitas wrote:It is for people who care to maximize TPS.


Aren't their better options? I mean, what about conviction?
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Postby mazater » Mon Jan 26, 2009 12:10 am

Venoseth wrote:
Equitas wrote:It is for people who care to maximize TPS.


Aren't their better options? I mean, what about conviction?

http://www.wowhead.com/?talent=sZ0xVA0uGtfIRhots0x0f

I'm rollin' with that.

Holy tree lacks threat abilities after the first tier, boooo!
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Postby Venoseth » Mon Jan 26, 2009 12:19 am

Mazater wrote:
Venoseth wrote:
Equitas wrote:It is for people who care to maximize TPS.


Aren't their better options? I mean, what about conviction?

http://www.wowhead.com/?talent=sZ0xVA0uGtfIRhots0x0f

I'm rollin' with that.

Holy tree lacks threat abilities after the first tier, boooo!


I was going to roll with that, before they "fixed" us. ; ;

Tried to get all of the raid-buffs I could for MT or OT. http://www.wowhead.com/?talent=sZaxVAbuMteIRGoxf0o
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Postby knaughty » Mon Jan 26, 2009 1:37 am

Wolvar wrote:Either works fine. Take whichever you like.


I run with 5/60/6. 0/58/12+1 is great unless you have an unholy DK in-raid. Loses some utility if you have Ret in-raid.

To answer the other FFAQ SotP is more threat than Conviction. :roll:
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Postby Khayne » Mon Jan 26, 2009 3:52 am

Venoseth wrote:
Equitas wrote:It is for people who care to maximize TPS.


Aren't their better options? I mean, what about conviction?


First you need to get to 3rd tier to take conviction, attleast i personally dont need to carry imp.bom nor heart of the crusader. Benediction can go die in a fire as far as prot specs go (imo). So i'd need to take filler talents.

And you need to remember that seal&judgement damage is holy damage while all of your damage isn't, hence if your seal&judgement damage is 15% of total, it's more than 15% of your threat that gets increased by 15%.

Conviction gives less than 5% more threat on shor, hotr, judgement and normal melee.

It's less than 5% as you will allready do some crits, and getting more crits doesn't add to that part. i.e. you got 100 dps abilty and 5% crit. you do 105 dps. add 5% crit, you now do 110 dps, while if you multiplied the previous number with 1.05 you'd see a false 110.25.

They're pretty close in threat last time i saw, but when sotp is the one doing more, is more stable instead of RNG, and i can take it in 1st tier instead of using fillers (fillers for me, for a person in raids without +3% crit debuff hotc is nice utility), i take my sotp :)

Edit: typos and last part.
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Postby Diocaska » Mon Jan 26, 2009 5:19 am

If you have a reliable Unholy DK then you don't gain anything from persuit of justice.

If you want persuit for solo play, or for 5 mans/heroics, or even 10 mans, then go ahead, but if you've got a reliable Unholy DK, then personally I back 5/60/6.
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Postby Ilicha » Mon Jan 26, 2009 5:26 am

In case you'r going for max TPS then i would go for this build. You skip Divine guardian and Judgements of the just. Neigher of them help generating threat. if anything then Judgements of the just reduce threat generated bacause you'r blockking less attacks this way. (+ does it work on raid bosses?) Ofcause you loose "improved judgement" but then you could choose 4/5 in reck'
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Postby Diocaska » Mon Jan 26, 2009 5:41 am

Ilicha wrote:In case you'r going for max TPS then i would go for this build. You skip Divine guardian and Judgements of the just. Neigher of them help generating threat. if anything then Judgements of the just reduce threat generated bacause you'r blockking less attacks this way. (+ does it work on raid bosses?) Ofcause you loose "improved judgement" but then you could choose 4/5 in reck'


This might be a whooosh moment, but I don't see a link for any build.
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Postby Ilicha » Mon Jan 26, 2009 5:48 am

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Postby Ilicha » Mon Jan 26, 2009 5:48 am

forum bugged when i submited. so it got here twice:/
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